HujsosPeek

HujsosPeek — CS2 Stats

RU76561199155872536[U:1:1195606808]Steam profile ↗✓ No bans

394Tracked matches53%Win rate2024Tracked since
1,224Hours in CS42Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating16,013Purple band · top ~24.4% of ranked players (population est.)
FaceitLevel 7 · 1,052 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,013 +1,805 28 Sept – 28 Oct · 24 days played
14,18117,671peak 17,67128 Sept28 Oct
17,865Peak Premier in tracked matches
1,052Highest Faceit ELO seen on CSDB
27Days played since 2026-09-28

Faceit ELO

  • At peak — 1,052
  • Next: Level 6 at 1,201 — 149 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 1,658 below peak (17,671)
  • +1,805 over 30 days · improving
  • Next: Pink band at 20,000 — 3,987 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.7%45.7%46.8%above
Shot accuracy2.6%12.7%13.0%10.4% short
Kill/death ratio1.041.051.06meets
Match win rate45.1%45.7%46.3%1.2% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHujsosPeekFACEITLevel 7 · 1,052 ELOSTANDINGTop 42.3% of rankedPREMIER16,013 · Purple bandPEAK ELO1,052csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning56
Utility39

0–100 skill scores via Leetify.

Recent form

HOT53–41–6Last 10053%Win rateWWWLLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +2.4pp headshot accuracy · +125ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 639ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 679ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.0
Utility3.9
Positioning5.6
Opening Duels3.7
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 67% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.6
Utility3.9
Mechanics6.2
Opening Duels5.9
Win Impact6.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time585ms+48ms
first ⅓ avg 536ms → last ⅓ avg 585ms
Headshot accuracy15.9%−1.7%
first ⅓ avg 17.6% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–2 · nuke, 19 Oct →
39%Best headshot accuracy · 13–10 · mirage, 6 Oct →
375msFastest reaction time · 6–13 · mirage, 19 Oct →
13–0Biggest win · ancient, 14 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
11–3In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 80% over 10infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC2510–1540%0.01
cacheA169–756%-0.00
anubisS1510–567%0.02
dust2A148–657%0.00
nukeS108–280%0.05
infernoD103–730%-0.01
ancientC94–544%0.01
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,257Lifetime kills
1.04K/D
1,490Matches
45.1%Match win rate
49.7%Headshot % · Top 50% of Level 7 players
2.6%Shot accuracy
3,510MVPs
1,563Hours (in match)
1,472Bombs planted
455Bombs defused

Most-used weapons

Lifetime map wins

2,617dust2
2,090inferno
981nuke
293vertigo
225train
34office
16ar_shoots
12cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

231Matches
52%Win rate
1.27Avg K/D
88.6ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6448%1.4217.9
Dust24455%1.3318.3
Anubis3352%1.0918.5
Ancient3060%1.2119.0
Inferno1958%1.1616.4
Nuke1735%1.1619.1
Cache1369%1.3317.1
Overpass743%1.3617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
37.7%Accuracy (enemy spotted)
45.3%Spray accuracy
77.7%Counter-strafing
8.1°Preaim
587msReaction time
67.2%T opening success
40.0%CT opening success
0.54Enemies flashed / flash
1.1%Flash assists
8.97HE damage / grenade
5.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.971% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–70.0311%28 Oct →
cache13–80.0314%28 Oct →
cache13–80.0320%28 Oct →
dust210–130.0725%27 Oct →
mirage4–13-0.0420%26 Oct →
mirage5–120.0515%26 Oct →
nuke19–17-0.0217%25 Oct →
mirage13–30.1219%24 Oct →
mirage13–100.1013%24 Oct →
anubis13–40.0416%23 Oct →
mirage13–100.0419%23 Oct →
ancient10–130.0115%22 Oct →
mirage8–13-0.0918%22 Oct →
dust216–140.0318%21 Oct →
mirage8–13-0.0914%21 Oct →
anubis5–130.059%21 Oct →
mirage13–110.0817%21 Oct →
ancient16–120.0512%20 Oct →
anubis13–80.0417%20 Oct →
inferno4–9-0.028%19 Oct →
nuke9–20.3310%19 Oct →
mirage6–130.0518%19 Oct →
anubis1–13-0.0514%19 Oct →
dust213–7-0.0517%19 Oct →
nuke16–140.0222%17 Oct →
anubis6–13-0.0216%16 Oct →
cache3–13-0.064%16 Oct →
dust21–130.0121%16 Oct →
anubis13–40.0212%15 Oct →
nuke6–130.0430%15 Oct →
inferno8–13-0.1213%15 Oct →
ancient13–90.078%15 Oct →
dust211–13-0.0123%15 Oct →
anubis13–11-0.019%15 Oct →
mirage13–10-0.0418%15 Oct →
mirage13–10-0.0218%15 Oct →
cache13–7-0.0419%14 Oct →
mirage14–160.0325%14 Oct →
ancient13–0-0.0325%14 Oct →
nuke13–1-0.038%14 Oct →
nuke13–8-0.0025%14 Oct →
dust28–13-0.0319%14 Oct →
inferno7–13-0.0516%14 Oct →
inferno13–60.1011%14 Oct →
mirage7–130.0128%13 Oct →
inferno11–130.0524%13 Oct →
mirage9–13-0.0417%13 Oct →
anubis13–110.0725%12 Oct →
cache5–13-0.074%12 Oct →
mirage13–100.0418%12 Oct →
inferno9–130.0434%11 Oct →
cache13–80.0210%11 Oct →
ancient12–16-0.0416%11 Oct →
dust26–13-0.0238%11 Oct →
cache9–13-0.0322%8 Oct →
mirage13–50.0211%8 Oct →
dust213–8-0.0333%8 Oct →
inferno7–6-0.0510%8 Oct →
mirage10–130.0220%8 Oct →
anubis13–7-0.0417%7 Oct →
nuke13–80.0314%7 Oct →
cache13–110.0116%6 Oct →
cache13–11-0.0214%6 Oct →
mirage13–100.0439%6 Oct →
inferno8–130.0122%5 Oct →
cache12–16-0.0213%4 Oct →
dust213–80.0313%4 Oct →
cache13–60.0417%4 Oct →
ancient3–13-0.0615%3 Oct →
dust210–13-0.0116%3 Oct →
mirage10–13-0.0019%3 Oct →
anubis13–60.049%3 Oct →
cache15–150.0413%3 Oct →
nuke13–110.0510%3 Oct →
dust213–20.0529%3 Oct →
mirage13–9-0.0011%3 Oct →
nuke13–70.0921%1 Oct →
ancient10–130.0712%1 Oct →
dust213–80.0719%1 Oct →
mirage15–15-0.0020%1 Oct →
mirage6–13-0.0217%1 Oct →
cache4–13-0.0415%1 Oct →
nuke15–150.0130%1 Oct →
mirage15–15-0.0012%30 Sept →
cache13–110.0917%30 Sept →
dust213–8-0.0013%30 Sept →
cache9–13-0.0322%30 Sept →
inferno13–10-0.0335%30 Sept →
mirage4–13-0.0523%29 Sept →
mirage12–16-0.028%29 Sept →
cache13–100.0017%29 Sept →
anubis13–60.0816%29 Sept →
anubis15–150.069%28 Sept →
inferno15–15-0.0531%28 Sept →
dust213–10-0.0510%28 Sept →
anubis5–13-0.0415%28 Sept →
vertigo9–5-0.0315%28 Sept →
ancient3–13-0.0326%28 Sept →
ancient13–50.0419%28 Sept →
anubis13–20.0721%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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