๐”šโ˜ ๐”ฏ๐”ช๐’ต

๐”šโ˜ ๐”ฏ๐”ช๐’ต โ€” CS2 Stats

DE76561198371264165[U:1:410998437]Steam profile โ†—โœ“ No bans

6,707Tracked matches31%Win rate2020Tracked since
16,242Hours in CS100Hrs last 2 wks
CSDB Rating2.7 LearningPositional Player
Premier CS Rating1,794Grey band ยท top ~92.4% of ranked players (population est.)
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

โˆ’102Premier CS Rating ยท 1,896 โ†’ 1,794

Rating over time

Premier CS Rating: 1,794 -161 24 Sept โ€“ 17 Oct ยท 14 days played
1,0002,895peak 2,89524 Sept17 Oct
3,091Peak Premier in tracked matches
13Days played since 2026-09-24

Premier CS Rating

  • 1,101 below peak (2,895)
  • -161 over 30 days ยท steady
  • Next: Light Blue band at 5,000 โ€” 3,206 to go

Premier comes from this profileโ€™s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches211โ€”โ€”
Win rate44%โ€”โ€”
K/D0.81โ€”โ€”
Headshot %34%โ€”โ€”

Measured 12 Sep 2026 โ†’ 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile โ€” every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here โ€” those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate33.4%38.2%39.9%6.5% short
Shot accuracy12.8%3.6%7.0%above
Kill/death ratio0.690.830.920.22 short
Match win rate36.3%40.2%42.3%6.0% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms โ€” not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG๐”šโ˜ ๐”ฏ๐”ช๐’ตPREMIER1,794 ยท Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere โ€” it is generated in your browser when you click.

Performance scores

Aim27
Positioning44
Utility13

0โ€“100 skill scores via Leetify.

Recent form

COLD43โ€“54โ€“3Last 10043%Win rateLLWLLLTWLW

Last 10 vs previous 10: +10pp win rate ยท +0.02 avg rating ยท โˆ’3.7pp headshot accuracy ยท +2ms reaction

Win rate +10pp across the last 10 against the 10 before โ€” within the normal variation of a 10-match window (ยฑ20pp), so no real shift yet.

Last 5 ยท 10 ยท 20 matches

Last 5

  • 1โ€“4 ยท 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 11%
  • Avg reaction 824ms

Last 10

  • 3โ€“6โ€“1 ยท 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 745ms

Last 20

  • 5โ€“14โ€“1 ยท 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 744ms

Newest first, from the last 100 tracked matches. Each block is its own sample โ€” one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player โ€” Positioning stands above the rest of this profile (+1.7 against its own average).

Aim2.7
Utility1.3
Positioning4.4
Opening Duels2.5

Limited utility dependence

Style profile from tracked-match aggregates โ€” how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use โ€” so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions โ€” it says how you play, not that you play at their level. Full comparison โ†’

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success โ€” entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 37% on CT โ€” first contacts on the defending side are being lost.

Reaction time. 733ms from enemy-visible to first shot leaves fights decided before they start โ€” warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped โ€” moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers โ€” no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning4.4
Utility1.3
Mechanics3.7
Opening Duels5.3
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (ร—0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01โˆ’0.01
first โ…“ avg -0.00 โ†’ last โ…“ avg -0.01
Reaction time729msโˆ’17ms
first โ…“ avg 746ms โ†’ last โ…“ avg 729ms
Headshot accuracy12.6%+1.3%
first โ…“ avg 11.3% โ†’ last โ…“ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating ยท 13โ€“10 ยท inferno, 15 Oct โ†’
25%Best headshot accuracy ยท 5โ€“13 ยท mirage, 14 Oct โ†’
438msFastest reaction time ยท 13โ€“6 ยท inferno, 12 Oct โ†’
13โ€“2Biggest win ยท dust2, 6 Oct โ†’

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
10โ€“8In matches decided by โ‰ค2 rounds
11Overtime games

Map breakdown

infernoBest map ยท 50% over 22ancientWeakest map ยท 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2914โ€“1548%-0.00
infernoB2211โ€“1150%-0.01
mirageC176โ€“1135%-0.02
ancientD103โ€“730%-0.02
nukeC104โ€“640%-0.03
anubisC73โ€“443%0.02
cacheC52โ€“340%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

222,155Lifetime kills
0.69K/D
15,698Matches
36.3%Match win rate
33.4%Headshot %
12.8%Shot accuracy ยท Top 25% of Grey band
25,738MVPs
6,456Hours (in match)
13,357Bombs planted
2,119Bombs defused

Most-used weapons

AK-4733,568
SG 55330,918
AUG29,230
AWP14,344
Glock-1812,281
Galil AR11,804
FAMAS10,913
P903,991

Lifetime map wins

126,686dust2
7,324inferno
3,196nuke
949office
867vertigo
788train
214italy
140dust

Lifetime totals via Steam โ€” visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches โ€” stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
34.7%Spray accuracy
66.6%Counter-strafing
12.8ยฐPreaim
733msReaction time
65.5%T opening success
37.0%CT opening success
0.15Enemies flashed / flash
1.8%Flash assists
12.55HE damage / grenade
0.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag โ€” the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7604ยฐ โ€” above the 12ยฐ mark we flag

    Aim Training โ†’
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads โ€” usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4604% โ€” below the 15% mark we flag

    Aim Training โ†’
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one โ€” framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 733.2729ms โ€” above the 700ms mark we flag

    Aim Training โ†’
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics โ€” lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games โ€” your weakest map with enough games to be worth reading into.

Ancient callouts & strategy โ†’Ancient grenade lineups โ†’

Recent matches

MapScoreRatingHS%Date
dust27โ€“130.0719%17 Oct โ†’
anubis3โ€“130.0111%16 Oct โ†’
ancient13โ€“30.069%16 Oct โ†’
inferno2โ€“13-0.0211%16 Oct โ†’
mirage5โ€“130.084%16 Oct โ†’
inferno4โ€“13-0.009%16 Oct โ†’
ancient15โ€“15-0.078%15 Oct โ†’
inferno13โ€“5-0.046%15 Oct โ†’
inferno12โ€“16-0.078%15 Oct โ†’
mirage13โ€“110.0114%15 Oct โ†’
nuke3โ€“13-0.0520%15 Oct โ†’
dust28โ€“130.0314%15 Oct โ†’
inferno3โ€“13-0.0913%15 Oct โ†’
inferno4โ€“130.049%15 Oct โ†’
inferno13โ€“9-0.028%15 Oct โ†’
inferno13โ€“100.1111%15 Oct โ†’
nuke2โ€“13-0.0613%14 Oct โ†’
dust211โ€“13-0.0414%14 Oct โ†’
nuke7โ€“13-0.058%14 Oct โ†’
mirage5โ€“13-0.0725%14 Oct โ†’
inferno4โ€“13-0.066%14 Oct โ†’
dust213โ€“7-0.0022%14 Oct โ†’
ancient0โ€“10-0.0023%14 Oct โ†’
mirage8โ€“13-0.0313%13 Oct โ†’
dust22โ€“13-0.0314%13 Oct โ†’
dust213โ€“90.0518%13 Oct โ†’
dust25โ€“130.0312%13 Oct โ†’
inferno13โ€“40.0923%13 Oct โ†’
mirage13โ€“16-0.0210%13 Oct โ†’
inferno13โ€“7-0.0511%13 Oct โ†’
inferno13โ€“6-0.0110%13 Oct โ†’
ancient4โ€“13-0.083%13 Oct โ†’
nuke14โ€“160.0116%13 Oct โ†’
mirage11โ€“130.0213%13 Oct โ†’
dust27โ€“13-0.072%12 Oct โ†’
ancient16โ€“14-0.0315%12 Oct โ†’
cache4โ€“13-0.137%12 Oct โ†’
anubis15โ€“15-0.0110%12 Oct โ†’
ancient10โ€“13-0.025%12 Oct โ†’
dust210โ€“13-0.032%12 Oct โ†’
mirage11โ€“13-0.076%12 Oct โ†’
dust213โ€“9-0.017%12 Oct โ†’
inferno5โ€“13-0.079%12 Oct โ†’
dust213โ€“11-0.036%12 Oct โ†’
inferno13โ€“60.055%12 Oct โ†’
dust27โ€“130.0210%12 Oct โ†’
anubis6โ€“130.006%12 Oct โ†’
mirage13โ€“100.048%12 Oct โ†’
inferno9โ€“13-0.067%11 Oct โ†’
dust213โ€“10-0.0415%11 Oct โ†’
dust28โ€“13-0.106%11 Oct โ†’
nuke13โ€“40.0316%11 Oct โ†’
inferno13โ€“50.036%11 Oct โ†’
inferno1โ€“13-0.076%11 Oct โ†’
nuke13โ€“9-0.0410%11 Oct โ†’
dust213โ€“80.017%11 Oct โ†’
mirage13โ€“8-0.009%11 Oct โ†’
ancient8โ€“130.006%11 Oct โ†’
cache6โ€“13-0.104%10 Oct โ†’
dust20โ€“10-0.1017%10 Oct โ†’
nuke2โ€“13-0.0619%10 Oct โ†’
mirage2โ€“13-0.1019%10 Oct โ†’
nuke13โ€“6-0.0513%9 Oct โ†’
mirage13โ€“40.0112%9 Oct โ†’
anubis13โ€“60.076%9 Oct โ†’
inferno13โ€“110.0019%9 Oct โ†’
cache13โ€“10-0.0717%9 Oct โ†’
dust213โ€“90.0414%9 Oct โ†’
ancient11โ€“13-0.0115%9 Oct โ†’
inferno13โ€“7-0.0014%9 Oct โ†’
mirage10โ€“13-0.025%8 Oct โ†’
ancient14โ€“160.0010%8 Oct โ†’
dust213โ€“7-0.0621%8 Oct โ†’
nuke13โ€“30.0113%8 Oct โ†’
inferno13โ€“110.018%8 Oct โ†’
inferno13โ€“16-0.008%8 Oct โ†’
dust24โ€“13-0.0216%8 Oct โ†’
dust211โ€“130.0211%7 Oct โ†’
dust213โ€“100.0410%7 Oct โ†’
anubis13โ€“50.043%7 Oct โ†’
dust215โ€“15-0.0218%7 Oct โ†’
anubis13โ€“110.0513%7 Oct โ†’
dust29โ€“130.038%7 Oct โ†’
mirage2โ€“13-0.048%6 Oct โ†’
dust213โ€“100.0211%6 Oct โ†’
mirage16โ€“14-0.0411%6 Oct โ†’
dust214โ€“160.059%6 Oct โ†’
ancient13โ€“11-0.088%6 Oct โ†’
dust213โ€“90.019%6 Oct โ†’
dust213โ€“11-0.0112%6 Oct โ†’
anubis9โ€“13-0.0212%6 Oct โ†’
nuke8โ€“13-0.0510%6 Oct โ†’
dust213โ€“20.098%6 Oct โ†’
cache8โ€“13-0.0416%6 Oct โ†’
mirage13โ€“10-0.0213%6 Oct โ†’
mirage10โ€“13-0.0612%5 Oct โ†’
dust213โ€“110.0012%5 Oct โ†’
cache13โ€“40.0011%5 Oct โ†’
mirage10โ€“130.0410%5 Oct โ†’
inferno6โ€“13-0.0415%5 Oct โ†’

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone โ†’Inventory value for this account โ†’Where does this rating sit? Premier rank tiers โ†’

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.