Jackson

Jackson — CS2 Stats

US76561198088942758[U:1:128677030]Steam profile ↗✓ No bans

3,158Tracked matches54%Win rate2023Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating23,635Top 25% of 205,416 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#35044 of 252504 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,635 -320 27 Aug – 14 Oct · 28 days played
21,71324,004peak 24,00427 Aug14 Oct
Faceit ELO: 1,598 +0 30 Aug – 4 Sept · 4 observations
1,5981,598peak 1,59830 Aug4 Sept
24,319Peak Premier in tracked matches
1,598Highest Faceit ELO seen on CSDB
36Days played since 2026-08-27

Premier CS Rating

  • 369 below peak (24,004)
  • +1,220 over 30 days · improving
  • Next: Red band at 25,000 — 1,365 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJacksonFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,635 · Pink bandPEAK ELO1,598csdb.gg/stats

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Performance scores

Aim86
Positioning64
Utility55

0–100 skill scores via Leetify.

Recent form

COLD47–47–6Last 10047%Win rateLTLLWWLTWL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +0.5pp headshot accuracy · −5ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 583ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 567ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.6
Utility5.5
Positioning6.4
Opening Duels3.0
Clutch6.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility5.5
Mechanics8.2
Opening Duels2.6
Win Impact6.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time594ms−14ms
first ⅓ avg 607ms → last ⅓ avg 594ms
Headshot accuracy22.1%+3.1%
first ⅓ avg 19.0% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 5–13 · dust2, 22 Sept →
38%Best headshot accuracy · 3–13 · cache, 13 Sept →
359msFastest reaction time · 1–13 · inferno, 27 Aug →
13–1Biggest win · cache, 27 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
12–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 61% over 23nukeWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A2314–961%0.02
nukeD174–1324%0.01
mirageA1710–759%-0.00
cacheC125–742%0.00
ancientB115–645%-0.02
infernoB84–450%-0.01
anubisC52–340%-0.01
vertigo—41–325%-0.01
train—21–150%0.03
debris—11–0100%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
65%Win rate
1.10Avg K/D
73.3ADR
40%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke862%1.3619.3
Mirage3100%0.9013.3
Dust23100%1.0717.3
Ancient367%0.8815.3
Overpass250%0.7210.0
Cache250%1.4518.0
Anubis20%0.7412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
36.8%Accuracy (enemy spotted)
43.7%Spray accuracy
86.8%Counter-strafing
8.9°Preaim
588msReaction time
45.1%T opening success
36.0%CT opening success
0.69Enemies flashed / flash
5.2%Flash assists
11.76HE damage / grenade
8.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.0032% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0129%15 Oct →
nuke12–120.0723%15 Oct →
nuke0–130.0124%15 Oct →
anubis5–13-0.0127%14 Oct →
anubis13–8-0.0319%14 Oct →
dust213–60.0923%13 Oct →
ancient0–4-0.100%13 Oct →
nuke12–120.0914%13 Oct →
dust213–50.0226%13 Oct →
dust26–13-0.0120%12 Oct →
mirage4–13-0.0528%3 Oct →
inferno13–10-0.0121%2 Oct →
mirage13–80.0214%2 Oct →
dust210–13-0.0615%2 Oct →
mirage13–20.0513%1 Oct →
dust216–140.0118%29 Sept →
dust211–130.0720%28 Sept →
debris9–5-0.0829%27 Sept →
nuke13–100.0429%26 Sept →
cache5–13-0.0010%25 Sept →
cache13–110.0019%24 Sept →
dust213–110.0324%24 Sept →
vertigo8–13-0.0122%24 Sept →
dust25–130.1237%22 Sept →
nuke13–70.0834%22 Sept →
dust213–90.0627%22 Sept →
mirage13–11-0.0516%20 Sept →
nuke10–130.0826%20 Sept →
dust213–11-0.0124%20 Sept →
nuke5–130.0728%19 Sept →
dust213–110.0027%19 Sept →
dust213–110.0925%19 Sept →
anubis2–60.0118%19 Sept →
mirage13–160.0023%17 Sept →
ancient13–100.0227%17 Sept →
cache15–150.0331%16 Sept →
dust213–100.0320%16 Sept →
inferno13–11-0.0020%15 Sept →
dust213–100.0230%15 Sept →
cache13–60.0828%15 Sept →
dust213–50.1125%15 Sept →
ancient13–2-0.0133%15 Sept →
dust213–90.0023%14 Sept →
mirage13–80.0134%14 Sept →
cache7–12-0.0425%13 Sept →
dust26–13-0.0725%13 Sept →
cache3–13-0.0138%13 Sept →
dust213–10-0.0131%13 Sept →
nuke9–13-0.0529%13 Sept →
inferno11–130.0220%13 Sept →
mirage15–15-0.075%13 Sept →
ancient16–13-0.0112%12 Sept →
nuke10–130.0124%12 Sept →
nuke13–5-0.0019%12 Sept →
ancient15–150.0417%12 Sept →
dust210–13-0.0428%12 Sept →
cache10–13-0.0318%12 Sept →
mirage13–110.0017%11 Sept →
inferno13–10-0.0721%11 Sept →
mirage13–6-0.0714%10 Sept →
ancient15–150.0127%9 Sept →
ancient10–13-0.0522%9 Sept →
nuke2–13-0.1318%9 Sept →
cache16–14-0.0121%8 Sept →
mirage13–10-0.0111%7 Sept →
train13–100.0029%7 Sept →
nuke11–130.0426%7 Sept →
vertigo7–13-0.079%7 Sept →
dust213–40.0336%7 Sept →
ancient13–110.007%7 Sept →
vertigo10–13-0.0122%6 Sept →
dust29–13-0.0728%4 Sept →
cache13–50.077%4 Sept →
nuke1–13-0.0516%4 Sept →
mirage7–130.0731%3 Sept →
nuke4–13-0.0317%3 Sept →
train11–130.0620%3 Sept →
mirage13–30.0417%2 Sept →
ancient8–13-0.0630%2 Sept →
inferno7–13-0.0511%1 Sept →
anubis3–13-0.0926%1 Sept →
mirage4–13-0.0321%1 Sept →
mirage13–110.0620%1 Sept →
ancient13–16-0.0125%1 Sept →
vertigo13–40.0621%1 Sept →
mirage13–60.0115%31 Aug →
mirage11–130.0119%31 Aug →
cache7–13-0.0319%31 Aug →
nuke13–30.0118%31 Aug →
mirage4–13-0.0226%31 Aug →
dust211–130.0714%30 Aug →
nuke7–13-0.0117%29 Aug →
dust29–13-0.052%29 Aug →
ancient13–5-0.0314%29 Aug →
cache13–10.0124%27 Aug →
nuke7–130.0226%27 Aug →
inferno13–50.0812%27 Aug →
cache3–13-0.0314%27 Aug →
inferno1–13-0.0618%27 Aug →
anubis13–60.0525%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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