Karmaloop

Karmaloop — CS2 Stats

76561199125097504[U:1:1164831776]Steam profile ↗✓ No bans

1,969Tracked matches34%Win rate2022Tracked since
2,676Hours in CS37Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating22,837Top 25% of 212,910 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#45443 of 259685 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,837 -635 16 Aug – 26 Oct · 19 days played
22,83726,160peak 26,16016 Aug26 Oct
26,232Peak Premier in tracked matches
1,503Highest Faceit ELO seen on CSDB
32Days played since 2026-08-16

Premier CS Rating

  • 3,323 below peak (26,160)
  • Next: Red band at 25,000 — 2,163 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-06
  • Pink band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate34.4%48.2%50.9%16.5% short
Shot accuracy4.7%13.2%13.7%9.0% short
Kill/death ratio1.091.071.09meets
Match win rate52.6%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKarmaloopFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,837 · Pink bandPEAK ELO1,503csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning62
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLLWWLLWLLW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · −49ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 506ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 509ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.7
Utility7.4
Positioning6.2
Opening Duels5.2
Clutch4.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 82% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.2
Utility7.4
Mechanics6.0
Opening Duels5.6
Win Impact0.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time548ms−35ms
first ⅓ avg 583ms → last ⅓ avg 548ms
Headshot accuracy13.6%−1.1%
first ⅓ avg 14.8% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 26 Sept →
36%Best headshot accuracy · 2–10 · dust2, 26 Aug →
406msFastest reaction time · 7–13 · dust2, 27 Aug →
13–0Biggest win · dust2, 26 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 73% over 11infernoWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
dust2C2812–1643%-0.01
ancientB2111–1052%-0.00
infernoD217–1433%-0.01
nukeS118–373%0.02
cacheB84–450%-0.01
anubisC52–340%0.02
mirageC52–340%-0.01
vertigo—11–0100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,132Lifetime kills
1.09K/D · Top 50% of Level 9 players
4,314Matches
52.6%Match win rate · Top 25% of Level 9 players
34.4%Headshot %
4.7%Shot accuracy
8,403MVPs
1,566Hours (in match)
5,300Bombs planted
1,056Bombs defused

Most-used weapons

AK-4720,321
AWP5,142
MP92,865
MAC-101,730
SG 5531,480

Lifetime map wins

8,949inferno
6,502nuke
4,871dust2
3,450vertigo
717train
162cbble
36office
32italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

272Matches
54%Win rate
1.22Avg K/D
84.4ADR
35%Headshot %

Clutches & streaks

43%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust27551%1.1915.2
Ancient6266%1.2516.9
Inferno5048%1.1517.1
Nuke2864%1.2519.1
Mirage2642%1.3716.5
Anubis1958%1.1815.3
Overpass540%1.3917.2
Train540%1.0517.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
40.6%Accuracy (enemy spotted)
39.9%Spray accuracy
77.0%Counter-strafing
9.5°Preaim
546msReaction time
40.0%T opening success
64.7%CT opening success
0.82Enemies flashed / flash
8.8%Flash assists
12.80HE damage / grenade
10.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7946% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–130.017%26 Oct →
nuke3–13-0.068%26 Oct →
ancient13–8-0.023%25 Oct →
ancient13–30.0617%25 Oct →
inferno5–13-0.0113%25 Oct →
inferno5–130.0113%22 Oct →
inferno13–90.0225%22 Oct →
ancient10–13-0.0724%22 Oct →
dust27–13-0.0718%22 Oct →
inferno13–8-0.0212%20 Oct →
dust210–130.0226%19 Oct →
inferno2–13-0.1111%19 Oct →
anubis8–130.0418%18 Oct →
inferno9–50.0512%17 Oct →
dust25–13-0.0219%17 Oct →
dust215–150.0112%17 Oct →
inferno7–130.036%15 Oct →
anubis10–130.0212%15 Oct →
ancient13–110.039%14 Oct →
dust210–13-0.0313%14 Oct →
ancient13–10-0.049%14 Oct →
ancient10–130.0412%13 Oct →
inferno6–130.0015%12 Oct →
inferno13–70.029%11 Oct →
anubis13–100.0511%11 Oct →
anubis13–80.0616%11 Oct →
dust211–13-0.0227%10 Oct →
nuke16–130.0111%10 Oct →
anubis5–13-0.0613%10 Oct →
ancient7–130.0010%9 Oct →
dust25–130.0414%9 Oct →
mirage9–130.0115%9 Oct →
inferno8–130.019%8 Oct →
ancient14–160.0312%6 Oct →
cache11–13-0.039%30 Sept →
ancient4–13-0.0724%30 Sept →
dust213–8-0.0226%27 Sept →
dust213–11-0.0313%26 Sept →
mirage2–13-0.100%26 Sept →
inferno7–130.0115%26 Sept →
nuke13–30.1410%26 Sept →
mirage12–120.0018%25 Sept →
ancient13–80.049%25 Sept →
dust213–11-0.069%25 Sept →
cache13–110.0218%25 Sept →
dust213–60.0214%25 Sept →
cache13–10-0.0611%8 Sept →
nuke13–110.1219%8 Sept →
inferno8–13-0.0116%7 Sept →
dust213–11-0.0010%7 Sept →
cache9–13-0.0520%7 Sept →
inferno8–13-0.0119%3 Sept →
dust22–7-0.0229%3 Sept →
dust213–90.0112%3 Sept →
nuke13–90.0615%3 Sept →
inferno8–13-0.029%1 Sept →
dust213–70.045%1 Sept →
inferno14–16-0.0317%1 Sept →
nuke11–13-0.0229%1 Sept →
ancient13–80.0122%1 Sept →
dust214–16-0.0910%1 Sept →
cache9–13-0.018%31 Aug →
inferno13–60.0013%30 Aug →
ancient4–13-0.0120%30 Aug →
mirage13–110.0111%30 Aug →
dust25–13-0.0413%30 Aug →
dust213–50.027%30 Aug →
vertigo13–90.0820%27 Aug →
ancient1–13-0.0626%27 Aug →
cache13–7-0.048%27 Aug →
dust27–13-0.0226%27 Aug →
mirage13–80.0419%26 Aug →
inferno13–7-0.0118%26 Aug →
cache10–13-0.0316%26 Aug →
nuke13–50.0113%26 Aug →
ancient11–130.0617%26 Aug →
nuke6–13-0.0514%26 Aug →
dust213–00.0720%26 Aug →
ancient13–10-0.018%26 Aug →
dust22–10-0.0636%26 Aug →
inferno10–13-0.049%25 Aug →
dust213–50.0621%25 Aug →
dust213–70.0316%25 Aug →
ancient3–130.038%25 Aug →
ancient13–7-0.033%25 Aug →
dust26–13-0.0012%24 Aug →
ancient13–4-0.046%24 Aug →
dust26–13-0.0122%24 Aug →
ancient16–12-0.027%17 Aug →
ancient12–50.0317%17 Aug →
dust213–7-0.0125%17 Aug →
nuke13–50.019%17 Aug →
inferno4–13-0.0615%16 Aug →
dust29–13-0.087%16 Aug →
inferno11–13-0.0310%16 Aug →
nuke11–3-0.019%16 Aug →
cache13–70.0812%16 Aug →
nuke13–70.0213%16 Aug →
inferno13–30.0415%16 Aug →
dust212–120.0212%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.