McPasha

McPasha — CS2 Stats

US76561199192521200[U:1:1232255472]Steam profile ↗✓ No bans

1,639Tracked matches54%Win rate2023Tracked since
1,713Hours in CS0Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating21,314Top 50% of 205,416 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#63720 of 252520 tracked
FaceitLevel 5 · 1,053 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,314 +4,060 8 Mar – 14 Sept · 38 days played
16,91521,859peak 21,8598 Mar14 Sept
Faceit ELO: 1,053 +0 8 Sept – 9 Sept · 2 observations
1,0531,053peak 1,0538 Sept9 Sept
21,859Peak Premier in tracked matches
1,053Highest Faceit ELO seen on CSDB
65Days played since 2026-03-08

Faceit ELO

  • At peak — 1,053
  • Next: Level 6 at 1,201 — 148 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-08
  • Level 4 first seen 2026-09-08

Premier CS Rating

  • 545 below peak (21,859)
  • +754 over 90 days
  • Next: Red band at 25,000 — 3,686 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.5%43.7%44.8%4.3% short
Shot accuracy2.9%12.0%12.4%9.5% short
Kill/death ratio1.181.021.03above
Match win rate53.1%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMcPashaFACEITLevel 5 · 1,053 ELOSTANDINGTop 67.6% of rankedPREMIER21,314 · Pink bandPEAK ELO1,053csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning51
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY52–41–7Last 10052%Win rateLWLLWTTWLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −2.8pp headshot accuracy · +18ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 556ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 553ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim5.0
Utility5.6
Positioning5.1
Opening Duels4.8
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.1
Utility5.6
Mechanics3.1
Opening Duels3.7
Win Impact6.2

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time546ms−50ms
first ⅓ avg 597ms → last ⅓ avg 546ms
Headshot accuracy14.8%+1.7%
first ⅓ avg 13.1% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–13 · vertigo, 23 Sept →
28%Best headshot accuracy · 13–8 · inferno, 22 Aug →
375msFastest reaction time · 3–13 · anubis, 1 Sept →
13–1Biggest win · dust2, 7 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–12In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 71% over 14ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A2012–860%-0.00
mirageA1811–761%0.01
cacheC176–1135%0.02
nukeS1410–471%0.04
ancientD93–633%0.01
vertigoC73–443%0.04
infernoA74–357%-0.01
anubis—41–325%0.02
overpass—32–167%-0.00
office—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,290Lifetime kills
1.18K/D · Top 25% of Level 5 players
2,834Matches
53.1%Match win rate · Top 10% of Level 5 players
40.5%Headshot %
2.9%Shot accuracy
4,754MVPs
902Hours (in match)
1,582Bombs planted
472Bombs defused

Most-used weapons

Lifetime map wins

3,543dust2
3,232vertigo
2,956nuke
2,220inferno
602train
178office
55italy
18lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
58%Win rate
1.25Avg K/D
88.0ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
40%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%1.2216.6
Vertigo475%1.6315.8
Dust2250%0.8618.0
Inferno1100%1.0010.0
Nuke1100%1.0015.0
Anubis10%1.2316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
35.4%Spray accuracy
63.9%Counter-strafing
11.7°Preaim
545msReaction time
37.5%T opening success
52.1%CT opening success
0.71Enemies flashed / flash
12.5%Flash assists
8.51HE damage / grenade
6.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7689% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5475% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–130.1814%23 Sept →
inferno13–110.028%14 Sept →
dust26–13-0.018%13 Sept →
dust25–13-0.0614%13 Sept →
dust216–120.0815%12 Sept →
cache15–15-0.028%10 Sept →
ancient15–15-0.0411%7 Sept →
dust213–1-0.0214%7 Sept →
office8–13-0.038%6 Sept →
cache13–11-0.0124%6 Sept →
ancient11–13-0.0315%5 Sept →
nuke13–6-0.038%5 Sept →
dust23–13-0.064%5 Sept →
mirage16–130.0618%4 Sept →
nuke13–110.0124%1 Sept →
anubis3–130.0013%1 Sept →
mirage4–13-0.1127%1 Sept →
nuke11–13-0.0417%30 Aug →
dust29–13-0.0612%29 Aug →
ancient13–50.0514%29 Aug →
nuke13–90.0314%29 Aug →
dust213–90.0615%29 Aug →
ancient10–13-0.0411%28 Aug →
mirage5–13-0.0617%28 Aug →
dust213–30.0715%27 Aug →
anubis7–10.0510%27 Aug →
nuke13–50.0618%26 Aug →
dust213–10-0.0118%23 Aug →
inferno11–13-0.0518%22 Aug →
inferno13–80.0428%22 Aug →
mirage13–8-0.0014%22 Aug →
dust213–90.0320%8 Aug →
anubis10–130.0415%8 Aug →
ancient9–130.0513%8 Aug →
mirage13–110.0111%18 Jul →
vertigo10–13-0.0522%15 Jul →
nuke9–130.0818%9 Jul →
nuke11–130.069%5 Jul →
inferno14–16-0.0512%3 Jul →
cache8–13-0.059%17 Jun →
cache8–130.0619%14 Jun →
vertigo13–110.0517%14 Jun →
vertigo13–40.0516%12 Jun →
dust211–130.0412%10 Jun →
overpass13–100.0713%9 Jun →
nuke13–2-0.0216%6 Jun →
mirage13–10-0.0112%6 Jun →
vertigo10–130.0521%5 Jun →
vertigo8–80.0013%5 Jun →
cache13–110.0415%3 Jun →
cache13–50.1017%3 Jun →
nuke13–90.1211%2 Jun →
mirage13–50.0414%31 May →
ancient13–110.0214%30 May →
nuke13–100.0517%30 May →
mirage11–130.0311%29 May →
mirage3–130.1013%29 May →
dust215–15-0.0323%28 May →
overpass11–13-0.0715%27 May →
nuke13–100.0410%27 May →
dust213–30.0715%26 May →
dust24–13-0.0613%22 May →
cache11–130.0419%21 May →
cache2–13-0.030%19 May →
ancient15–150.037%19 May →
dust210–13-0.086%18 May →
cache5–13-0.0213%17 May →
cache12–12-0.0415%16 May →
cache13–50.0110%16 May →
ancient13–60.0410%16 May →
vertigo13–30.026%12 May →
cache8–13-0.0123%10 May →
cache12–120.0913%9 May →
mirage16–130.0415%6 May →
cache8–13-0.0014%5 May →
cache13–70.1521%5 May →
cache13–5-0.0019%30 Apr →
cache8–130.0118%29 Apr →
dust213–5-0.0514%28 Apr →
mirage1–13-0.068%28 Apr →
mirage13–100.0316%27 Apr →
mirage13–40.0721%26 Apr →
mirage13–10-0.0217%25 Apr →
mirage13–9-0.089%25 Apr →
dust216–14-0.0110%23 Apr →
dust213–30.014%22 Apr →
ancient10–13-0.0410%21 Apr →
mirage11–13-0.0215%21 Apr →
inferno6–13-0.043%18 Apr →
mirage10–130.0818%18 Apr →
dust213–1-0.0216%16 Apr →
anubis15–15-0.0111%16 Apr →
mirage13–7-0.0016%16 Apr →
nuke13–90.0315%15 Apr →
overpass13–50.0012%13 Apr →
inferno13–10-0.019%11 Apr →
inferno13–90.017%11 Apr →
nuke14–160.0214%12 Mar →
nuke13–50.1613%8 Mar →
dust213–70.049%8 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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