Nexuss

Nexuss — CS2 Stats

76561199233324720[U:1:1273058992]Steam profile ↗✓ No bans

343Tracked matches43%Win rate2025Tracked since
148Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating8,241Light Blue band · top ~63.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 May 2026 (124 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 14 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,241 -1,638 14 Mar22 May · 37 days played
7,5499,995peak 9,99514 Mar22 May
10,000Peak Premier in tracked matches
44Days played since 2026-03-14

Premier CS Rating

  • 1,754 below peak (9,995)
  • -1,305 over 30 days · declining
  • Next: Blue band at 10,000 1,759 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate45.0%39.9%41.9%above
Shot accuracy0.0%6.9%9.6%9.6% short
Kill/death ratio0.940.920.980.04 short
Match win rate47.3%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNexussPREMIER8,241 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning58
Utility39

0–100 skill scores via Leetify.

Recent form

COLD47512Last 10047%Win rateLLWWLLLLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −3.1pp headshot accuracy · −78ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 608ms

Last 10

  • 28 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 685ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 724ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim5.4
Utility3.9
Positioning5.8
Opening Duels5.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.8
Utility3.9
Mechanics6.6
Opening Duels4.8
Win Impact2.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time697ms+11ms
first ⅓ avg 686ms → last ⅓ avg 697ms
Headshot accuracy23.5%+3.3%
first ⅓ avg 20.2% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · dust2, 20 Mar
40%Best headshot accuracy · 13–7 · inferno, 11 May
477msFastest reaction time · 7–13 · inferno, 24 Apr
13–1Biggest win · nuke, 20 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
55In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 83% over 12ancientWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC25111444%-0.00
dust2D2061430%-0.01
infernoC135838%-0.02
nukeS1210283%-0.00
anubisA106460%-0.02
ancientD8080%-0.01
overpass440100%-0.01
vertigo31233%-0.03
cache220100%-0.03
office220100%-0.02
train1010%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,405Lifetime kills
0.94K/D · Top 50% of Light Blue band
376Matches
47.3%Match win rate · Top 25% of Light Blue band
45.0%Headshot % · Top 50% of Light Blue band
0.0%Shot accuracy
649MVPs
148Hours (in match)
427Bombs planted
76Bombs defused

Most-used weapons

Lifetime map wins

922dust2
389inferno
359nuke
164vertigo
73train
56office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.00Avg K/D
73.0ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
31.7%Accuracy (enemy spotted)
28.1%Spray accuracy
79.7%Counter-strafing
10.1°Preaim
704msReaction time
45.4%T opening success
52.7%CT opening success
0.49Enemies flashed / flash
5.8%Flash assists
7.36HE damage / grenade
5.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 703.6865ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.49 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo9–13-0.0122%5 Jun
vertigo9–13-0.0321%4 Jun
dust213–100.0216%22 May
dust213–5-0.0529%22 May
inferno6–13-0.0111%18 May
dust29–13-0.0425%18 May
ancient9–130.1225%14 May
dust29–130.0539%13 May
ancient7–13-0.0021%13 May
mirage8–130.0513%13 May
inferno13–70.0340%11 May
mirage13–20.0627%11 May
dust28–13-0.0015%11 May
inferno9–13-0.0128%10 May
mirage10–130.0422%10 May
dust26–13-0.0321%10 May
dust213–80.0731%9 May
inferno9–13-0.0428%8 May
nuke13–6-0.0312%7 May
mirage13–100.0229%6 May
nuke13–80.0424%6 May
cache13–9-0.0432%6 May
nuke13–40.1234%6 May
inferno13–11-0.0226%4 May
anubis11–13-0.0425%4 May
dust23–13-0.078%3 May
overpass13–9-0.0424%3 May
inferno9–13-0.0835%30 Apr
cache13–9-0.0216%29 Apr
inferno3–13-0.0514%29 Apr
inferno11–13-0.0124%29 Apr
dust213–80.0122%28 Apr
anubis13–100.0115%28 Apr
ancient7–13-0.0121%27 Apr
train8–130.0731%27 Apr
dust210–130.0017%25 Apr
dust211–130.0223%24 Apr
mirage13–10-0.0213%24 Apr
inferno7–13-0.0133%24 Apr
mirage5–13-0.0126%24 Apr
dust28–13-0.0912%24 Apr
mirage13–110.0632%23 Apr
dust22–13-0.0613%23 Apr
nuke13–100.0715%22 Apr
nuke13–3-0.0531%22 Apr
anubis13–9-0.0022%22 Apr
nuke7–13-0.1011%22 Apr
overpass16–120.0115%22 Apr
dust27–130.0015%22 Apr
mirage3–13-0.0116%22 Apr
ancient7–13-0.0518%21 Apr
mirage9–13-0.0521%21 Apr
mirage13–110.0630%21 Apr
mirage5–13-0.0412%21 Apr
inferno13–10-0.0216%20 Apr
inferno13–40.0224%20 Apr
nuke13–6-0.0216%20 Apr
anubis11–130.0414%20 Apr
nuke13–10.1019%20 Apr
mirage6–13-0.0410%20 Apr
mirage13–9-0.0318%19 Apr
inferno14–12-0.0119%17 Apr
mirage13–30.0823%16 Apr
dust23–8-0.0221%16 Apr
dust213–60.0238%16 Apr
ancient4–13-0.1017%15 Apr
anubis4–13-0.1714%13 Apr
mirage5–13-0.0621%13 Apr
ancient7–130.0212%12 Apr
mirage10–60.0716%11 Apr
anubis8–10.018%11 Apr
dust29–13-0.0220%10 Apr
nuke13–80.0431%9 Apr
mirage14–160.0019%8 Apr
mirage5–13-0.1023%8 Apr
mirage13–30.0519%8 Apr
nuke13–5-0.0719%5 Apr
anubis13–5-0.0110%5 Apr
anubis13–90.0116%1 Apr
anubis13–8-0.0219%1 Apr
dust28–13-0.0418%27 Mar
mirage15–15-0.0125%27 Mar
dust210–13-0.079%26 Mar
nuke6–13-0.0422%26 Mar
overpass16–140.0037%26 Mar
ancient9–13-0.085%26 Mar
mirage13–10-0.0625%26 Mar
mirage8–13-0.0122%25 Mar
anubis5–130.0117%25 Mar
overpass13–10-0.0115%25 Mar
inferno10–13-0.0133%25 Mar
mirage12–12-0.0031%22 Mar
dust213–70.1631%20 Mar
nuke13–5-0.0933%19 Mar
office13–70.0122%18 Mar
office13–7-0.0632%18 Mar
mirage7–13-0.0723%14 Mar
mirage13–90.0012%14 Mar
vertigo13–3-0.0416%14 Mar
ancient8–13-0.017%14 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →