Scott Pilgrim

Scott Pilgrim — CS2 Stats

76561199141577607[U:1:1181311879]Steam profile ↗✓ No bans

794Tracked matches55%Win rate2023Tracked since
927Hours in CS9Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating12,487Blue band · top ~41.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 30 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,487 +995 30 Jun17 Sept · 28 days played
10,43513,534peak 13,53430 Jun17 Sept
13,967Peak Premier in tracked matches
33Days played since 2026-06-30

Premier CS Rating

  • 1,047 below peak (13,534)
  • +559 over 30 days · improving
  • +995 over 90 days
  • Next: Purple band at 15,000 2,513 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches80
Win rate75%
K/D1.32
Headshot %50%

Measured 11 Sep 202619 Sep 2026; previous 7 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,962), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate46.8%41.9%44.3%above
Shot accuracy1.3%9.6%11.8%10.6% short
Kill/death ratio1.010.981.030.02 short
Match win rate48.4%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScott PilgrimPREMIER12,487 · Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning62
Utility16

0–100 skill scores via Leetify.

Recent form

HOT50464Last 10050%Win rateLWWWWLWWWW

Last 10 vs previous 10: +60pp win rate · +0.04 avg rating · −2.7pp headshot accuracy · −87ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 525ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 529ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility1.6
Positioning6.2
Opening Duels5.7
Clutch3.6

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.2
Utility1.6
Mechanics9.1
Opening Duels4.8
Win Impact6.7

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time621ms−34ms
first ⅓ avg 655ms → last ⅓ avg 621ms
Headshot accuracy23.7%+5.9%
first ⅓ avg 17.8% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · dust2, 5 Sept
50%Best headshot accuracy · 2–13 · mirage, 11 Sept
391msFastest reaction time · 13–3 · ancient, 11 Sept
13–1Biggest win · dust2, 5 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
910In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 63% over 8infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B33171652%-0.00
mirageA32181456%-0.00
infernoC1761135%-0.01
anubisA85363%0.01
ancientC52340%0.05
nuke3030%-0.09
cache220100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,907Lifetime kills
1.01K/D · Top 50% of Blue band
1,099Matches
48.4%Match win rate · Top 25% of Blue band
46.8%Headshot % · Top 50% of Blue band
1.3%Shot accuracy
2,828MVPs
821Hours (in match)
188Bombs planted
204Bombs defused

Most-used weapons

Lifetime map wins

2,580dust2
1,885inferno
653nuke
397vertigo
42train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
51%Win rate
1.16Avg K/D
87.7ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
31%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2836%1.2618.9
Ancient1560%1.2516.9
Dust21553%1.0719.5
Nuke875%1.2023.5
Inferno850%0.9118.4
Overpass250%0.7816.0
Anubis1100%0.8821.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
35.6%Accuracy (enemy spotted)
38.8%Spray accuracy
90.9%Counter-strafing
8.6°Preaim
616msReaction time
39.9%T opening success
58.7%CT opening success
0.33Enemies flashed / flash
3.0%Flash assists
7.62HE damage / grenade
0.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3286 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9362% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.030%17 Sept
anubis13–3-0.0229%17 Sept
anubis13–70.0845%17 Sept
mirage13–50.0114%11 Sept
ancient13–30.0933%11 Sept
mirage2–13-0.0350%11 Sept
inferno13–30.057%11 Sept
mirage13–70.005%11 Sept
dust213–110.0217%5 Sept
dust213–10.1332%5 Sept
dust26–13-0.1211%26 Aug
dust215–15-0.0115%26 Aug
dust25–13-0.0135%26 Aug
mirage0–13-0.0439%26 Aug
mirage10–13-0.0530%26 Aug
dust29–130.0334%13 Aug
dust213–10-0.0135%13 Aug
inferno10–130.0116%12 Aug
anubis9–130.0320%12 Aug
mirage13–110.0024%10 Aug
dust25–13-0.0229%10 Aug
anubis9–13-0.0929%4 Aug
mirage11–13-0.0116%4 Aug
mirage8–13-0.0713%28 Jul
dust213–90.0121%28 Jul
dust213–5-0.0023%28 Jul
cache13–30.0521%28 Jul
anubis13–30.0323%27 Jul
mirage13–90.0714%25 Jul
mirage13–50.0913%25 Jul
mirage7–13-0.0740%24 Jul
mirage13–80.0328%24 Jul
ancient9–130.0119%23 Jul
mirage9–13-0.0319%23 Jul
dust216–130.0225%22 Jul
ancient13–50.0832%22 Jul
mirage11–13-0.0337%21 Jul
anubis14–16-0.0415%19 Jul
inferno9–130.073%19 Jul
nuke11–13-0.0325%19 Jul
inferno13–10-0.0027%18 Jul
dust215–15-0.0231%18 Jul
dust213–10-0.0418%18 Jul
mirage13–110.0812%18 Jul
mirage13–30.0333%18 Jul
cache13–110.0615%17 Jul
dust25–13-0.0921%16 Jul
inferno3–130.0123%14 Jul
mirage13–100.0117%14 Jul
mirage13–2-0.037%14 Jul
dust213–7-0.0423%14 Jul
dust213–50.0218%13 Jul
mirage6–13-0.0317%13 Jul
dust213–20.0331%13 Jul
mirage8–13-0.0119%12 Jul
ancient15–150.0323%12 Jul
anubis16–120.0517%11 Jul
ancient9–130.0421%11 Jul
dust213–30.0419%11 Jul
dust213–160.0526%11 Jul
inferno11–13-0.0416%11 Jul
inferno15–15-0.036%10 Jul
dust25–13-0.0424%10 Jul
dust211–13-0.0116%10 Jul
mirage13–100.0440%9 Jul
mirage16–13-0.0317%9 Jul
mirage9–13-0.0114%9 Jul
dust210–13-0.0531%9 Jul
mirage13–6-0.0615%9 Jul
mirage16–140.0019%7 Jul
nuke2–9-0.1214%7 Jul
inferno13–11-0.0411%6 Jul
mirage16–140.0314%6 Jul
nuke0–13-0.107%6 Jul
inferno9–13-0.0220%6 Jul
dust213–10-0.0626%6 Jul
anubis13–50.0513%6 Jul
dust216–130.0127%6 Jul
inferno8–13-0.0411%5 Jul
mirage8–13-0.0416%5 Jul
dust211–13-0.0013%5 Jul
dust210–13-0.0123%5 Jul
inferno13–20.0920%5 Jul
mirage13–11-0.0523%5 Jul
mirage16–13-0.0015%5 Jul
mirage11–130.0519%5 Jul
dust213–80.0213%4 Jul
dust210–13-0.0318%4 Jul
mirage11–130.0413%4 Jul
inferno11–13-0.0415%3 Jul
inferno9–13-0.0325%2 Jul
inferno9–13-0.0324%2 Jul
mirage13–30.0419%1 Jul
dust213–70.0414%1 Jul
dust29–13-0.0116%1 Jul
dust213–50.0832%1 Jul
inferno13–70.0114%1 Jul
inferno13–11-0.0714%1 Jul
dust213–60.0928%1 Jul
dust25–13-0.094%30 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →