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DE76561199154716299[U:1:1194450571]Steam profile ↗✓ No bans

923Tracked matches36%Win rate2024Tracked since
CSDB Rating1.7 LearningPositional Player
Premier CS Rating1,805Grey band · top ~92.3% of ranked players (population est.)
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,805 +128 13 Sept – 6 Oct · 15 days played
1,1122,465peak 2,46513 Sept6 Oct
2,587Peak Premier in tracked matches
22Days played since 2026-09-06

Premier CS Rating

  • 660 below peak (2,465)
  • +128 over 30 days · steady
  • Next: Light Blue band at 5,000 — 3,195 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGHamburgerPREMIER1,805 · Grey bandcsdb.gg/stats

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Performance scores

Aim7
Positioning45
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY33–62–5Last 10033%Win rateLWWLWLLLWT

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −1.5pp headshot accuracy · −43ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 680ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 651ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim0.7
Utility2.8
Positioning4.5
Opening Duels0.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 54% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.7
Positioning4.5
Utility2.8
Mechanics1.3
Opening Duels1.8
Win Impact0.2

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time685ms+57ms
first ⅓ avg 628ms → last ⅓ avg 685ms
Headshot accuracy14.1%+1.9%
first ⅓ avg 12.2% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 9–5 · vertigo, 16 Sept →
27%Best headshot accuracy · 5–13 · dust2, 27 Sept →
414msFastest reaction time · 5–13 · dust2, 6 Sept →
13–1Biggest win · nuke, 28 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
2–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 48% over 23mirageWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2311–1248%-0.02
infernoD205–1525%-0.06
nukeD195–1426%-0.04
mirageD132–1115%-0.05
ancientC73–443%-0.04
anubisD62–433%-0.04
cache—42–250%-0.05
vertigo—32–167%0.03
office—21–150%-0.02
boulder—10–10%-0.03
italy—10–10%-0.02
debris—10–10%-0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
20.3%Accuracy (enemy spotted)
25.8%Spray accuracy
55.9%Counter-strafing
13.9°Preaim
677msReaction time
44.0%T opening success
30.5%CT opening success
0.32Enemies flashed / flash
1.4%Flash assists
4.71HE damage / grenade
3.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.945° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3461% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3193 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0115%6 Oct →
cache13–6-0.1119%6 Oct →
ancient13–7-0.0414%5 Oct →
mirage9–13-0.085%4 Oct →
mirage13–7-0.0711%4 Oct →
ancient2–13-0.0518%30 Sept →
nuke5–13-0.0313%30 Sept →
cache2–13-0.046%30 Sept →
mirage16–12-0.0116%30 Sept →
mirage15–150.0013%29 Sept →
mirage5–13-0.0814%29 Sept →
inferno9–13-0.049%29 Sept →
inferno3–13-0.1212%29 Sept →
dust213–40.0318%29 Sept →
inferno15–15-0.0323%28 Sept →
inferno2–13-0.099%28 Sept →
nuke13–1-0.0417%28 Sept →
dust216–12-0.0812%28 Sept →
dust27–13-0.016%28 Sept →
dust213–3-0.0124%28 Sept →
cache13–11-0.029%28 Sept →
mirage3–13-0.1311%28 Sept →
dust25–13-0.1218%27 Sept →
office11–13-0.0325%27 Sept →
dust25–130.0127%27 Sept →
nuke7–13-0.0616%27 Sept →
nuke9–130.0113%27 Sept →
boulder6–13-0.0313%27 Sept →
nuke13–8-0.0212%26 Sept →
anubis11–13-0.0412%26 Sept →
inferno6–13-0.088%26 Sept →
dust214–16-0.0911%26 Sept →
mirage4–13-0.0417%26 Sept →
mirage8–13-0.0517%26 Sept →
vertigo13–30.0611%26 Sept →
dust213–90.0222%25 Sept →
ancient10–13-0.108%25 Sept →
mirage9–13-0.0017%25 Sept →
dust210–13-0.086%25 Sept →
nuke8–13-0.068%25 Sept →
nuke9–13-0.0511%25 Sept →
italy7–13-0.0216%25 Sept →
office13–7-0.0111%25 Sept →
vertigo9–13-0.0713%25 Sept →
dust213–40.0012%21 Sept →
nuke5–9-0.016%20 Sept →
inferno6–13-0.097%20 Sept →
dust210–13-0.0114%20 Sept →
dust23–13-0.0315%20 Sept →
mirage4–13-0.0912%20 Sept →
inferno9–30.013%20 Sept →
anubis11–13-0.092%18 Sept →
inferno13–5-0.079%18 Sept →
inferno5–9-0.0910%17 Sept →
dust213–50.0017%17 Sept →
inferno6–13-0.0613%17 Sept →
anubis12–12-0.0710%17 Sept →
anubis7–10.0011%17 Sept →
ancient13–5-0.0520%16 Sept →
debris3–9-0.137%16 Sept →
vertigo9–50.0918%16 Sept →
nuke9–40.0213%16 Sept →
dust213–10-0.0313%14 Sept →
dust213–60.0117%14 Sept →
nuke2–13-0.0415%14 Sept →
inferno5–13-0.085%14 Sept →
inferno8–80.0811%14 Sept →
dust216–130.0215%13 Sept →
mirage6–13-0.0625%13 Sept →
dust216–14-0.0312%13 Sept →
nuke13–100.029%12 Sept →
nuke9–13-0.0616%12 Sept →
inferno9–6-0.068%12 Sept →
nuke4–130.0311%11 Sept →
mirage4–13-0.0412%11 Sept →
ancient13–70.0312%10 Sept →
inferno5–9-0.059%10 Sept →
inferno15–15-0.018%8 Sept →
dust24–13-0.0321%8 Sept →
dust213–50.033%8 Sept →
nuke8–13-0.018%8 Sept →
cache5–13-0.0412%7 Sept →
anubis13–10-0.0519%7 Sept →
ancient9–13-0.0611%7 Sept →
inferno5–13-0.1011%7 Sept →
dust210–13-0.0211%7 Sept →
inferno9–6-0.072%7 Sept →
inferno8–13-0.0816%7 Sept →
inferno13–6-0.0412%7 Sept →
nuke3–13-0.0012%7 Sept →
anubis4–13-0.018%6 Sept →
ancient5–13-0.0415%6 Sept →
nuke2–9-0.226%6 Sept →
nuke14–16-0.078%6 Sept →
dust22–13-0.0318%6 Sept →
nuke13–10.0010%6 Sept →
inferno4–13-0.0516%6 Sept →
dust25–13-0.0714%6 Sept →
dust25–13-0.0424%6 Sept →
nuke0–13-0.099%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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