Holo_

Holo_ — CS2 Stats

BB76561199162259168[U:1:1201993440]Steam profile ↗✓ No bans

500Tracked matches47%Win rate2022Tracked since
1,080Hours in CS5Hrs last 2 wks
CSDB Rating4.2 DevelopingAll-Rounder
Premier CS Rating18,395Purple band · top ~14.9% of ranked players (population est.)
CSDB Leaderboard#94689 of 226252 tracked
FaceitLevel 5 · 895 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 500 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 22 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,395 +444 22 Mar7 Sept · 42 days played
13,29719,364peak 19,36422 Mar7 Sept
Faceit ELO: 895 +0 1 Sept7 Sept · 4 observations
895895peak 8951 Sept7 Sept
19,902Peak Premier in tracked matches
895Highest Faceit ELO seen on CSDB
50Days played since 2026-03-22

Faceit ELO

  • At peak — 895
  • Next: Level 4 at 901 6 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-01
  • Level 2 first seen 2026-09-01

Premier CS Rating

  • 969 below peak (19,364)
  • +234 over 30 days · steady
  • +3,396 over 90 days
  • Next: Pink band at 20,000 1,605 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.0%43.8%44.8%above
Shot accuracy4.2%12.0%12.4%8.2% short
Kill/death ratio0.961.021.040.08 short
Match win rate46.3%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHolo_FACEITLevel 5 · 895 ELOSTANDINGTop 67.6% of rankedPREMIER18,395 · Purple bandPEAK ELO895csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning46
Utility37

0–100 skill scores via Leetify.

Recent form

COLD49501Last 10049%Win rateLWLLLWLLLL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · −76ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 564ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 549ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.2
Utility3.7
Positioning4.6
Opening Duels3.5
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.6
Utility3.7
Mechanics3.3
Opening Duels2.4
Win Impact3.9

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time586ms−3ms
first ⅓ avg 589ms → last ⅓ avg 586ms
Headshot accuracy14.6%−0.3%
first ⅓ avg 15.0% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · anubis, 26 Jul
42%Best headshot accuracy · 13–7 · dust2, 25 Jun
422msFastest reaction time · 13–11 · nuke, 6 Sept
13–1Biggest win · cache, 20 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
87In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 64% over 14ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%-0.01
dust2C1881044%-0.02
nukeA149564%-0.00
infernoB115645%0.01
ancientC104640%-0.01
cacheC94544%0.01
anubisC73443%-0.02
overpass220100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,422Lifetime kills
0.96K/D
1,647Matches
46.3%Match win rate · Top 50% of Level 5 players
46.0%Headshot % · Top 50% of Level 5 players
4.2%Shot accuracy
3,619MVPs
645Hours (in match)
2,033Bombs planted
442Bombs defused

Most-used weapons

Lifetime map wins

2,549nuke
2,279inferno
1,582dust2
1,136vertigo
285lake
141office
99train
48cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

262Matches
50%Win rate
1.09Avg K/D
86.3ADR
45%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8549%1.0515.3
Dust24547%1.0814.8
Inferno3543%1.0415.4
Nuke3468%1.2717.8
Anubis2152%1.0615.5
Ancient1735%0.9513.8
Overpass1182%1.3419.9
Vertigo850%1.1617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
32.0%Accuracy (enemy spotted)
33.3%Spray accuracy
65.0%Counter-strafing
8.3°Preaim
585msReaction time
31.1%T opening success
47.9%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
7.79HE damage / grenade
4.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7372% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4867 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0903% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0312%6 Sept
nuke13–110.0718%6 Sept
cache8–130.0223%3 Sept
mirage2–9-0.0218%2 Sept
cache5–13-0.0716%2 Sept
dust213–60.1020%2 Sept
dust22–130.0118%1 Sept
mirage1–13-0.0613%1 Sept
dust22–13-0.080%22 Aug
mirage7–13-0.0622%21 Aug
mirage13–80.0314%21 Aug
mirage13–8-0.0210%21 Aug
cache3–13-0.0340%20 Aug
cache13–10.056%20 Aug
anubis13–9-0.0013%20 Aug
dust24–13-0.113%20 Aug
mirage13–8-0.0212%19 Aug
anubis3–13-0.1214%16 Aug
mirage13–80.0020%16 Aug
mirage9–13-0.0211%16 Aug
inferno13–80.039%15 Aug
mirage3–13-0.0024%15 Aug
nuke13–90.027%15 Aug
mirage7–13-0.0716%14 Aug
nuke13–10-0.0117%14 Aug
dust213–6-0.0518%29 Jul
inferno11–13-0.0711%28 Jul
mirage16–120.0211%28 Jul
anubis11–130.0017%27 Jul
anubis13–60.1615%26 Jul
cache12–16-0.0513%25 Jul
mirage13–90.0013%25 Jul
nuke16–14-0.0112%25 Jul
inferno9–13-0.0112%25 Jul
ancient7–13-0.078%23 Jul
cache13–20.0220%23 Jul
dust215–15-0.0011%22 Jul
cache5–130.0617%21 Jul
mirage16–14-0.0110%20 Jul
inferno13–80.1019%19 Jul
cache13–70.0421%19 Jul
ancient14–160.0114%6 Jul
dust213–90.0724%1 Jul
ancient13–30.059%1 Jul
ancient13–4-0.0422%1 Jul
overpass13–80.0118%1 Jul
mirage4–13-0.0519%30 Jun
mirage7–13-0.0314%25 Jun
dust213–7-0.0442%25 Jun
mirage10–13-0.0315%25 Jun
nuke6–13-0.0513%24 Jun
nuke10–130.0417%21 Jun
inferno13–60.0418%20 Jun
mirage13–9-0.0217%4 Jun
mirage6–130.0417%4 Jun
mirage13–110.038%14 May
mirage13–100.0114%14 May
cache13–110.0219%30 Apr
ancient8–130.0410%29 Apr
mirage13–8-0.018%23 Apr
nuke12–16-0.0210%13 Apr
overpass13–40.0318%13 Apr
mirage3–13-0.0418%12 Apr
inferno13–40.0116%11 Apr
ancient13–100.008%10 Apr
mirage13–11-0.017%10 Apr
ancient11–13-0.069%7 Apr
dust26–13-0.0513%5 Apr
mirage13–40.0815%5 Apr
dust213–90.0218%5 Apr
ancient13–2-0.0417%5 Apr
mirage13–16-0.0320%5 Apr
mirage3–130.0413%4 Apr
inferno11–130.008%4 Apr
ancient2–5-0.0129%3 Apr
dust29–13-0.0418%2 Apr
nuke13–60.0518%1 Apr
nuke11–13-0.0511%1 Apr
dust213–110.0311%29 Mar
dust24–13-0.0413%29 Mar
anubis13–9-0.0012%29 Mar
nuke5–13-0.0312%29 Mar
dust211–13-0.0716%29 Mar
dust213–90.0018%29 Mar
nuke13–11-0.056%29 Mar
nuke13–6-0.0320%28 Mar
nuke13–100.0116%28 Mar
inferno7–130.0013%28 Mar
dust28–13-0.0216%28 Mar
inferno9–130.0615%28 Mar
anubis6–13-0.120%26 Mar
dust28–13-0.0415%26 Mar
ancient10–13-0.0315%25 Mar
anubis9–13-0.0623%25 Mar
inferno13–5-0.066%25 Mar
inferno3–130.0319%24 Mar
nuke13–80.0111%23 Mar
mirage2–130.0127%23 Mar
mirage13–100.0115%22 Mar
dust216–130.0117%22 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →