Breckie Hill

Breckie Hill — CS2 Stats

FR76561199161731994[U:1:1201466266]Steam profile ↗✓ No bans

519Tracked matches59%Win rate2022Tracked since
CSDB Rating6.6 SolidPositional Player
FaceitLevel 8 · 1,524 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGBreckie HillFACEITLevel 8 · 1,524 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning70
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateWWWWLWLLTL

Last 10 vs previous 10: −30pp win rate · −0.09 avg rating · −0.6pp headshot accuracy · −81ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 22%
  • Avg reaction 533ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 532ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim9.1
Utility2.5
Positioning7.0
Opening Duels6.6
Clutch2.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 74% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.0
Utility2.5
Mechanics6.6
Opening Duels6.8
Win Impact7.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.02
first ⅓ avg 0.06 → last ⅓ avg 0.08
Reaction time550ms−78ms
first ⅓ avg 628ms → last ⅓ avg 550ms
Headshot accuracy23.4%−3.2%
first ⅓ avg 26.6% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.41Best match rating · 9–0 · nuke, 31 Oct →
63%Best headshot accuracy · 1–4 · ancient, 23 Aug →
328msFastest reaction time · 9–2 · overpass, 31 Oct →
13–0Biggest win · vertigo, 2 Oct →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W4Current streak
5–7In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 67% over 9infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeA1710–759%0.06
ancientB168–850%0.08
cacheA138–562%0.09
infernoC114–736%0.01
vertigoB105–550%0.08
trainB105–550%0.10
anubisS96–367%0.09
mirageA74–357%0.01
overpassA53–260%0.03
office—10–10%-0.05
dust2—10–10%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

248Matches
52%Win rate
1.17Avg K/D
89.3ADR
58%Headshot %

Clutches & streaks

34%1v1 clutch win
30%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6946%1.1918.7
Ancient5157%1.1517.4
Dust25151%1.1218.8
Anubis3358%1.2220.6
Nuke1443%1.3815.4
Inferno1354%0.9714.9
Overpass757%1.5116.6
Vertigo540%0.9920.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
39.6%Accuracy (enemy spotted)
44.5%Spray accuracy
79.5%Counter-strafing
8.3°Preaim
529msReaction time
56.3%T opening success
58.1%CT opening success
0.48Enemies flashed / flash
3.6%Flash assists
4.68HE damage / grenade
2.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4783 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–20.1621%31 Oct →
overpass9–20.0421%31 Oct →
nuke9–00.4128%31 Oct →
overpass9–3-0.1331%31 Oct →
nuke6–9-0.128%31 Oct →
nuke9–10.2216%31 Oct →
inferno4–9-0.0524%30 Oct →
nuke6–9-0.1635%30 Oct →
nuke8–8-0.0621%30 Oct →
nuke2–9-0.1029%30 Oct →
nuke9–40.1414%30 Oct →
nuke9–70.0319%30 Oct →
nuke4–9-0.0339%30 Oct →
nuke9–20.1639%30 Oct →
vertigo3–9-0.0630%30 Oct →
nuke9–50.1537%30 Oct →
nuke9–20.2013%30 Oct →
nuke9–00.3719%30 Oct →
nuke9–10.1611%30 Oct →
inferno9–7-0.0018%30 Oct →
inferno9–10.2826%30 Oct →
ancient13–60.0214%29 Oct →
anubis13–110.0625%29 Oct →
train13–70.2219%28 Oct →
mirage13–70.0621%28 Oct →
mirage13–70.1034%26 Oct →
ancient13–80.1316%26 Oct →
ancient12–120.0723%26 Oct →
cache4–13-0.0431%25 Oct →
cache13–40.2126%25 Oct →
anubis4–130.0619%25 Oct →
ancient13–20.0419%25 Oct →
overpass7–60.2424%23 Oct →
anubis13–100.0335%22 Oct →
cache13–60.1417%22 Oct →
ancient13–70.0730%21 Oct →
train13–50.0923%21 Oct →
ancient13–20.1618%19 Oct →
ancient8–130.0126%17 Oct →
ancient6–40.1427%16 Oct →
ancient1–10-0.0027%16 Oct →
ancient13–60.0918%15 Oct →
train8–130.0332%15 Oct →
inferno2–9-0.1617%11 Oct →
train6–130.0127%10 Oct →
vertigo11–130.0620%10 Oct →
ancient13–50.0718%9 Oct →
train13–30.0523%9 Oct →
train9–130.0424%9 Oct →
train2–120.1226%9 Oct →
vertigo13–00.0625%2 Oct →
mirage3–13-0.0725%2 Oct →
ancient9–130.0916%25 Sept →
vertigo11–130.1827%24 Sept →
vertigo13–100.1314%24 Sept →
anubis13–10.1010%18 Sept →
anubis13–90.0929%17 Sept →
anubis3–130.0722%16 Sept →
anubis13–80.0820%16 Sept →
office3–13-0.0550%5 Sept →
inferno0–9-0.1140%31 Aug →
cache13–90.0926%30 Aug →
inferno7–9-0.1538%29 Aug →
cache13–90.1439%27 Aug →
cache10–130.0723%27 Aug →
cache0–6-0.050%26 Aug →
cache13–110.0018%26 Aug →
train10–130.1335%23 Aug →
ancient1–40.0663%23 Aug →
ancient4–130.0933%22 Aug →
inferno9–70.0320%6 Aug →
inferno4–13-0.0221%6 Aug →
cache13–00.1817%6 Aug →
mirage6–13-0.0125%6 Aug →
mirage13–40.0325%31 Jul →
vertigo13–50.1629%30 Jul →
vertigo13–60.0432%30 Jul →
vertigo13–80.0927%30 Jul →
mirage13–90.0321%24 Jul →
anubis13–30.1521%24 Jul →
anubis11–130.1428%22 Jul →
nuke5–9-0.2120%20 Jul →
nuke2–9-0.260%20 Jul →
inferno8–80.0028%20 Jul →
mirage4–13-0.0629%17 Jul →
train13–30.1429%16 Jul →
vertigo7–130.0824%16 Jul →
ancient13–70.1140%15 Jul →
ancient6–130.1519%15 Jul →
train13–00.1330%15 Jul →
vertigo8–130.0615%15 Jul →
overpass13–40.0243%12 Jul →
overpass0–130.009%11 Jul →
inferno10–130.1422%2 Jul →
cache11–130.1627%1 Jul →
cache13–70.0628%1 Jul →
cache13–00.1722%1 Jul →
cache4–130.0216%1 Jul →
dust25–130.0545%25 Jun →
inferno13–70.1234%25 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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