shama

shama — CS2 Stats

ET76561199124012850[U:1:1163747122]Steam profile ↗1 game ban

742Tracked matches67%Win rate2021Tracked since
1,429Hours in CS7Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating21,122Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#69127 of 261536 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,122 +9,641 19 May – 13 Nov · 49 days played
11,37521,122peak 21,12219 May13 Nov
21,122Peak Premier in tracked matches
52Days played since 2026-05-19

Premier CS Rating

  • At peak — 21,122
  • +1,777 over 30 days · improving
  • +323 over 90 days
  • Next: Red band at 25,000 — 3,878 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches13——
Win rate69%——
K/D0.86——
Headshot %47%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.0%46.9%49.3%2.3% short
Shot accuracy9.1%13.0%13.4%4.2% short
Kill/death ratio1.031.081.120.09 short
Match win rate49.5%46.7%48.5%above

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGshamaPREMIER21,122 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning50
Utility55

0–100 skill scores via Leetify.

Recent form

HOT52–43–5Last 10052%Win rateWWLWWWWWWW

Last 10 vs previous 10: +50pp win rate · −0.02 avg rating · +7.1pp headshot accuracy · −59ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 577ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 561ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.1
Utility5.5
Positioning5.0
Opening Duels1.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.0
Utility5.5
Mechanics3.9
Opening Duels3.2
Win Impact10.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time577ms−32ms
first ⅓ avg 610ms → last ⅓ avg 577ms
Headshot accuracy22.9%−1.1%
first ⅓ avg 23.9% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · dust2, 13 Oct →
100%Best headshot accuracy · 0–13 · nuke, 8 Aug →
344msFastest reaction time · 9–13 · inferno, 13 Nov →
13–2Biggest win · mirage, 8 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
9–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A3218–1456%-0.00
cacheB1910–953%-0.01
mirageB168–850%-0.01
nukeD124–833%-0.04
infernoA95–456%-0.01
anubisS54–180%-0.02
ancient—42–250%-0.02
overpass—31–233%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,117Lifetime kills
1.03K/D
1,959Matches
49.5%Match win rate · Top 50% of Pink band
47.0%Headshot % · Top 50% of Pink band
9.1%Shot accuracy
4,566MVPs
842Hours (in match)
1,609Bombs planted
409Bombs defused

Most-used weapons

Lifetime map wins

5,871dust2
3,332inferno
948nuke
439vertigo
419train
97office
21cbble
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

201Matches
53%Win rate
1.16Avg K/D
91.9ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2662%1.3516.4
Anubis1275%1.5418.3
Dust21080%1.2618.1
Inferno978%1.3620.8
Ancient743%0.9214.9
Nuke50%1.1619.2
Vertigo450%1.0516.0
Cache1100%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
32.4%Accuracy (enemy spotted)
36.2%Spray accuracy
67.5%Counter-strafing
7.5°Preaim
579msReaction time
47.6%T opening success
38.4%CT opening success
0.57Enemies flashed / flash
5.3%Flash assists
10.44HE damage / grenade
6.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.3587% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–14-0.0327%13 Nov →
dust213–5-0.0248%13 Nov →
inferno9–13-0.0222%13 Nov →
anubis13–110.0324%13 Nov →
dust213–9-0.0722%9 Nov →
dust213–9-0.087%3 Nov →
anubis13–11-0.0712%1 Nov →
dust213–60.0237%14 Oct →
dust213–7-0.0142%13 Oct →
inferno13–40.0424%13 Oct →
dust213–60.1030%13 Oct →
inferno13–70.0316%12 Oct →
nuke11–13-0.0913%29 Sept →
dust214–16-0.0416%26 Sept →
cache15–150.0224%24 Sept →
cache5–13-0.0129%24 Sept →
nuke13–70.0024%22 Sept →
cache13–5-0.0212%22 Sept →
cache9–130.0118%21 Sept →
mirage8–13-0.0114%16 Sept →
cache13–9-0.0421%15 Sept →
ancient13–4-0.0411%15 Sept →
dust213–70.0523%15 Sept →
dust25–130.0337%14 Sept →
nuke7–13-0.1013%11 Sept →
dust213–110.0129%10 Sept →
mirage13–2-0.0122%8 Sept →
mirage12–120.0632%5 Sept →
dust212–120.0125%5 Sept →
dust210–130.0326%5 Sept →
dust29–13-0.0225%1 Sept →
cache13–8-0.0323%1 Sept →
inferno6–13-0.099%26 Aug →
cache13–10-0.0539%24 Aug →
mirage9–13-0.180%22 Aug →
inferno4–13-0.0429%11 Aug →
dust213–8-0.0118%11 Aug →
nuke0–13-0.00100%8 Aug →
nuke0–2-0.110%8 Aug →
mirage13–60.0121%8 Aug →
anubis13–30.0423%7 Aug →
dust213–70.0036%7 Aug →
dust24–13-0.0119%5 Aug →
cache11–13-0.0610%4 Aug →
dust210–7-0.0437%4 Aug →
cache6–130.0430%2 Aug →
inferno13–6-0.0020%2 Aug →
inferno13–40.0124%2 Aug →
nuke13–10-0.0617%2 Aug →
cache8–13-0.0129%29 Jul →
mirage13–30.0716%29 Jul →
dust27–13-0.068%28 Jul →
mirage10–13-0.0329%28 Jul →
cache13–100.0120%27 Jul →
cache10–130.0128%24 Jul →
mirage9–13-0.0810%22 Jul →
inferno13–40.0728%22 Jul →
dust27–130.0228%22 Jul →
dust215–15-0.0515%22 Jul →
cache13–6-0.0323%19 Jul →
ancient0–13-0.030%19 Jul →
nuke1–13-0.1138%19 Jul →
mirage13–30.0225%16 Jul →
mirage9–13-0.0415%14 Jul →
dust213–10-0.0120%14 Jul →
cache13–90.0129%14 Jul →
dust213–110.0134%13 Jul →
cache13–80.0331%13 Jul →
cache13–8-0.0228%13 Jul →
cache11–13-0.0219%11 Jul →
dust23–13-0.0441%11 Jul →
nuke13–11-0.0935%10 Jul →
anubis3–13-0.0518%10 Jul →
cache13–5-0.0631%10 Jul →
nuke13–6-0.0219%10 Jul →
dust213–110.0032%10 Jul →
ancient13–10-0.0233%10 Jul →
mirage9–130.0015%7 Jul →
inferno13–16-0.0815%17 Jun →
dust28–130.0533%17 Jun →
mirage13–80.0322%17 Jun →
nuke15–150.0024%16 Jun →
overpass4–13-0.0912%16 Jun →
dust213–5-0.0025%10 Jun →
nuke1–50.0529%10 Jun →
dust213–11-0.0418%9 Jun →
mirage3–13-0.0623%9 Jun →
mirage13–50.0417%4 Jun →
nuke13–160.0111%3 Jun →
ancient7–130.0228%3 Jun →
dust28–130.0330%3 Jun →
mirage13–50.0424%2 Jun →
dust216–140.0232%29 May →
mirage13–50.0214%29 May →
overpass13–10-0.0124%27 May →
dust213–90.0129%27 May →
dust24–13-0.0323%27 May →
dust26–130.0224%20 May →
cache7–13-0.0325%19 May →
overpass5–13-0.068%19 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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