suna

suna — CS2 Stats

76561199185725351[U:1:1225459623]Steam profile ↗✓ No bans

200Tracked matches45%Win rate2021Tracked since
342Hours in CS
CSDB Rating4.9 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 200 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 15 Feb 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

46Days played since 2024-02-15

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate57.0%41.9%42.7%above
Shot accuracy13.0%12.2%11.3%above
Kill/death ratio1.020.980.99above
Match win rate30.7%43.3%43.9%13.3% short

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsunaFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning36
Utility23

0–100 skill scores via Leetify.

Recent form

COLD40519Last 10040%Win rateLLWLLLLWWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.0pp headshot accuracy · −59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 667ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 637ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim6.6
Utility2.3
Positioning3.6
Opening Duels1.3

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.6
Utility2.3
Mechanics9.3
Opening Duels1.0
Win Impact3.3

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time681ms−50ms
first ⅓ avg 730ms → last ⅓ avg 681ms
Headshot accuracy19.7%−0.3%
first ⅓ avg 20.0% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · dust2, 7 Jan
59%Best headshot accuracy · 13–2 · grail, 29 May
469msFastest reaction time · 9–13 · nuke, 23 Aug
13–1Biggest win · inferno, 22 Feb

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
53In matches decided by ≤2 rounds
1Overtime games

Map breakdown

grailBest map · 100% over 5italyWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC2071335%-0.01
dust2B136746%-0.01
nukeD134931%-0.00
trainC104640%-0.02
infernoA95456%-0.01
officeB63350%0.03
italyD51420%-0.02
grailS550100%0.00
anubisC52340%-0.01
vertigo31233%-0.04
edin3030%-0.06
thera31233%-0.07
overpass2020%-0.02
agency110100%-0.03
basalt1010%-0.08
mills1010%-0.03

Across the last 100 tracked matches.

Lifetime stats

5,820Lifetime kills
1.02K/D · Top 50% of Level 3 players
424Matches
30.7%Match win rate
57.0%Headshot % · Top 10% of Level 3 players
13.0%Shot accuracy · Top 50% of Level 3 players
645MVPs
342Hours (in match)
129Bombs planted
24Bombs defused

Most-used weapons

Lifetime map wins

289nuke
288dust2
282inferno
169train
118vertigo
87office
40italy
3lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
34.5%Accuracy (enemy spotted)
33.6%Spray accuracy
91.7%Counter-strafing
11.0°Preaim
690msReaction time
35.1%T opening success
33.0%CT opening success
0.21Enemies flashed / flash
0.9%Flash assists
1.41HE damage / grenade
4.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2067 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0503% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0612%31 Aug
italy8–13-0.027%31 Aug
grail13–8-0.0728%29 Aug
mirage9–13-0.0817%26 Aug
dust24–13-0.0618%26 Aug
nuke11–130.0022%26 Aug
nuke9–13-0.0433%23 Aug
grail13–8-0.0216%23 Aug
mirage13–70.0113%23 Aug
office4–130.0222%23 Aug
vertigo13–11-0.0423%22 Aug
italy11–70.0533%22 Aug
anubis13–6-0.0210%21 Aug
agency13–7-0.0314%21 Aug
italy6–13-0.067%20 Aug
anubis6–13-0.0118%20 Aug
train3–13-0.0535%19 Aug
grail13–90.0219%16 Aug
anubis6–13-0.0524%16 Aug
overpass3–13-0.0517%16 Aug
mirage12–12-0.0331%12 Aug
nuke13–11-0.0811%12 Aug
italy7–13-0.0519%12 Aug
mirage13–70.0727%12 Aug
train13–100.1014%6 Jun
dust25–13-0.0921%6 Jun
mirage7–13-0.0316%6 Jun
train2–9-0.1122%29 May
grail13–20.0659%29 May
grail13–40.0216%28 May
mirage12–12-0.089%12 Apr
train13–3-0.0714%22 Mar
mirage13–40.006%22 Mar
inferno13–10.0717%22 Feb
nuke4–13-0.0310%26 Jan
mirage10–130.0012%20 Jan
nuke12–120.0314%20 Jan
dust25–13-0.0320%19 Jan
nuke2–13-0.0532%19 Jan
mirage0–13-0.0921%19 Jan
office5–13-0.0121%18 Jan
inferno3–13-0.0630%18 Jan
mirage13–90.0413%18 Jan
nuke13–40.0326%18 Jan
dust213–50.0435%12 Jan
inferno10–130.0329%7 Jan
dust213–80.1719%7 Jan
mirage13–16-0.0316%7 Jan
dust213–11-0.038%5 Jan
mirage6–10.090%5 Jan
inferno3–13-0.0521%5 Jan
dust28–13-0.0133%5 Jan
edin7–13-0.0215%5 Jan
mirage13–40.0817%4 Jan
mirage11–130.0015%31 Dec
italy8–13-0.0213%28 Dec
mirage1–13-0.0213%16 Dec
dust28–13-0.0119%15 Dec
mirage12–12-0.0621%15 Dec
vertigo7–130.0112%14 Dec
anubis7–130.0126%14 Dec
inferno13–110.0325%18 Nov
edin4–9-0.0212%18 Nov
train10–13-0.0111%18 Nov
anubis13–110.0022%18 Nov
train9–13-0.0617%18 Nov
train13–60.0620%16 Nov
train13–8-0.0110%16 Nov
edin11–13-0.1217%15 Nov
basalt8–13-0.0824%15 Nov
train8–13-0.0321%14 Nov
dust213–5-0.0319%14 Nov
train12–120.0124%14 Nov
mirage12–120.0014%2 Nov
thera2–90.0314%24 Oct
vertigo7–13-0.0815%27 Jul
thera4–13-0.1314%27 Jul
inferno13–6-0.044%27 Jul
mirage6–3-0.1422%27 Jul
thera13–10-0.1224%25 Jun
mills10–13-0.0327%25 Jun
nuke4–130.0311%25 Jun
overpass12–120.0114%7 Jun
mirage6–130.0825%7 Jun
nuke8–30.0834%7 Jun
nuke12–120.0321%7 Jun
nuke8–10.0829%7 Jun
nuke6–13-0.0827%6 Jun
nuke6–13-0.0413%6 Jun
mirage12–12-0.1019%4 Jun
inferno10–130.0121%16 Mar
dust28–13-0.0531%26 Feb
office13–7-0.0031%26 Feb
inferno13–2-0.028%26 Feb
dust213–50.0524%25 Feb
inferno13–9-0.0524%24 Feb
office13–50.0319%24 Feb
office13–90.1219%18 Feb
dust213–80.0230%18 Feb
office8–130.0010%15 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →