bLuB

bLuB — CS2 Stats

76561199144683725[U:1:1184417997]Steam profile ↗✓ No bans

2,887Tracked matches34%Win rate2021Tracked since
CSDB Rating2.3 LearningSupport
Premier CS Rating3,463Grey band · top ~85.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,463 +605 1 Sept – 30 Sept · 20 days played
2,5204,181peak 4,1811 Sept30 Sept
4,440Peak Premier in tracked matches
19Days played since 2026-09-01

Premier CS Rating

  • 718 below peak (4,181)
  • +605 over 30 days · improving
  • Next: Light Blue band at 5,000 — 1,537 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbLuBFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER3,463 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim30
Positioning28
Utility34

0–100 skill scores via Leetify.

Recent form

COLD44–53–3Last 10044%Win rateLWLWLLLWTL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −42ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 683ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 713ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 734ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim3.0
Utility3.4
Positioning2.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 740ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning2.8
Utility3.4
Mechanics4.2
Opening Duels0.0
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time734ms−25ms
first ⅓ avg 759ms → last ⅓ avg 734ms
Headshot accuracy12.2%+0.6%
first ⅓ avg 11.5% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 7–13 · inferno, 15 Sept →
37%Best headshot accuracy · 13–2 · inferno, 22 Sept →
516msFastest reaction time · 1–13 · nuke, 25 Sept →
13–2Biggest win · inferno, 22 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 60% over 10nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C3616–2044%-0.03
infernoB2111–1052%-0.02
cacheC176–1135%-0.02
ancientA106–460%-0.02
nukeD82–625%-0.02
mirageC52–340%-0.02
anubis—20–20%-0.10
office—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

11Matches
18%Win rate
0.39Avg K/D
—ADR
44%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.487.5
Vertigo1100%0.7213.0
Ancient10%0.386.0
Anubis10%0.6218.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
39.3%Spray accuracy
69.1%Counter-strafing
12.7°Preaim
740msReaction time
23.6%T opening success
23.1%CT opening success
0.39Enemies flashed / flash
5.0%Flash assists
10.64HE damage / grenade
2.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.656° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8403% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 739.6323ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.056%30 Sept →
dust213–11-0.0112%30 Sept →
dust26–13-0.066%26 Sept →
dust213–7-0.0614%25 Sept →
nuke1–13-0.0422%25 Sept →
mirage6–130.0421%25 Sept →
cache11–13-0.057%24 Sept →
inferno13–80.008%24 Sept →
nuke15–15-0.028%23 Sept →
ancient11–130.028%23 Sept →
dust29–13-0.0911%23 Sept →
cache10–13-0.0612%23 Sept →
nuke8–13-0.054%22 Sept →
dust211–13-0.0614%22 Sept →
dust213–3-0.070%22 Sept →
inferno13–20.0437%22 Sept →
cache5–13-0.0310%22 Sept →
inferno9–130.0114%22 Sept →
dust29–130.0119%22 Sept →
inferno13–4-0.057%22 Sept →
cache5–13-0.086%21 Sept →
dust29–13-0.0711%21 Sept →
ancient13–10-0.0415%21 Sept →
dust213–3-0.0411%21 Sept →
dust25–13-0.0419%21 Sept →
dust24–13-0.0015%21 Sept →
mirage1–13-0.0516%21 Sept →
nuke3–9-0.1118%21 Sept →
anubis5–13-0.0814%21 Sept →
cache13–8-0.035%20 Sept →
dust213–80.0213%20 Sept →
mirage4–13-0.0711%20 Sept →
ancient16–14-0.057%20 Sept →
ancient13–9-0.0211%20 Sept →
dust213–16-0.0016%20 Sept →
dust29–130.0021%20 Sept →
dust213–7-0.0518%19 Sept →
cache13–40.056%19 Sept →
dust213–40.0616%19 Sept →
inferno13–5-0.026%19 Sept →
dust213–60.0517%19 Sept →
cache13–16-0.035%18 Sept →
dust25–13-0.0321%18 Sept →
nuke11–13-0.0421%18 Sept →
dust20–13-0.0412%18 Sept →
dust213–11-0.026%18 Sept →
inferno13–10-0.0220%18 Sept →
nuke13–30.069%18 Sept →
anubis8–13-0.126%18 Sept →
ancient8–13-0.0115%18 Sept →
inferno13–11-0.0420%18 Sept →
inferno16–14-0.0716%17 Sept →
dust213–16-0.0614%17 Sept →
inferno16–14-0.014%17 Sept →
ancient14–16-0.039%17 Sept →
dust25–13-0.1021%17 Sept →
ancient16–13-0.019%17 Sept →
inferno6–13-0.0617%17 Sept →
dust23–13-0.0314%16 Sept →
inferno5–13-0.0912%16 Sept →
dust21–13-0.0435%16 Sept →
dust27–13-0.0210%16 Sept →
cache8–13-0.045%16 Sept →
dust213–11-0.0619%16 Sept →
ancient9–13-0.026%15 Sept →
cache13–90.0312%15 Sept →
cache13–7-0.0110%15 Sept →
inferno7–130.109%15 Sept →
dust213–90.0019%14 Sept →
inferno6–13-0.0410%14 Sept →
dust213–6-0.0114%14 Sept →
inferno13–70.057%14 Sept →
mirage13–50.0125%14 Sept →
dust29–13-0.0719%14 Sept →
dust213–80.0524%14 Sept →
cache6–13-0.0813%14 Sept →
dust213–4-0.0010%13 Sept →
inferno11–13-0.015%13 Sept →
dust213–16-0.025%13 Sept →
cache13–50.036%13 Sept →
mirage13–6-0.028%13 Sept →
cache13–7-0.080%13 Sept →
dust213–9-0.0214%13 Sept →
dust29–13-0.0117%13 Sept →
cache7–130.009%13 Sept →
cache11–13-0.0514%12 Sept →
ancient13–90.0010%12 Sept →
inferno13–3-0.0626%12 Sept →
office13–9-0.046%11 Sept →
inferno2–9-0.038%11 Sept →
cache15–15-0.027%11 Sept →
inferno13–9-0.057%10 Sept →
inferno9–130.0315%10 Sept →
nuke13–70.0714%10 Sept →
dust210–130.0121%10 Sept →
dust213–5-0.039%10 Sept →
ancient13–3-0.056%10 Sept →
nuke14–16-0.018%10 Sept →
inferno15–15-0.018%10 Sept →
cache7–130.049%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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