Gilli

Gilli — CS2 Stats

IQ76561199137550566[U:1:1177284838]Steam profile ↗✓ No bans

575Tracked matches50%Win rate2021Tracked since
549Hours in CS
CSDB Rating3.9 LearningSupport
CSDB Leaderboard#99752 of 249316 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,612 +11,374 28 Mar – 7 May · 40 days played
5,51520,861peak 20,86128 Mar7 May
20,861Peak Premier in tracked matches
59Days played since 2025-03-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate51.7%42.7%43.8%above
Shot accuracy13.9%11.3%12.0%above
Kill/death ratio1.090.991.02above
Match win rate48.0%43.9%44.7%above

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGGilliFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim36
Positioning27
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY53–43–4Last 10053%Win rateLLLWLLTWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +3.9pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 578ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 605ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+4.2 against its own average).

Aim3.6
Utility6.9
Positioning2.7
Opening Duels0.0
Clutch1.2

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 32% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning2.7
Utility6.9
Mechanics5.0
Opening Duels0.3
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time619ms−36ms
first ⅓ avg 654ms → last ⅓ avg 619ms
Headshot accuracy14.4%−2.6%
first ⅓ avg 17.0% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · nuke, 6 Apr →
50%Best headshot accuracy · 3–0 · nuke, 29 Mar →
453msFastest reaction time · 1–13 · inferno, 6 Apr →
13–1Biggest win · nuke, 9 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
9–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 71% over 24infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageS2417–771%-0.00
nukeA2012–860%0.00
anubisB136–746%-0.04
infernoD123–925%-0.03
ancientB105–550%-0.01
dust2A95–456%0.00
overpassD72–529%-0.01
train—32–167%-0.01
italy—10–10%-0.04
edin—11–0100%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,904Lifetime kills
1.09K/D · Top 50% of Level 4 players
1,076Matches
48.0%Match win rate · Top 25% of Level 4 players
51.7%Headshot % · Top 25% of Level 4 players
13.9%Shot accuracy · Top 50% of Level 4 players
2,635MVPs
549Hours (in match)
1,546Bombs planted
295Bombs defused

Most-used weapons

Lifetime map wins

1,619nuke
1,544inferno
873dust2
462vertigo
430train
74office
26cbble
18lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

119Matches
50%Win rate
1.17Avg K/D
75.4ADR
41%Headshot %

Clutches & streaks

26%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%0.9615.2
Anubis838%1.1614.3
Dust2757%0.7711.3
Nuke560%1.0414.6
Ancient475%1.5818.3
Inferno1100%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
30.7%Accuracy (enemy spotted)
35.1%Spray accuracy
72.4%Counter-strafing
12.8°Preaim
612msReaction time
13.8%T opening success
32.4%CT opening success
0.80Enemies flashed / flash
5.1%Flash assists
9.17HE damage / grenade
13.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7869° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0723% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.028%23 May →
nuke4–13-0.066%23 May →
inferno9–13-0.0514%21 May →
nuke13–70.0312%7 May →
overpass8–13-0.0613%7 May →
mirage9–13-0.0516%16 Apr →
overpass15–15-0.0517%12 Apr →
nuke13–10.0723%9 Apr →
anubis13–30.0118%9 Apr →
anubis16–14-0.038%9 Apr →
nuke15–15-0.068%9 Apr →
dust213–90.0415%7 Apr →
overpass5–13-0.0416%6 Apr →
inferno1–13-0.040%6 Apr →
ancient5–13-0.086%6 Apr →
anubis6–13-0.0411%3 Apr →
mirage13–100.0111%3 Apr →
inferno9–13-0.059%3 Apr →
nuke8–130.0313%2 Apr →
mirage13–4-0.046%2 Apr →
nuke13–7-0.0112%2 Apr →
mirage16–13-0.0014%31 Mar →
ancient8–13-0.038%30 Mar →
mirage13–8-0.016%30 Mar →
mirage13–40.0011%30 Mar →
anubis13–10-0.019%29 Mar →
nuke3–00.0750%29 Mar →
inferno11–13-0.0525%29 Mar →
anubis6–13-0.0813%29 Mar →
inferno13–9-0.0614%28 Mar →
inferno10–130.0122%26 Mar →
nuke13–50.0247%26 Mar →
mirage13–10-0.0317%21 Mar →
inferno9–13-0.0311%21 Mar →
nuke16–120.0116%20 Mar →
anubis13–9-0.0212%20 Mar →
overpass9–13-0.0214%17 Mar →
inferno16–14-0.0216%9 Jan →
overpass16–140.0219%9 Jan →
ancient13–40.0510%9 Jan →
nuke5–13-0.0610%8 Jan →
mirage13–80.0621%8 Jan →
nuke13–10-0.0610%8 Jan →
mirage13–70.0113%8 Jan →
mirage5–13-0.0314%8 Jan →
dust213–90.0420%7 Jan →
mirage13–100.0623%7 Jan →
ancient13–7-0.0424%7 Jan →
nuke9–130.067%3 Jan →
inferno15–150.0716%3 Jan →
ancient13–110.0313%2 Jan →
nuke13–11-0.057%30 Dec →
nuke13–5-0.0314%29 Dec →
mirage8–13-0.0111%29 Dec →
train2–13-0.0820%23 Dec →
mirage13–40.0013%23 Dec →
overpass13–40.018%23 Dec →
mirage10–13-0.0010%22 Dec →
overpass15–150.0412%22 Dec →
ancient3–130.0419%22 Dec →
dust213–30.0722%22 Dec →
ancient13–110.0315%17 Dec →
mirage13–6-0.0132%12 Dec →
inferno6–13-0.0711%5 Jul →
italy11–13-0.0418%25 Jun →
anubis11–13-0.0634%27 May →
train13–100.0524%27 May →
anubis8–13-0.0213%26 May →
inferno16–14-0.0127%24 May →
ancient3–13-0.0230%24 May →
ancient13–10-0.0116%20 May →
ancient7–13-0.0610%6 May →
nuke13–8-0.0012%24 Apr →
mirage13–11-0.0116%24 Apr →
nuke13–60.0527%23 Apr →
anubis14–16-0.0216%22 Apr →
mirage13–40.0817%21 Apr →
anubis13–5-0.0110%20 Apr →
dust213–60.0622%16 Apr →
mirage8–130.0925%15 Apr →
edin13–8-0.0522%14 Apr →
anubis13–8-0.0819%14 Apr →
dust23–13-0.0215%13 Apr →
dust211–13-0.0521%12 Apr →
mirage13–90.0810%9 Apr →
mirage13–6-0.0310%9 Apr →
anubis5–13-0.1014%8 Apr →
mirage4–13-0.0212%7 Apr →
dust211–13-0.0320%6 Apr →
nuke13–100.0917%6 Apr →
nuke6–13-0.0722%5 Apr →
anubis7–13-0.0414%3 Apr →
nuke4–13-0.0119%3 Apr →
dust211–130.0019%2 Apr →
mirage13–11-0.0412%1 Apr →
nuke11–130.0116%28 Mar →
mirage5–13-0.098%25 Mar →
dust213–8-0.0615%19 Mar →
mirage13–10-0.0213%18 Mar →
train13–80.0024%17 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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