Giuliano

Giuliano — CS2 Stats

IT76561199214940978[U:1:1254675250]Steam profile ↗✓ No bans

1,750Tracked matches46%Win rate2021Tracked since
2,499Hours in CS1Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
FaceitLevel 7 · 1,440 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,533 -1,817 21 Apr – 22 Jun · 2 days played
15,53317,350peak 17,35021 Apr22 Jun
17,350Peak Premier in tracked matches
1,440Highest Faceit ELO seen on CSDB
39Days played since 2026-04-19

Faceit ELO

  • At peak — 1,440
  • Next: Level 8 at 1,531 — 91 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate22.0%45.7%46.8%24.8% short
Shot accuracy11.6%12.7%13.0%1.3% short
Kill/death ratio1.501.051.06above
Match win rate48.8%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGiulianoFACEITLevel 7 · 1,440 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,440csdb.gg/stats

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Performance scores

Aim81
Positioning61
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY51–39–10Last 10051%Win rateLWWTWTWLWW

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · −0.8pp headshot accuracy · −30ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 573ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 534ms

Last 20

  • 8–8–4 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.1
Utility5.3
Positioning6.1
Opening Duels4.9
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 96% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.1
Utility5.3
Mechanics6.9
Opening Duels5.9
Win Impact3.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time558ms−87ms
first ⅓ avg 646ms → last ⅓ avg 558ms
Headshot accuracy22.8%−1.1%
first ⅓ avg 23.9% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–1 · vertigo, 5 May →
52%Best headshot accuracy · 9–2 · nuke, 21 Jun →
422msFastest reaction time · 13–5 · anubis, 26 Sept →
13–0Biggest win · ancient, 3 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–2In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 78% over 9nukeWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageS1914–574%0.02
cacheB189–950%-0.00
nukeD175–1229%0.02
trainB136–746%0.02
vertigoS97–278%0.05
ancientB84–450%0.01
anubisD62–433%-0.01
dust2—40–40%-0.03
inferno—32–167%0.12
overpass—10–10%-0.04
sanctum—11–0100%0.07
poseidon—11–0100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

154,442Lifetime kills
1.50K/D · Top 5% of Level 7 players
2,697Matches
48.8%Match win rate · Top 25% of Level 7 players
22.0%Headshot %
11.6%Shot accuracy
7,608MVPs
974Hours (in match)
1,751Bombs planted
987Bombs defused

Most-used weapons

Molotov82,637
AK-4722,531
AWP15,728
MP91,246
SSG 081,195

Lifetime map wins

3,531inferno
3,419nuke
2,141vertigo
2,041dust2
1,691train
149office
98cbble
50lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

143Matches
55%Win rate
1.10Avg K/D
78.8ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5260%1.1115.5
Nuke2467%1.3015.1
Dust22070%1.2215.3
Inferno1040%0.9314.1
Train967%1.0812.4
Ancient729%0.9415.1
Anubis633%1.0417.3
Vertigo20%1.2322.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
35.8%Accuracy (enemy spotted)
36.4%Spray accuracy
81.0%Counter-strafing
8.8°Preaim
565msReaction time
50.7%T opening success
56.5%CT opening success
0.51Enemies flashed / flash
3.3%Flash assists
9.94HE damage / grenade
10.89Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient4–130.0017%8 Nov →
mirage13–30.0615%8 Nov →
nuke13–3-0.0313%8 Nov →
nuke12–12-0.0048%30 Oct →
vertigo9–60.0424%24 Oct →
inferno8–8-0.0912%21 Oct →
ancient13–60.0922%2 Oct →
dust22–13-0.098%2 Oct →
anubis13–5-0.009%26 Sept →
inferno5–00.2630%26 Sept →
train13–110.1124%26 Sept →
cache12–120.0112%25 Sept →
ancient12–120.0823%25 Sept →
overpass3–13-0.0412%25 Sept →
inferno13–100.1724%24 Sept →
nuke4–130.0216%24 Sept →
vertigo9–13-0.0115%23 Sept →
cache9–13-0.0032%23 Sept →
mirage9–13-0.0915%23 Sept →
cache10–13-0.0133%21 Sept →
mirage13–40.0925%21 Sept →
ancient13–50.0424%21 Sept →
anubis13–20.0636%20 Sept →
vertigo9–30.1128%16 Sept →
cache13–50.0330%11 Sept →
mirage13–60.0728%11 Sept →
ancient10–13-0.0530%11 Sept →
nuke8–13-0.0224%11 Sept →
train12–120.0422%3 Sept →
nuke9–130.0019%3 Sept →
nuke11–13-0.0036%1 Sept →
mirage8–130.0521%1 Sept →
cache9–130.0228%24 Aug →
train13–90.1743%23 Aug →
dust26–13-0.0415%23 Aug →
anubis6–13-0.0613%23 Aug →
train12–12-0.0222%12 Aug →
train6–13-0.0317%12 Aug →
cache10–13-0.0323%9 Aug →
mirage13–110.097%9 Aug →
train5–13-0.0427%9 Aug →
nuke3–13-0.058%9 Aug →
nuke7–130.0340%4 Aug →
mirage13–80.0232%4 Aug →
ancient13–5-0.0124%4 Aug →
train12–12-0.0622%3 Aug →
dust26–13-0.0219%3 Aug →
anubis10–130.0312%26 Jul →
dust26–130.0221%21 Jul →
cache5–13-0.0321%8 Jul →
vertigo13–9-0.0424%8 Jul →
mirage13–6-0.0821%7 Jul →
nuke5–13-0.0239%3 Jul →
anubis10–13-0.0115%3 Jul →
vertigo9–13-0.037%3 Jul →
mirage13–50.0618%3 Jul →
cache11–10.0816%3 Jul →
mirage13–11-0.0326%23 Jun →
train6–13-0.0136%23 Jun →
mirage8–13-0.0615%22 Jun →
anubis3–13-0.0929%22 Jun →
cache13–7-0.0942%22 Jun →
nuke13–50.1242%22 Jun →
nuke13–40.0619%21 Jun →
mirage13–30.0213%21 Jun →
train13–40.0027%21 Jun →
nuke9–20.1852%21 Jun →
ancient8–13-0.0016%17 Jun →
mirage15–15-0.0519%17 Jun →
cache13–70.0135%21 May →
cache13–90.0030%21 May →
nuke11–13-0.0418%21 May →
cache8–130.0118%11 May →
cache11–6-0.097%11 May →
cache13–20.0021%5 May →
sanctum9–70.0715%5 May →
poseidon9–60.1018%5 May →
vertigo9–10.3524%5 May →
nuke8–13-0.0521%3 May →
ancient13–0-0.0637%3 May →
train13–10-0.0232%3 May →
cache12–12-0.0320%3 May →
cache13–40.0524%3 May →
cache5–13-0.0824%3 May →
cache13–110.0832%3 May →
nuke7–130.0720%28 Apr →
mirage13–60.0733%28 Apr →
train13–50.0329%28 Apr →
vertigo13–7-0.0320%28 Apr →
mirage8–130.0125%26 Apr →
nuke10–00.0419%26 Apr →
mirage13–70.1931%21 Apr →
vertigo13–100.0222%20 Apr →
train7–20.0229%20 Apr →
mirage13–90.0131%20 Apr →
nuke7–130.0119%20 Apr →
mirage13–110.0527%19 Apr →
train12–120.0424%19 Apr →
vertigo13–40.0622%19 Apr →
mirage13–11-0.0429%19 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.