Mito151 — CS2 Stats

76561199223450314[U:1:1263184586]

847Tracked matches43%Win rate2022Tracked since
622Hours in CS
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating17,519Purple band · top ~18.4% of ranked players (population est.)
CSDB Leaderboard#13678 of 25138 tracked
FaceitLevel 7 · 1,235 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate39.0%46.2%47.2%8.2% short
Shot accuracy3.1%12.5%12.3%9.2% short
Kill/death ratio0.951.061.070.12 short
Match win rate43.3%45.9%46.3%3.0% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMito151FACEITLevel 7 · 1,235 ELOSTANDINGTop 42.3% of rankedPREMIER17,519 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning51
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateLLLLWLLWWW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression6.2
Utility5.2
Positioning5.1
Opening Duels3.0
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.1
Utility5.2
Mechanics8.4
Opening Duels3.1
Win Impact2.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time563ms+10ms
first ⅓ avg 553ms → last ⅓ avg 563ms
Headshot accuracy17.7%+3.3%
first ⅓ avg 14.4% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–5
131Biggest win — anubis
9Longest win streak
L4Current streak
126In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 70% over 10mirageWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
nukeB24131154%0.02
anubisA2012860%0.01
ancientC1771041%0.00
mirageC156940%-0.01
cacheS107370%0.02
infernoC73443%0.01
overpass330100%0.02
train2020%-0.02
vertigo1010%0.02
dust21010%-0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,342Lifetime kills
0.95K/D
1,424Matches
43.3%Match win rate
39.0%Headshot %
3.1%Shot accuracy
2,929MVPs
622Hours (in match)
1,622Bombs planted
324Bombs defused

Most-used weapons

Lifetime map wins

3,887nuke
917inferno
606vertigo
507dust2
257train
66office
7cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

459Matches
49%Win rate
1.20Avg K/D
89.0ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage16545%1.1517.1
Nuke11352%1.3518.3
Ancient4850%1.2318.5
Anubis3250%1.2117.4
Inferno2556%1.1517.4
Overpass2361%1.1617.3
Dust22335%0.9916.0
Cache1346%1.1416.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.8%Spray accuracy
87.9%Counter-strafing
9.4°Preaim
554msReaction time
29.1%T opening success
55.0%CT opening success
0.45Enemies flashed / flash
6.3%Flash assists
11.05HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4487 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0808% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke20–220.0214%26 Aug
vertigo7–130.0215%22 Aug
mirage11–130.0112%22 Aug
nuke6–13-0.0316%22 Aug
anubis13–10.089%21 Aug
anubis9–13-0.0410%20 Aug
mirage7–13-0.0712%17 Aug
cache13–5-0.0520%13 Aug
nuke13–70.0433%13 Aug
nuke13–80.0327%13 Aug
ancient9–130.0113%11 Aug
ancient10–13-0.0114%10 Aug
nuke5–13-0.0119%10 Aug
mirage5–130.0119%10 Aug
nuke10–130.0219%4 Aug
anubis10–130.0212%4 Aug
cache10–130.0731%3 Aug
anubis13–3-0.0215%3 Aug
nuke4–130.0219%3 Aug
cache2–13-0.0219%3 Aug
anubis13–6-0.0511%3 Aug
inferno10–13-0.0221%31 Jul
nuke13–50.0819%31 Jul
mirage3–13-0.0817%31 Jul
ancient13–30.0331%31 Jul
nuke13–9-0.0114%31 Jul
anubis13–90.035%31 Jul
ancient13–10-0.0114%30 Jul
nuke13–110.0326%30 Jul
cache16–140.0918%30 Jul
ancient13–10-0.0214%29 Jul
inferno13–11-0.0128%29 Jul
nuke11–13-0.0219%28 Jul
anubis4–130.0511%28 Jul
nuke12–16-0.0518%27 Jul
anubis9–13-0.0024%27 Jul
anubis13–110.0223%27 Jul
mirage9–130.0415%26 Jul
nuke13–8-0.0322%26 Jul
cache13–110.0116%25 Jul
anubis13–60.0720%25 Jul
ancient13–30.0513%21 Jul
cache13–10.0512%21 Jul
cache13–40.0134%21 Jul
nuke13–7-0.0220%21 Jul
nuke13–20.0535%20 Jul
anubis16–140.0422%20 Jul
train11–13-0.0313%20 Jul
overpass7–30.0819%20 Jul
mirage16–140.0921%20 Jul
anubis3–13-0.107%20 Jul
inferno15–15-0.0116%19 Jul
ancient1–7-0.056%19 Jul
anubis12–120.0010%18 Jul
nuke13–5-0.0231%18 Jul
ancient8–13-0.0412%17 Jul
inferno13–110.0721%17 Jul
anubis13–80.0317%15 Jul
cache13–60.0418%15 Jul
mirage13–70.0220%15 Jul
nuke7–13-0.047%15 Jul
mirage15–15-0.0110%15 Jul
anubis5–13-0.046%14 Jul
anubis13–30.0621%14 Jul
ancient13–2-0.029%14 Jul
ancient8–13-0.0118%14 Jul
anubis13–9-0.0111%14 Jul
cache5–13-0.0022%12 Jul
nuke7–13-0.0717%4 Jul
cache9–30.045%3 Jul
mirage9–130.017%3 Jul
ancient14–160.0113%2 Jul
train3–9-0.018%29 Jun
ancient6–130.0713%29 Jun
overpass13–110.0211%29 Jun
nuke13–20.0619%28 Jun
ancient13–110.0314%28 Jun
anubis6–13-0.0717%28 Jun
anubis16–13-0.0013%27 Jun
nuke13–160.0211%27 Jun
nuke13–50.1420%27 Jun
nuke8–130.1115%27 Jun
dust24–13-0.1110%26 Jun
mirage8–13-0.0812%26 Jun
anubis13–110.0718%26 Jun
ancient10–13-0.0317%26 Jun
inferno4–130.057%26 Jun
mirage13–3-0.0714%26 Jun
mirage11–13-0.0436%26 Jun
inferno8–13-0.0518%26 Jun
ancient10–13-0.0218%26 Jun
overpass13–10-0.0413%25 Jun
mirage13–40.0116%25 Jun
mirage13–7-0.0120%25 Jun
nuke13–30.0617%25 Jun
mirage13–20.040%25 Jun
ancient13–40.0013%25 Jun
ancient15–150.0114%24 Jun
inferno13–110.0113%24 Jun
nuke13–40.0316%24 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →