Say

Say — CS2 Stats

ES76561199130302392[U:1:1170036664]Steam profile ↗✓ No bans

1,439Tracked matches33%Win rate2021Tracked since
2,861Hours in CS2Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating6,559Light Blue band · top ~71.3% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,559 +256 31 Jul – 6 Oct · 37 days played
6,1248,697peak 8,69731 Jul6 Oct
Faceit ELO: 730 +0 6 Sept – 27 Sept · 3 observations
730730peak 7306 Sept27 Sept
9,000Peak Premier in tracked matches
730Highest Faceit ELO seen on CSDB
37Days played since 2026-07-31

Faceit ELO

  • At peak — 730
  • Next: Level 3 at 751 — 21 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-06

Premier CS Rating

  • 2,138 below peak (8,697)
  • -914 over 30 days · declining
  • Next: Blue band at 10,000 — 3,441 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches55——
Win rate44%——
K/D0.81——
Headshot %36%——

Measured 9 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate38.9%39.9%42.0%3.1% short
Shot accuracy10.5%7.0%9.6%above
Kill/death ratio0.720.920.980.25 short
Match win rate42.1%42.3%43.8%1.7% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSayPREMIER6,559 · Light Blue bandPEAK ELO730csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning58
Utility54

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateWLLLLLLLWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +3.0pp headshot accuracy · +85ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 731ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 640ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim4.9
Utility5.4
Positioning5.8
Opening Duels3.2
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.8
Utility5.4
Mechanics4.4
Opening Duels5.8
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time595ms−13ms
first ⅓ avg 608ms → last ⅓ avg 595ms
Headshot accuracy15.2%+3.2%
first ⅓ avg 12.0% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · mirage, 22 Sept →
53%Best headshot accuracy · 13–7 · mirage, 9 Sept →
438msFastest reaction time · 13–8 · inferno, 6 Oct →
13–1Biggest win · anubis, 12 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
7–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 73% over 11cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC228–1436%-0.01
dust2B209–1145%-0.02
ancientB158–753%-0.02
anubisA148–657%-0.01
nukeB126–650%-0.03
infernoS118–373%0.00
cacheD62–433%-0.03

Across the last 100 tracked matches.

Lifetime stats

55,875Lifetime kills
0.72K/D
4,394Matches
42.1%Match win rate
38.9%Headshot %
10.5%Shot accuracy · Top 50% of Light Blue band
5,306MVPs
1,648Hours (in match)
3,769Bombs planted
516Bombs defused

Most-used weapons

AK-4713,401
AWP7,369
MP94,522
FAMAS2,506
MAC-101,232

Lifetime map wins

9,965inferno
8,218dust2
1,927nuke
1,195vertigo
657train
52cbble
45italy
44office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

265Matches
51%Win rate
0.72Avg K/D
61.8ADR
34%Headshot %

Clutches & streaks

29%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7559%0.8411.8
Ancient4149%0.7211.9
Inferno4065%0.7612.8
Anubis3537%0.6510.0
Dust23247%0.739.7
Nuke1250%0.559.4
Vertigo540%0.569.2
Train3100%0.6510.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
34.2%Accuracy (enemy spotted)
33.2%Spray accuracy
70.0%Counter-strafing
11.7°Preaim
595msReaction time
64.5%T opening success
41.8%CT opening success
0.49Enemies flashed / flash
5.1%Flash assists
6.19HE damage / grenade
18.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4907 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–8-0.0114%6 Oct →
cache4–13-0.0538%6 Oct →
cache6–13-0.0329%6 Oct →
mirage4–13-0.090%27 Sept →
mirage11–13-0.0321%27 Sept →
dust29–13-0.0415%23 Sept →
cache8–13-0.0823%23 Sept →
nuke7–130.008%23 Sept →
inferno13–80.045%22 Sept →
mirage13–40.156%22 Sept →
anubis9–13-0.0217%22 Sept →
inferno13–9-0.0215%21 Sept →
ancient13–8-0.0313%20 Sept →
dust22–13-0.074%20 Sept →
inferno13–80.0316%20 Sept →
nuke10–13-0.056%18 Sept →
anubis14–160.0127%18 Sept →
dust213–8-0.018%18 Sept →
mirage3–130.0612%18 Sept →
anubis11–13-0.0211%17 Sept →
dust212–16-0.1018%17 Sept →
nuke11–13-0.0726%16 Sept →
ancient13–11-0.0613%16 Sept →
cache8–13-0.016%16 Sept →
ancient13–8-0.0015%16 Sept →
inferno13–16-0.0520%15 Sept →
ancient9–13-0.0613%15 Sept →
ancient9–13-0.0317%15 Sept →
dust210–13-0.0430%14 Sept →
nuke13–10-0.0418%14 Sept →
anubis13–9-0.0213%14 Sept →
ancient13–11-0.0215%13 Sept →
ancient5–13-0.018%13 Sept →
nuke13–8-0.0723%10 Sept →
ancient7–13-0.063%10 Sept →
anubis13–8-0.057%9 Sept →
mirage4–13-0.079%9 Sept →
mirage13–7-0.0253%9 Sept →
mirage13–40.0216%9 Sept →
anubis13–60.0613%9 Sept →
anubis7–11-0.0613%8 Sept →
cache16–12-0.0316%8 Sept →
dust29–13-0.0024%7 Sept →
mirage13–5-0.0614%7 Sept →
dust213–60.018%6 Sept →
mirage8–13-0.024%6 Sept →
dust211–13-0.0811%6 Sept →
nuke13–100.0211%3 Sept →
ancient13–50.0413%3 Sept →
dust213–10-0.0519%2 Sept →
inferno11–13-0.027%31 Aug →
cache13–5-0.0013%31 Aug →
anubis13–8-0.0113%24 Aug →
anubis13–80.0216%24 Aug →
anubis9–13-0.048%20 Aug →
ancient13–9-0.046%20 Aug →
nuke13–11-0.053%19 Aug →
mirage13–30.020%19 Aug →
inferno2–60.0615%18 Aug →
mirage14–16-0.0512%18 Aug →
dust213–3-0.0011%17 Aug →
dust213–30.0312%17 Aug →
inferno13–9-0.007%17 Aug →
nuke3–13-0.066%17 Aug →
dust25–13-0.017%17 Aug →
dust213–11-0.036%15 Aug →
anubis14–16-0.048%15 Aug →
inferno13–7-0.049%14 Aug →
ancient15–15-0.0217%13 Aug →
dust213–5-0.008%13 Aug →
mirage3–13-0.0722%13 Aug →
dust24–13-0.069%13 Aug →
mirage5–13-0.0116%13 Aug →
nuke16–140.0010%12 Aug →
ancient13–70.0510%12 Aug →
mirage9–130.0311%12 Aug →
inferno13–10-0.0115%12 Aug →
nuke5–13-0.0710%12 Aug →
anubis13–10.0623%12 Aug →
ancient3–13-0.0214%11 Aug →
mirage4–13-0.0316%11 Aug →
anubis13–90.0316%11 Aug →
anubis16–14-0.035%10 Aug →
dust213–40.107%10 Aug →
mirage10–130.0213%10 Aug →
ancient13–80.028%9 Aug →
ancient8–13-0.0214%9 Aug →
dust215–15-0.0017%7 Aug →
dust211–13-0.0712%7 Aug →
nuke8–130.007%7 Aug →
mirage11–130.0115%7 Aug →
mirage10–13-0.0111%6 Aug →
dust213–100.0413%6 Aug →
mirage13–40.002%6 Aug →
nuke16–130.039%5 Aug →
dust215–15-0.0314%5 Aug →
inferno13–90.036%4 Aug →
mirage5–13-0.0716%4 Aug →
mirage13–110.0015%4 Aug →
mirage13–70.009%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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