MojoJojo

MojoJojo — CS2 Stats

76561199237745214[U:1:1277479486]Steam profile ↗✓ No bans

1,414Tracked matches70%Win rate2023Tracked since
1,389Hours in CS12Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating20,940Top 50% of 175,286 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#61935 of 222544 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 3 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,940 +9,835 3 Apr10 Sept · 29 days played
11,10520,940peak 20,9403 Apr10 Sept
21,043Peak Premier in tracked matches
45Days played since 2026-04-03

Premier CS Rating

  • At peak — 20,940
  • +2,701 over 30 days · improving
  • +7,327 over 90 days
  • Next: Red band at 25,000 4,060 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,040), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate54.8%44.9%45.8%above
Shot accuracy2.7%12.4%12.7%10.0% short
Kill/death ratio1.141.041.05above
Match win rate44.8%45.3%45.7%meets

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMojoJojoFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,940 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning56
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY59383Last 10059%Win rateWLWWWWWWLL

Last 10 vs previous 10: −10pp win rate · +0.06 avg rating · +10.5pp headshot accuracy · +27ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 39%
  • Avg reaction 581ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 40%
  • Avg reaction 642ms

Last 20

  • 155 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 34%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.9
Utility2.5
Positioning5.6
Opening Duels3.6
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility2.5
Mechanics6.7
Opening Duels2.2
Win Impact10.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time646ms+2ms
first ⅓ avg 644ms → last ⅓ avg 646ms
Headshot accuracy32.4%+4.4%
first ⅓ avg 27.9% → last ⅓ avg 32.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 9–0 · inferno, 6 Sept
69%Best headshot accuracy · 9–0 · inferno, 6 Sept
367msFastest reaction time · 13–1 · inferno, 23 Aug
13–0Biggest win · mirage, 26 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
97In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 89% over 9dust2Weakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
mirageS31201165%0.01
dust2C2181338%0.01
infernoA1810856%0.03
cacheS96367%0.01
nukeS98189%0.00
anubisA53260%0.02
ancient43175%-0.03
overpass21150%0.01
vertigo1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,561Lifetime kills
1.14K/D · Top 50% of Level 6 players
2,075Matches
44.8%Match win rate
54.8%Headshot % · Top 25% of Level 6 players
2.7%Shot accuracy
4,116MVPs
677Hours (in match)
1,343Bombs planted
447Bombs defused

Most-used weapons

AK-4712,440
AWP4,087
SSG 082,693
MP9543
Knife419

Lifetime map wins

2,771dust2
2,638inferno
1,359nuke
1,067vertigo
378train
26cbble
18office
17ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

160Matches
53%Win rate
1.09Avg K/D
75.7ADR
57%Headshot %

Clutches & streaks

32%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5643%1.1915.7
Dust23161%1.0614.1
Anubis2157%0.9815.6
Ancient2045%1.0215.8
Inferno1267%1.2316.1
Nuke1173%1.0516.4
Vertigo450%0.8014.0
Train367%0.689.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.8%Headshot accuracy
32.1%Accuracy (enemy spotted)
40.1%Spray accuracy
80.0%Counter-strafing
9.2°Preaim
646msReaction time
40.4%T opening success
37.5%CT opening success
0.30Enemies flashed / flash
2.3%Flash assists
7.05HE damage / grenade
5.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2987 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.5412% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–20.0432%16 Sept
dust20–13-0.0860%10 Sept
mirage3–00.0150%10 Sept
mirage13–60.0120%10 Sept
mirage13–40.0133%6 Sept
inferno9–60.1230%6 Sept
inferno9–60.1433%6 Sept
inferno9–00.3469%6 Sept
dust23–13-0.0342%5 Sept
dust22–130.0226%5 Sept
cache6–00.010%2 Sept
dust213–60.0429%2 Sept
mirage16–13-0.0226%2 Sept
nuke13–60.0426%26 Aug
cache3–130.0231%26 Aug
cache13–40.0316%25 Aug
inferno13–1-0.0364%23 Aug
nuke13–20.0129%23 Aug
inferno13–7-0.0538%19 Aug
mirage1–13-0.0533%19 Aug
inferno9–60.0620%15 Aug
anubis1–13-0.0769%15 Aug
ancient7–3-0.0517%15 Aug
mirage7–130.0123%14 Aug
inferno11–13-0.0420%5 Aug
cache13–10.0427%2 Aug
mirage13–1-0.0121%2 Aug
mirage13–110.0432%2 Aug
inferno13–70.0213%29 Jul
dust213–110.0128%26 Jul
mirage13–00.0050%26 Jul
nuke13–5-0.0138%26 Jul
dust24–13-0.0823%26 Jul
mirage16–14-0.0016%23 Jul
inferno7–00.0438%23 Jul
dust211–130.0428%19 Jul
cache13–11-0.0230%16 Jul
mirage9–130.0530%15 Jul
inferno2–130.0017%13 Jul
cache5–130.0215%13 Jul
mirage13–40.0113%13 Jul
ancient13–2-0.0111%13 Jul
mirage5–13-0.0317%10 Jul
mirage13–100.0619%10 Jul
inferno13–90.0127%10 Jul
vertigo3–9-0.0323%8 Jul
inferno8–80.0128%8 Jul
inferno6–9-0.0430%7 Jul
inferno8–8-0.0120%7 Jul
nuke9–6-0.0119%7 Jul
inferno6–9-0.0229%7 Jul
nuke14–16-0.0426%3 Jul
mirage13–11-0.0115%3 Jul
inferno8–13-0.0625%2 Jul
anubis9–13-0.0412%2 Jul
dust211–13-0.0134%27 Jun
dust29–130.0320%27 Jun
overpass13–10-0.0218%24 Jun
dust23–130.0120%24 Jun
anubis10–20.0911%24 Jun
dust213–70.0330%24 Jun
dust24–130.0228%23 Jun
mirage8–13-0.0131%17 Jun
mirage6–13-0.0618%17 Jun
mirage13–9-0.0229%14 Jun
dust28–13-0.0123%14 Jun
dust211–130.0020%4 Jun
mirage13–20.0928%4 Jun
dust213–40.1242%30 May
nuke13–50.0118%30 May
dust27–13-0.0432%30 May
nuke13–3-0.0025%30 May
inferno15–150.0334%20 May
ancient13–50.0130%20 May
dust25–130.0138%20 May
mirage13–10-0.0124%20 May
mirage16–14-0.0123%17 May
mirage6–130.0427%17 May
mirage13–160.0824%16 May
overpass2–130.0319%16 May
cache2–13-0.0256%16 May
dust213–7-0.0321%8 May
mirage13–40.1034%6 May
mirage13–70.0216%6 May
mirage8–13-0.0723%5 May
mirage13–8-0.0723%3 May
cache13–11-0.0143%29 Apr
cache13–110.0123%29 Apr
ancient11–13-0.0613%22 Apr
nuke13–8-0.0213%22 Apr
mirage13–70.0525%22 Apr
dust213–40.0626%18 Apr
anubis13–40.0725%18 Apr
mirage0–20.000%18 Apr
dust213–4-0.0321%18 Apr
dust213–50.0848%11 Apr
inferno13–60.0130%10 Apr
mirage10–13-0.0547%10 Apr
mirage13–40.0339%10 Apr
nuke13–110.0233%3 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →