Donter

Donter — CS2 Stats

76561199122194977[U:1:1161929249]Steam profile ↗✓ No bans

329Tracked matches50%Win rate2023Tracked since
184Hours in CS
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating4,600Grey band · top ~80.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 329 tracked matches. Play, then come back: the next observation lands here.

Rating over time

4,600Peak Premier on CSDB
52Days played since 2023-08-28

Premier CS Rating

  • At peak — 4,600
  • Next: Light Blue band at 5,000 — 400 to go

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 16 Sep 2026 and 16 Oct 2026.

Measured 16 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate46.8%38.2%39.9%above
Shot accuracy17.2%3.6%7.0%above
Kill/death ratio1.040.830.92above
Match win rate45.4%40.2%42.3%above

Across every metric we can compare, this profile already matches the typical Light Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGDonterPREMIER4,600 · Grey bandcsdb.gg/stats

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Performance scores

Aim50
Positioning58
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY40–55–5Last 10040%Win rateWWWWLTTLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +2.3pp headshot accuracy · +13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 669ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 678ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim5.0
Utility2.6
Positioning5.8
Opening Duels3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.8
Utility2.6
Mechanics5.7
Opening Duels3.0
Win Impact5.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time673ms−41ms
first ⅓ avg 714ms → last ⅓ avg 673ms
Headshot accuracy23.3%+7.1%
first ⅓ avg 16.2% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 3–1 · office, 4 Sept →
56%Best headshot accuracy · 10–2 · dust2, 24 Mar →
531msFastest reaction time · 8–13 · nuke, 27 Sept →
13–1Biggest win · nuke, 22 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
4–2In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 58% over 31mirageWeakest map · 13% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA3118–1358%-0.00
dust2C187–1139%0.00
mirageD152–1313%-0.01
infernoD81–713%0.01
overpassD82–625%0.01
vertigoB84–450%0.02
office—42–250%0.05
anubis—32–167%0.06
cache—21–150%0.00
grail—21–150%0.01
ancient—10–10%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,528Lifetime kills
1.04K/D · Top 25% of Grey band
489Matches
45.4%Match win rate · Top 25% of Grey band
46.8%Headshot % · Top 25% of Grey band
17.2%Shot accuracy · Top 5% of Grey band
892MVPs
184Hours (in match)
316Bombs planted
137Bombs defused

Most-used weapons

Lifetime map wins

1,004dust2
993nuke
345inferno
244vertigo
72office
5italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.6%Spray accuracy
75.8%Counter-strafing
12.4°Preaim
677msReaction time
34.0%T opening success
50.2%CT opening success
0.46Enemies flashed / flash
0.6%Flash assists
3.90HE damage / grenade
3.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4041° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4577 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–5-0.0322%10 Aug →
dust213–10-0.0116%10 Aug →
nuke13–100.0525%8 Aug →
nuke13–80.0520%8 Aug →
mirage9–13-0.0119%21 Jul →
nuke12–12-0.0116%21 Jul →
nuke12–120.0222%29 Jun →
dust210–13-0.0821%28 Jun →
inferno4–130.0927%28 Jun →
dust210–13-0.0222%29 May →
nuke13–7-0.038%26 May →
nuke12–120.0423%19 May →
mirage2–13-0.0723%16 May →
cache6–13-0.1018%29 Apr →
cache13–80.1114%28 Apr →
overpass4–130.0918%27 Apr →
nuke13–80.0216%27 Apr →
nuke13–6-0.0620%22 Apr →
nuke13–10.0529%22 Apr →
vertigo8–13-0.0018%22 Apr →
anubis13–10.0716%22 Apr →
nuke7–13-0.0140%20 Apr →
inferno12–120.0319%20 Apr →
dust24–130.0533%6 Sept →
vertigo5–60.0239%6 Sept →
nuke10–110.0523%6 Sept →
dust213–30.0933%6 Sept →
overpass3–130.0523%4 Sept →
mirage10–130.0628%4 Sept →
grail2–100.0530%4 Sept →
office3–10.2530%4 Sept →
mirage9–130.1124%4 Sept →
vertigo10–130.0634%3 Sept →
nuke10–13-0.0117%3 Sept →
dust213–10-0.0124%3 Sept →
mirage13–90.0022%3 Sept →
mirage10–13-0.0420%2 Sept →
grail13–9-0.0323%27 Aug →
dust21–13-0.0137%27 Aug →
office13–50.0215%26 Aug →
nuke13–30.0119%26 Aug →
mirage11–13-0.0012%26 Aug →
dust213–70.0027%26 Aug →
dust27–13-0.0316%31 May →
office5–13-0.0432%30 May →
office2–13-0.026%29 May →
nuke1–13-0.0035%29 May →
nuke0–13-0.0730%3 Apr →
dust22–13-0.0514%2 Apr →
nuke6–13-0.0627%1 Apr →
mirage6–13-0.0219%1 Apr →
nuke13–50.0233%1 Apr →
dust213–100.0313%1 Apr →
nuke13–100.0324%31 Mar →
nuke13–100.0525%31 Mar →
dust26–130.000%25 Mar →
dust28–130.0220%24 Mar →
mirage8–130.0111%24 Mar →
dust210–20.0156%24 Mar →
dust21–13-0.049%24 Mar →
nuke8–13-0.1117%16 Jun →
dust29–13-0.0211%16 Jun →
nuke9–13-0.0222%3 Feb →
nuke3–130.0229%23 Jan →
nuke1–13-0.1229%23 Jan →
inferno6–13-0.0324%16 Jan →
vertigo13–70.0111%16 Jan →
inferno9–13-0.0421%12 Jan →
nuke13–8-0.0116%3 Jan →
overpass1–13-0.0714%3 Jan →
nuke13–90.0814%28 Sept →
inferno7–130.0615%27 Sept →
nuke8–13-0.0024%27 Sept →
dust28–80.1313%27 Sept →
anubis13–80.0110%26 Sept →
vertigo4–130.0119%22 Sept →
vertigo4–9-0.0029%22 Sept →
nuke9–30.0419%22 Sept →
mirage11–13-0.0024%22 Sept →
inferno16–130.0220%22 Sept →
ancient7–13-0.085%21 Sept →
nuke16–13-0.0317%20 Sept →
mirage13–60.0018%19 Sept →
mirage3–13-0.088%18 Sept →
nuke13–70.0817%18 Sept →
mirage0–30.000%18 Sept →
mirage2–9-0.0013%17 Sept →
anubis8–130.0913%17 Sept →
overpass10–130.0614%15 Sept →
overpass13–110.0023%10 Sept →
inferno3–10-0.0440%5 Sept →
vertigo13–40.0328%5 Sept →
overpass16–120.0112%5 Sept →
mirage6–13-0.0827%4 Sept →
overpass10–13-0.0121%3 Sept →
vertigo13–50.0314%2 Sept →
overpass5–13-0.040%1 Sept →
inferno0–10-0.0418%1 Sept →
nuke13–3-0.034%1 Sept →
dust29–3-0.033%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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