vla6

vla6 — CS2 Stats

RO76561199173817183[U:1:1213551455]Steam profile ↗✓ No bans

1,813Tracked matches38%Win rate2022Tracked since
2,668Hours in CS22Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
CSDB Leaderboard#47575 of 223541 tracked
FaceitLevel 9 · 1,683 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 6 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,194 +617 20 Feb7 Jun · 22 days played
21,57724,401peak 24,40120 Feb7 Jun
24,401Peak Premier in tracked matches
1,683Highest Faceit ELO seen on CSDB
52Days played since 2026-02-06

Faceit ELO

  • At peak — 1,683
  • Next: Level 9 at 1,751 68 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches13
Win rate46%
K/D1.07
Headshot %44%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.6%48.3%51.0%6.4% short
Shot accuracy4.5%13.2%13.7%9.2% short
Kill/death ratio1.241.071.09above
Match win rate43.6%46.9%48.4%4.8% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvla6FACEITLevel 9 · 1,683 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,683csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning63
Utility36

0–100 skill scores via Leetify.

Recent form

COLD50482Last 10050%Win rateLLLLWLLLWW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +2.7pp headshot accuracy · +46ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 572ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 641ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.5
Utility3.6
Positioning6.3
Opening Duels5.0
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.3
Utility3.6
Mechanics8.2
Opening Duels4.3
Win Impact1.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time611ms+6ms
first ⅓ avg 605ms → last ⅓ avg 611ms
Headshot accuracy14.1%−0.7%
first ⅓ avg 14.7% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 16–14 · mirage, 20 Feb
43%Best headshot accuracy · 0–9 · cache, 10 May
469msFastest reaction time · 0–9 · cache, 10 May
13–1Biggest win · mirage, 13 Mar

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
88In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 73% over 15cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC2081240%0.01
anubisA169756%0.04
infernoS1511473%0.03
dust2B136746%0.02
nukeB137654%0.01
ancientB105550%0.00
cacheD82625%0.01
overpass21150%-0.05
vertigo21150%0.04
warden1010%-0.02

Across the last 100 tracked matches.

Lifetime stats

91,382Lifetime kills
1.24K/D · Top 25% of Level 9 players
3,522Matches
43.6%Match win rate
44.6%Headshot %
4.5%Shot accuracy
10,727MVPs
1,433Hours (in match)
2,861Bombs planted
962Bombs defused

Most-used weapons

AK-4754,081
FAMAS2,083
Knife1,412
MP91,385
AWP698

Lifetime map wins

6,399inferno
4,063dust2
3,228nuke
891vertigo
736train
677lake
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,432Matches
50%Win rate
1.24Avg K/D
85.9ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage29156%1.2617.9
Anubis23950%1.2418.5
Inferno21452%1.3719.3
Ancient20051%1.2618.5
Dust214742%1.0816.4
Nuke10547%1.3719.5
Train3647%1.2317.8
Overpass2357%1.2718.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
39.8%Accuracy (enemy spotted)
41.8%Spray accuracy
87.1%Counter-strafing
11.1°Preaim
609msReaction time
48.4%T opening success
45.7%CT opening success
0.35Enemies flashed / flash
8.9%Flash assists
8.18HE damage / grenade
3.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4284% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3536 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis2–13-0.0318%16 Sept
ancient3–13-0.0015%15 Sept
anubis14–160.0614%21 Aug
dust27–130.0218%23 Jul
anubis13–80.0917%23 Jul
cache7–130.069%23 Jul
cache11–130.0611%18 Jul
ancient5–13-0.0018%18 Jul
inferno13–110.0110%18 Jul
nuke13–60.0723%18 Jul
ancient8–13-0.0110%13 Jul
ancient13–70.0111%11 Jul
cache13–9-0.0312%8 Jul
anubis13–2-0.009%8 Jul
nuke13–7-0.025%8 Jul
cache11–130.0316%6 Jul
dust22–20.0710%17 Jun
overpass5–13-0.104%17 Jun
mirage13–100.0124%14 Jun
anubis6–130.0224%13 Jun
anubis4–130.0224%7 Jun
inferno13–50.036%7 Jun
mirage10–130.0012%3 Jun
ancient10–130.0123%3 Jun
anubis13–110.0618%3 Jun
mirage12–12-0.0012%23 May
anubis8–130.0517%23 May
mirage9–130.0615%23 May
nuke9–13-0.099%23 May
vertigo6–9-0.0010%21 May
anubis16–120.0515%17 May
cache15–19-0.027%17 May
cache6–13-0.0420%11 May
cache0–9-0.1043%10 May
cache11–00.0933%10 May
inferno13–8-0.0511%10 May
inferno13–110.0216%27 Apr
inferno16–130.048%23 Apr
inferno13–70.1019%13 Apr
inferno9–130.0112%23 Mar
ancient13–4-0.0129%21 Mar
overpass13–5-0.0119%21 Mar
inferno10–130.0326%20 Mar
anubis13–3-0.0215%20 Mar
mirage6–13-0.0426%20 Mar
dust213–7-0.0114%20 Mar
anubis13–80.048%20 Mar
mirage11–13-0.0020%20 Mar
nuke13–8-0.0219%20 Mar
vertigo9–60.0815%14 Mar
mirage13–10.0920%13 Mar
dust213–6-0.0018%13 Mar
ancient9–130.0122%12 Mar
dust215–15-0.0212%11 Mar
inferno13–40.048%11 Mar
nuke13–6-0.0015%10 Mar
mirage10–13-0.0624%10 Mar
nuke13–70.0923%8 Mar
mirage4–13-0.0119%7 Mar
dust24–13-0.0120%7 Mar
inferno2–8-0.0123%6 Mar
nuke10–130.0219%3 Mar
mirage6–130.0216%3 Mar
anubis13–70.1116%2 Mar
dust27–130.0920%2 Mar
dust28–13-0.0410%1 Mar
dust213–60.0615%1 Mar
mirage13–110.077%1 Mar
mirage8–130.0116%1 Mar
anubis8–130.0326%1 Mar
inferno13–40.0611%28 Feb
mirage16–12-0.0113%27 Feb
inferno13–70.0212%27 Feb
nuke11–130.0322%27 Feb
warden11–13-0.0211%25 Feb
nuke13–30.025%25 Feb
ancient13–11-0.0517%24 Feb
dust26–13-0.0214%24 Feb
mirage13–11-0.0114%24 Feb
ancient13–110.0717%23 Feb
inferno13–70.0212%22 Feb
inferno7–130.0112%22 Feb
ancient13–70.0120%22 Feb
dust213–60.0222%22 Feb
mirage3–10-0.065%22 Feb
anubis13–50.0417%21 Feb
nuke13–70.038%21 Feb
mirage16–140.1420%20 Feb
nuke5–13-0.047%15 Feb
mirage13–100.0717%14 Feb
nuke7–130.0719%13 Feb
mirage13–40.0313%13 Feb
mirage14–16-0.0317%13 Feb
dust213–80.0221%12 Feb
dust213–80.0317%10 Feb
mirage13–16-0.0311%10 Feb
anubis13–50.0524%9 Feb
inferno13–100.0420%9 Feb
nuke6–13-0.069%7 Feb
anubis9–130.0110%6 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →