ForbiddenFruit

ForbiddenFruit — CS2 Stats

76561199126166512[U:1:1165900784]Steam profile ↗✓ No bans

684Tracked matches57%Win rate2021Tracked since
561Hours in CS
CSDB Rating6.1 SolidSupport
Premier CS Rating16,161Purple band · top ~23.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 684 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 4 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,161 -319 4 Jan15 Sept · 17 days played
12,73119,791peak 19,7914 Jan15 Sept
19,791Peak Premier in tracked matches
32Days played since 2026-01-04

Premier CS Rating

  • 3,630 below peak (19,791)
  • -491 over 30 days · declining
  • +1,587 over 90 days
  • Next: Pink band at 20,000 3,839 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 20 Sep 2026.

Measured 14 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.8%41.9%42.7%4.9% short
Shot accuracy20.3%12.2%11.3%above
Kill/death ratio0.940.980.990.05 short
Match win rate45.8%43.3%43.9%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGForbiddenFruitFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,161 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning42
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWLLWTLWWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −0.9pp headshot accuracy · −53ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 582ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.3
Utility6.1
Positioning4.2
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 47% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.2
Utility6.1
Mechanics8.0
Opening Duels2.1
Win Impact7.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time617ms−28ms
first ⅓ avg 645ms → last ⅓ avg 617ms
Headshot accuracy12.1%−5.9%
first ⅓ avg 17.9% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–2 · overpass, 4 Sept
40%Best headshot accuracy · 7–3 · nuke, 8 Jan
375msFastest reaction time · 7–3 · nuke, 8 Jan
13–1Biggest win · inferno, 2 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
54In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 71% over 7cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%-0.01
mirageB1910953%0.01
infernoA159660%0.02
anubisC146843%0.01
ancientB105550%0.02
overpassS75271%0.08
cacheD72529%0.03
nuke32167%0.03

Across the last 100 tracked matches.

Lifetime stats

25,376Lifetime kills
0.94K/D
1,321Matches
45.8%Match win rate · Top 50% of Level 3 players
37.8%Headshot %
20.3%Shot accuracy · Top 5% of Level 3 players
3,022MVPs
561Hours (in match)
1,250Bombs planted
302Bombs defused

Most-used weapons

Lifetime map wins

3,377inferno
2,071dust2
836nuke
490vertigo
161train
67cbble
27lake
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
41.0%Accuracy (enemy spotted)
39.0%Spray accuracy
86.2%Counter-strafing
10.6°Preaim
612msReaction time
27.0%T opening success
47.0%CT opening success
0.43Enemies flashed / flash
10.4%Flash assists
13.46HE damage / grenade
7.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.241% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4289 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0341% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
overpass13–20.249%4 Sept
cache13–160.0110%2 Sept
mirage9–13-0.0512%2 Sept
dust213–100.0217%23 Aug
anubis15–150.0018%23 Aug
mirage9–13-0.0311%23 Aug
anubis13–60.1211%23 Aug
ancient13–5-0.0111%23 Aug
inferno5–13-0.0512%23 Aug
mirage13–2-0.0211%16 Aug
dust24–13-0.1013%9 Aug
cache9–130.0110%9 Aug
ancient13–80.0419%9 Aug
anubis13–160.0013%9 Aug
cache6–130.0119%9 Aug
mirage13–110.0314%9 Aug
anubis11–130.0717%9 Aug
anubis13–10-0.047%9 Aug
ancient10–130.029%4 Aug
mirage13–6-0.0010%4 Aug
inferno13–90.0614%2 Aug
dust25–13-0.0513%2 Aug
anubis13–6-0.034%2 Aug
anubis13–11-0.0215%2 Aug
dust21–13-0.073%2 Aug
inferno13–10.1517%2 Aug
anubis15–150.057%2 Aug
dust213–40.087%2 Aug
cache13–40.0610%2 Aug
dust213–20.0923%2 Aug
mirage13–6-0.0216%2 Aug
inferno1–13-0.0413%2 Aug
cache6–13-0.045%2 Aug
ancient13–8-0.005%18 Jul
anubis13–50.0513%18 Jul
cache8–130.1013%18 Jul
dust28–13-0.079%18 Jul
mirage13–90.0511%18 Jul
inferno5–13-0.0117%12 Jul
inferno6–13-0.068%12 Jul
dust213–11-0.0314%12 Jul
nuke13–30.0226%19 Jun
anubis6–130.0427%19 Jun
ancient13–70.0113%19 Jun
dust213–11-0.0614%19 Jun
ancient7–130.0517%13 Jun
dust213–100.0215%13 Jun
dust213–10-0.0517%6 Jun
nuke10–130.0126%6 Jun
dust213–60.0120%2 Jun
anubis13–6-0.0315%2 Jun
ancient7–13-0.0011%2 Jun
dust213–110.0716%2 Jun
inferno13–30.1226%2 Jun
inferno4–13-0.0118%2 Jun
mirage13–2-0.026%2 Jun
mirage7–13-0.0315%2 Jun
inferno13–7-0.0314%23 May
dust213–10-0.0311%23 May
mirage13–10-0.048%12 May
mirage4–130.0525%11 May
mirage13–100.0222%10 May
dust22–13-0.0318%10 May
anubis7–13-0.046%10 May
mirage8–130.0430%3 May
inferno13–20.0621%3 May
mirage13–50.0719%3 May
overpass12–120.1525%2 May
cache13–100.0523%2 May
dust28–13-0.0416%1 May
dust28–13-0.0114%1 May
mirage5–13-0.0712%1 May
anubis15–15-0.005%22 Apr
ancient1–13-0.115%18 Apr
dust25–13-0.0415%17 Apr
inferno13–7-0.0326%17 Apr
dust25–13-0.1216%17 Apr
anubis6–13-0.038%29 Mar
dust28–13-0.0213%29 Mar
inferno14–160.0317%28 Mar
overpass13–50.0210%28 Mar
mirage14–160.047%2 Mar
dust29–13-0.005%2 Mar
inferno13–7-0.0417%2 Mar
ancient11–13-0.0012%24 Feb
dust24–13-0.0328%24 Feb
mirage7–130.0110%11 Feb
overpass13–90.0511%11 Feb
dust28–130.0125%13 Jan
mirage10–130.0419%13 Jan
ancient13–50.2436%12 Jan
dust213–80.0910%12 Jan
inferno13–70.1130%12 Jan
overpass13–60.0530%12 Jan
dust213–90.0915%8 Jan
overpass13–60.0228%8 Jan
inferno13–90.0531%8 Jan
nuke7–30.0540%8 Jan
mirage13–80.0222%8 Jan
overpass4–130.0012%4 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →