Nelson Hernandez #roflmonster

Nelson Hernandez #roflmonster — CS2 Stats

AR76561199217129168[U:1:1256863440]Steam profile ↗✓ No bans

97Tracked matches39%Win rate2023Tracked since
28Hours in CS
CSDB Rating3.9 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.9%42.7%43.8%1.9% short
Shot accuracy0.3%11.2%12.0%11.7% short
Kill/death ratio0.920.991.020.10 short
Match win rate41.5%43.9%44.7%3.3% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGNelson Hernandez #roflmon…FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim55
Positioning39
Utility20

0–100 skill scores via Leetify.

Recent form

COLD39393Last 8148%Win rateLLWLLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.06 avg rating · −5.6pp headshot accuracy · −23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 661ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 662ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 673ms

Newest first, from the last 81 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim5.5
Utility2.0
Positioning3.9
Opening Duels0.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning3.9
Utility2.0
Mechanics6.6
Opening Duels0.0
Win Impact1.4

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time657ms+19ms
first ⅓ avg 638ms → last ⅓ avg 657ms
Headshot accuracy11.1%−1.0%
first ⅓ avg 12.1% → last ⅓ avg 11.1%

Rolling 5-match average across the last 81 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · nuke, 19 May
30%Best headshot accuracy · 3–9 · nuke, 18 May
438msFastest reaction time · 9–5 · nuke, 18 May
13–1Biggest win · mirage, 18 May

Across the last 81 tracked matches.

Highlights

5Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 57% over 21mirageWeakest map · 41% over 22
MapGradePlayedRecordWin rateAvg rating
nukeB25131252%-0.01
mirageC2291341%-0.02
overpassA2112957%0.01
dust2C73443%-0.02
inferno3030%-0.04
vertigo32167%0.03

Across the last 81 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,570Lifetime kills
0.92K/D
135Matches
41.5%Match win rate
41.9%Headshot %
0.3%Shot accuracy
255MVPs
28Hours (in match)
110Bombs planted
12Bombs defused

Most-used weapons

Lifetime map wins

189nuke
66vertigo
49inferno
45office
40dust2
11train
5ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
20%Win rate
0.76Avg K/D
ADR
47%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage40%0.6912.0
Vertigo250%1.0217.0
Inferno20%0.7818.5
Nuke250%0.6411.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
31.3%Accuracy (enemy spotted)
30.5%Spray accuracy
79.8%Counter-strafing
8.2°Preaim
623msReaction time
26.6%T opening success
28.4%CT opening success
0.41Enemies flashed / flash
2.4%Flash assists
10.20HE damage / grenade
9.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2266% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4141 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5995% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–9-0.058%23 Nov
nuke5–90.0310%23 Nov
nuke9–7-0.0112%23 Nov
nuke6–9-0.124%23 Nov
inferno7–9-0.0314%23 Nov
overpass9–70.036%23 Nov
nuke2–9-0.177%23 Nov
overpass9–6-0.1612%23 Nov
overpass7–9-0.128%23 Nov
nuke4–9-0.084%23 Nov
overpass7–9-0.059%23 Nov
overpass9–10.0614%23 Nov
overpass9–5-0.0617%23 Nov
mirage9–130.0217%22 Nov
mirage13–3-0.075%22 Nov
mirage11–130.0413%22 Nov
mirage9–13-0.0421%3 Jan
nuke9–30.1115%3 Jan
nuke13–10-0.0313%25 May
mirage11–13-0.0516%25 May
nuke7–13-0.0511%25 May
inferno18–22-0.0414%24 May
vertigo16–130.089%24 May
mirage3–13-0.106%24 May
mirage12–12-0.1121%24 May
overpass9–20.216%24 May
nuke9–20.229%24 May
nuke9–60.047%24 May
nuke9–50.0314%24 May
mirage2–130.0421%23 May
mirage13–70.0515%23 May
mirage8–13-0.028%23 May
mirage0–4-0.1214%22 May
mirage10–130.0617%22 May
mirage13–100.0119%22 May
mirage13–90.029%22 May
nuke9–70.0319%22 May
mirage13–8-0.073%21 May
mirage13–6-0.0013%21 May
mirage11–13-0.0114%21 May
mirage7–13-0.0623%21 May
overpass0–9-0.280%19 May
overpass8–8-0.1111%19 May
nuke9–60.0624%19 May
nuke7–90.055%19 May
nuke9–30.0910%19 May
nuke5–9-0.1221%19 May
overpass9–7-0.048%19 May
overpass9–30.187%19 May
nuke6–9-0.112%19 May
nuke9–00.2914%19 May
overpass6–13-0.058%19 May
dust29–13-0.0416%19 May
mirage13–9-0.038%19 May
dust213–100.0012%19 May
overpass12–120.0313%19 May
dust25–13-0.115%19 May
dust213–110.0516%18 May
dust27–13-0.0413%18 May
dust210–13-0.0514%18 May
mirage1–13-0.1216%18 May
mirage13–10.010%18 May
dust213–90.0314%18 May
nuke2–9-0.1013%18 May
vertigo5–9-0.086%18 May
inferno6–9-0.0615%18 May
nuke9–40.109%18 May
nuke9–50.018%18 May
nuke3–9-0.2330%18 May
nuke9–50.0710%18 May
overpass9–20.2212%18 May
vertigo13–30.0716%18 May
mirage13–30.0512%18 May
overpass9–7-0.0322%18 May
overpass5–90.0013%18 May
overpass7–90.044%18 May
overpass9–40.086%18 May
overpass9–10.2213%18 May
overpass9–50.2411%18 May
nuke4–9-0.1821%17 May
overpass5–9-0.210%17 May

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →