-AVJ-

-AVJ- — CS2 Stats

76561199138895907[U:1:1178630179]Steam profile ↗✓ No bans

1,618Tracked matches59%Win rate2021Tracked since
6,879Hours in CS
CSDB Rating8.0 StrongPositional Player
Premier CS Rating27,241Top 5% of 210,832 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#5149 of 257754 tracked
FaceitLevel 10 · 3,495 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,618 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,241 +2,242 7 Nov – 21 Oct · 27 days played
24,99928,799peak 28,7997 Nov21 Oct
Faceit ELO: 3,495 +0 31 Aug – 21 Oct · 6 observations
3,4953,495peak 3,49531 Aug21 Oct
28,799Peak Premier in tracked matches
3,495Highest Faceit ELO seen on CSDB
34Days played since 2025-11-07

Faceit ELO

  • At peak — 3,495
  • 0 over 30 days · steady
  • Next: 3,500 ELO at 3,500 — 5 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
  • 3,000 ELO first seen 2026-08-31
  • 2,500 ELO first seen 2026-08-31

Premier CS Rating

  • 1,558 below peak (28,799)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 2,759 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 21 Oct 2026 and 27 Oct 2026.

Measured 21 Oct 2026 → 27 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate66.7%50.9%
Shot accuracy12.0%13.7%
Kill/death ratio1.171.09
Match win rate53.8%48.4%

Share this profile

CSDB.GG-AVJ-FACEITLevel 10 · 3,495 ELOSTANDINGTop 12.4% of rankedPREMIER27,241 · Red band30 DAYS0 ELOPEAK ELO3,495csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning70
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY61–34–5Last 10061%Win rateWLLLWWLLWW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −5.3pp headshot accuracy · +48ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 598ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 567ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.4
Utility6.1
Positioning7.0
Opening Duels4.8
Clutch3.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.0
Utility6.1
Mechanics8.4
Opening Duels4.4
Win Impact7.9

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.05
first ⅓ avg 0.09 → last ⅓ avg 0.04
Reaction time541ms+18ms
first ⅓ avg 523ms → last ⅓ avg 541ms
Headshot accuracy28.4%+1.0%
first ⅓ avg 27.4% → last ⅓ avg 28.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–1 · nuke, 18 Dec →
55%Best headshot accuracy · 4–4 · nuke, 4 Jan →
328msFastest reaction time · 4–6 · overpass, 12 Mar →
13–2Biggest win · overpass, 10 Dec →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 70% over 10ancientWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
nukeS2517–868%0.10
ancientC239–1439%0.05
overpassS1711–665%0.06
mirageS107–370%0.07
dust2A106–460%0.04
infernoS107–370%0.06
train—32–167%0.12
anubis—22–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

198,908Lifetime kills
1.17K/D · Top 50% of Level 10 players
2,988Matches
53.8%Match win rate · Top 25% of Level 10 players
66.7%Headshot % · Top 5% of Level 10 players
12.0%Shot accuracy
20,128MVPs
6,879Hours (in match)
2,198Bombs planted
1,405Bombs defused

Most-used weapons

AK-47104,830
AWP16,194
P2502,750
MP92,658
Tec-91,528

Lifetime map wins

7,949nuke
7,924inferno
6,247vertigo
3,537dust2
1,898train
44cbble
37office
2italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,239Matches
57%Win rate
1.44Avg K/D
90.5ADR
57%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
18Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage15756%1.3218.3
Ancient15252%1.4119.8
Nuke10163%1.5320.4
Inferno6549%1.4620.1
Overpass6149%1.3118.5
Train5358%1.3818.0
Anubis4558%1.3817.7
Dust23161%1.5720.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
39.7%Accuracy (enemy spotted)
42.3%Spray accuracy
87.8%Counter-strafing
8.9°Preaim
535msReaction time
38.0%T opening success
57.0%CT opening success
0.57Enemies flashed / flash
8.6%Flash assists
6.64HE damage / grenade
17.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9996% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.0221%25 May →
dust21–13-0.0334%18 May →
ancient10–130.0939%18 May →
mirage4–130.0024%18 May →
mirage13–110.0531%17 May →
dust213–110.0224%14 May →
inferno10–13-0.0113%14 May →
overpass4–6-0.0529%12 Mar →
nuke13–90.1326%12 Mar →
anubis13–8-0.0518%11 Mar →
overpass13–90.0637%11 Mar →
ancient13–40.0830%11 Mar →
ancient16–130.0524%9 Mar →
inferno13–80.0836%9 Mar →
dust23–13-0.0229%9 Mar →
overpass13–4-0.0026%9 Mar →
ancient8–130.0726%5 Mar →
nuke11–130.0534%5 Mar →
nuke13–30.0841%5 Mar →
dust213–50.0228%5 Mar →
nuke7–130.0125%4 Mar →
ancient9–130.0119%3 Mar →
nuke15–150.0641%3 Mar →
anubis13–110.0427%3 Mar →
mirage13–30.0732%3 Mar →
nuke13–40.0628%3 Mar →
ancient16–140.0423%27 Feb →
overpass13–100.0437%27 Feb →
mirage5–13-0.0130%27 Feb →
inferno10–130.2321%24 Feb →
ancient15–150.0229%24 Feb →
nuke11–13-0.0125%16 Feb →
overpass13–70.0030%12 Feb →
overpass13–30.0519%12 Feb →
mirage13–70.1434%12 Feb →
overpass13–100.0220%10 Feb →
nuke13–60.1034%1 Feb →
nuke4–40.1855%4 Jan →
overpass13–60.1724%3 Jan →
mirage13–50.0615%3 Jan →
ancient13–5-0.0225%3 Jan →
ancient8–130.0315%3 Jan →
nuke8–130.0423%3 Jan →
inferno4–130.0524%3 Jan →
ancient10–130.0422%3 Jan →
ancient6–130.0233%2 Jan →
nuke13–80.0734%18 Dec →
overpass9–20.2337%18 Dec →
overpass4–90.0119%18 Dec →
inferno9–60.1039%18 Dec →
nuke9–10.2728%18 Dec →
nuke13–40.1623%16 Dec →
nuke13–110.1633%16 Dec →
inferno13–100.0621%16 Dec →
ancient3–13-0.0030%16 Dec →
nuke8–10.1742%16 Dec →
dust22–130.0122%13 Dec →
inferno13–11-0.0216%12 Dec →
nuke16–140.1426%12 Dec →
inferno13–60.0322%12 Dec →
ancient13–50.2221%12 Dec →
nuke13–60.0529%12 Dec →
ancient1–100.0335%11 Dec →
nuke13–60.0227%10 Dec →
nuke8–13-0.0018%10 Dec →
dust213–40.1426%10 Dec →
dust213–70.0723%10 Dec →
inferno13–60.0526%10 Dec →
overpass8–130.0924%10 Dec →
overpass13–20.1022%10 Dec →
overpass4–130.0133%10 Dec →
ancient9–13-0.0430%6 Dec →
inferno13–20.0824%6 Dec →
dust215–150.0522%6 Dec →
overpass12–120.1112%4 Dec →
train8–130.1324%4 Dec →
nuke13–60.1022%4 Dec →
ancient13–70.0926%4 Dec →
mirage13–20.0831%4 Dec →
overpass13–60.0717%4 Dec →
ancient5–90.0133%2 Dec →
train13–20.1627%2 Dec →
mirage13–40.0735%1 Dec →
nuke13–70.2230%1 Dec →
ancient9–130.0532%1 Dec →
dust213–80.1434%27 Nov →
ancient13–50.0429%27 Nov →
ancient5–120.0335%27 Nov →
nuke13–30.1022%27 Nov →
ancient9–130.0715%16 Nov →
overpass13–80.0330%16 Nov →
train13–50.0633%16 Nov →
nuke5–130.1934%14 Nov →
dust213–10-0.0130%14 Nov →
ancient13–70.1333%14 Nov →
nuke13–100.1030%14 Nov →
overpass12–120.1023%11 Nov →
nuke13–100.1527%11 Nov →
mirage9–130.1730%11 Nov →
ancient13–60.1028%7 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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