チャンス

チャンス — CS2 Stats

BQ76561199147369622[U:1:1187103894]Steam profile ↗✓ No bans

389Tracked matches55%Win rate2025Tracked since
731Hours in CS11Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 389 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 26 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,000 +1,298 26 Jul17 Sept · 31 days played
8,56612,485peak 12,48526 Jul17 Sept
12,752Peak Premier in tracked matches
31Days played since 2026-07-26

Premier CS Rating

  • 2,485 below peak (12,485)
  • 0 over 30 days · steady
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate48.3%41.9%44.3%above
Shot accuracy5.4%9.6%11.8%6.5% short
Kill/death ratio0.840.981.030.19 short
Match win rate42.6%43.8%45.2%2.6% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGチャンスPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning48
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateLWLLLWWWWT

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −1.7pp headshot accuracy · −44ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 557ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim6.9
Utility1.7
Positioning4.8
Opening Duels3.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.8
Utility1.7
Mechanics4.9
Opening Duels2.7
Win Impact6.7

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time567ms−89ms
first ⅓ avg 656ms → last ⅓ avg 567ms
Headshot accuracy14.0%−5.3%
first ⅓ avg 19.3% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · anubis, 16 Aug
37%Best headshot accuracy · 13–8 · anubis, 2 Aug
406msFastest reaction time · 4–13 · inferno, 2 Sept
13–0Biggest win · ancient, 2 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
87In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 75% over 8dust2Weakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB1991047%-0.03
nukeA1912763%-0.01
dust2C156940%-0.02
mirageS1510567%-0.04
ancientB136746%-0.00
anubisA106460%0.00
cacheS86275%-0.01
office1010%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,013Lifetime kills
0.84K/D
1,256Matches
42.6%Match win rate
48.3%Headshot % · Top 25% of Blue band
5.4%Shot accuracy
3,579MVPs
366Hours (in match)
758Bombs planted
227Bombs defused

Most-used weapons

Lifetime map wins

2,794inferno
1,069nuke
647dust2
226vertigo
179lake
78train
34office
34cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
1.57Avg K/D
93.7ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Cache250%1.147.0
Mirage1100%2.4317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
42.3%Spray accuracy
72.0%Counter-strafing
9.5°Preaim
563msReaction time
37.5%T opening success
44.0%CT opening success
0.37Enemies flashed / flash
0.9%Flash assists
3.78HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5945% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3731 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4734% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0713%15 Sept
ancient13–90.0613%15 Sept
dust211–130.0013%10 Sept
anubis9–13-0.0111%7 Sept
dust26–13-0.0015%7 Sept
ancient13–9-0.0310%6 Sept
dust213–60.0213%6 Sept
anubis13–100.0129%6 Sept
mirage13–5-0.0111%5 Sept
inferno15–15-0.0612%2 Sept
mirage11–13-0.085%2 Sept
inferno4–13-0.0314%2 Sept
office5–13-0.058%2 Sept
ancient5–13-0.0119%29 Aug
mirage16–140.0015%26 Aug
cache13–40.0423%26 Aug
dust213–3-0.0225%25 Aug
nuke13–7-0.0111%25 Aug
mirage7–13-0.0817%25 Aug
nuke13–8-0.0620%25 Aug
mirage13–2-0.040%24 Aug
nuke16–120.009%24 Aug
dust214–16-0.0518%23 Aug
cache13–3-0.0517%23 Aug
mirage13–7-0.095%23 Aug
anubis11–13-0.075%18 Aug
nuke13–30.1022%18 Aug
ancient9–13-0.0013%18 Aug
dust211–13-0.0916%18 Aug
inferno13–100.0012%18 Aug
nuke16–14-0.0118%18 Aug
nuke10–13-0.0917%17 Aug
inferno9–13-0.0215%17 Aug
inferno8–13-0.0410%17 Aug
dust23–13-0.1211%17 Aug
anubis13–50.1110%16 Aug
mirage13–11-0.0712%16 Aug
inferno4–13-0.098%16 Aug
ancient13–8-0.0413%16 Aug
nuke11–130.0320%16 Aug
inferno15–15-0.0220%14 Aug
dust26–13-0.0610%14 Aug
anubis6–13-0.0414%13 Aug
inferno13–2-0.0319%13 Aug
anubis13–110.0215%12 Aug
ancient13–80.0318%12 Aug
cache5–13-0.0211%12 Aug
nuke8–13-0.0717%12 Aug
nuke8–13-0.0615%11 Aug
dust213–11-0.1017%11 Aug
inferno9–13-0.0217%11 Aug
inferno1–13-0.108%10 Aug
nuke8–130.0112%10 Aug
dust213–100.0418%10 Aug
inferno16–13-0.0129%9 Aug
nuke13–90.043%9 Aug
cache13–9-0.0311%9 Aug
nuke3–13-0.0912%9 Aug
dust25–13-0.0514%9 Aug
mirage4–8-0.0518%9 Aug
cache13–110.0315%9 Aug
nuke13–20.0213%9 Aug
inferno13–80.0014%8 Aug
inferno13–100.0721%8 Aug
ancient9–130.045%8 Aug
dust25–13-0.0828%8 Aug
dust213–90.0326%7 Aug
nuke7–130.0020%7 Aug
ancient1–13-0.109%5 Aug
mirage13–4-0.0120%4 Aug
mirage13–8-0.0811%3 Aug
inferno16–140.009%3 Aug
mirage13–70.0622%3 Aug
mirage13–3-0.0017%3 Aug
mirage13–8-0.0412%2 Aug
ancient13–00.0220%2 Aug
dust213–50.1030%2 Aug
anubis13–80.0537%2 Aug
ancient7–13-0.0423%2 Aug
mirage9–13-0.0427%1 Aug
nuke13–30.0226%1 Aug
nuke13–50.0113%1 Aug
ancient13–70.0117%1 Aug
nuke13–40.0224%30 Jul
nuke13–11-0.0313%30 Jul
cache6–13-0.0919%30 Jul
anubis13–5-0.0114%30 Jul
mirage7–13-0.0010%28 Jul
inferno9–13-0.0716%28 Jul
inferno13–7-0.0314%27 Jul
cache13–40.0216%27 Jul
cache16–130.0317%27 Jul
nuke13–30.0620%27 Jul
inferno13–6-0.0213%27 Jul
dust29–130.0327%27 Jul
ancient5–13-0.0527%27 Jul
anubis13–2-0.0228%27 Jul
inferno9–6-0.0136%27 Jul
anubis6–130.0019%26 Jul
ancient11–130.0410%26 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →