Silver duck

Silver duck — CS2 Stats

FR76561199184867895[U:1:1224602167]Steam profile ↗✓ No bans

579Tracked matches41%Win rate2021Tracked since
1,261Hours in CS31Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating8,527Light Blue band · top ~61.9% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 11 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,527 +1,692 11 Aug22 Sept · 27 days played
6,7078,714peak 8,71411 Aug22 Sept
9,020Peak Premier in tracked matches
29Days played since 2026-08-11

Premier CS Rating

  • 187 below peak (8,714)
  • +41 over 30 days · steady
  • Next: Blue band at 10,000 1,473 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches92
Win rate42%
K/D0.89
Headshot %37%

Measured 29 Aug 202623 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate37.2%39.9%41.9%4.7% short
Shot accuracy6.9%6.9%9.6%2.7% short
Kill/death ratio0.800.920.980.17 short
Match win rate41.6%42.3%43.8%2.2% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSilver duckPREMIER8,527 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning66
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateWLWTLWLLWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.1pp headshot accuracy · +9ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 673ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 611ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim6.2
Utility3.8
Positioning6.6
Opening Duels5.4
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.6
Utility3.8
Mechanics4.6
Opening Duels6.7
Win Impact2.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time594ms+24ms
first ⅓ avg 570ms → last ⅓ avg 594ms
Headshot accuracy14.9%−0.1%
first ⅓ avg 15.0% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–2 · vertigo, 22 Aug
35%Best headshot accuracy · 13–11 · dust2, 14 Sept
414msFastest reaction time · 9–4 · inferno, 22 Aug
13–2Biggest win · nuke, 30 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
129In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 58% over 12dust2Weakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
infernoC2291341%-0.01
dust2C1971237%-0.02
nukeB179853%-0.02
mirageA127558%-0.02
anubisC94544%-0.01
ancientC83538%-0.04
cacheC52340%-0.02
vertigo42250%0.05
overpass21150%0.05
office1010%-0.09
debris1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,576Lifetime kills
0.80K/D
2,087Matches
41.6%Match win rate
37.2%Headshot %
6.9%Shot accuracy · Top 50% of Light Blue band
3,543MVPs
711Hours (in match)
1,407Bombs planted
472Bombs defused

Most-used weapons

Lifetime map wins

3,861inferno
3,162dust2
1,949nuke
1,048vertigo
371lake
236train
118cbble
44office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
53%Win rate
1.08Avg K/D
75.4ADR
34%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke475%1.1814.5
Mirage425%1.0915.3
Anubis475%1.1918.0
Cache30%0.7412.7
Dust22100%1.2216.5
Vertigo10%0.7112.0
Ancient1100%1.2316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
40.9%Spray accuracy
70.6%Counter-strafing
10.3°Preaim
579msReaction time
52.3%T opening success
61.1%CT opening success
0.49Enemies flashed / flash
5.3%Flash assists
7.34HE damage / grenade
2.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0220%22 Sept
nuke11–13-0.0011%22 Sept
vertigo9–30.1321%22 Sept
inferno8–8-0.035%22 Sept
inferno5–9-0.0519%22 Sept
mirage13–11-0.089%21 Sept
dust213–16-0.0124%21 Sept
inferno4–13-0.0524%15 Sept
cache13–8-0.015%14 Sept
ancient13–10-0.035%14 Sept
dust213–110.0535%14 Sept
inferno6–13-0.0223%14 Sept
anubis13–110.0113%13 Sept
inferno7–9-0.018%12 Sept
inferno3–9-0.0911%12 Sept
anubis13–11-0.0118%12 Sept
dust211–13-0.029%12 Sept
inferno8–80.033%12 Sept
dust212–16-0.0623%11 Sept
anubis12–16-0.0212%11 Sept
dust216–14-0.0011%4 Sept
nuke13–100.0516%3 Sept
office7–13-0.0914%2 Sept
inferno2–13-0.098%2 Sept
mirage13–80.0124%2 Sept
ancient10–13-0.0413%2 Sept
dust213–11-0.0615%1 Sept
inferno9–13-0.0210%1 Sept
nuke13–11-0.0423%1 Sept
mirage6–13-0.0015%1 Sept
mirage11–130.0116%1 Sept
inferno9–40.0216%1 Sept
anubis8–13-0.0113%31 Aug
inferno8–13-0.066%31 Aug
nuke9–13-0.0115%31 Aug
vertigo12–12-0.0516%30 Aug
cache7–13-0.0312%30 Aug
nuke13–2-0.0623%30 Aug
mirage6–13-0.040%30 Aug
dust24–13-0.0713%30 Aug
anubis16–130.0319%30 Aug
dust25–13-0.100%30 Aug
inferno8–13-0.078%29 Aug
inferno13–20.0719%29 Aug
inferno13–4-0.0217%29 Aug
vertigo5–9-0.0819%28 Aug
overpass5–90.0624%28 Aug
dust213–30.0811%28 Aug
inferno11–13-0.0324%28 Aug
mirage6–13-0.0610%27 Aug
ancient13–6-0.049%27 Aug
cache9–13-0.0619%27 Aug
mirage13–10-0.0318%26 Aug
inferno13–20.0218%26 Aug
nuke13–11-0.0513%26 Aug
dust25–13-0.0616%25 Aug
nuke13–9-0.014%25 Aug
anubis11–13-0.0434%24 Aug
ancient13–5-0.0711%24 Aug
anubis9–13-0.0119%24 Aug
inferno9–70.0133%24 Aug
mirage8–13-0.0026%24 Aug
dust26–13-0.0716%24 Aug
nuke13–80.0021%23 Aug
dust213–110.0721%23 Aug
anubis13–10-0.057%23 Aug
inferno9–60.0426%23 Aug
nuke7–13-0.047%23 Aug
overpass9–40.040%22 Aug
debris4–9-0.0331%22 Aug
inferno9–40.1718%22 Aug
vertigo9–20.2017%22 Aug
nuke8–8-0.0114%22 Aug
nuke9–20.1210%22 Aug
dust213–20.0716%22 Aug
dust211–130.0115%22 Aug
cache14–16-0.0214%22 Aug
ancient2–13-0.0628%22 Aug
anubis9–130.0219%22 Aug
dust215–15-0.0216%22 Aug
cache13–100.0318%21 Aug
ancient2–70.0017%21 Aug
dust26–13-0.0416%20 Aug
mirage13–80.0024%20 Aug
nuke11–13-0.017%20 Aug
nuke4–13-0.087%20 Aug
ancient4–13-0.1114%20 Aug
dust23–13-0.0911%20 Aug
nuke13–100.0518%20 Aug
nuke8–13-0.069%19 Aug
mirage13–11-0.0411%19 Aug
inferno13–80.047%16 Aug
nuke5–9-0.1211%16 Aug
ancient8–13-0.0014%15 Aug
inferno13–10-0.078%14 Aug
dust27–13-0.0924%12 Aug
inferno10–13-0.079%11 Aug
dust213–8-0.0322%11 Aug
nuke13–11-0.0310%11 Aug
mirage13–3-0.0333%11 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →