Andraprap

Andraprap — CS2 Stats

76561199121233888[U:1:1160968160]Steam profile ↗✓ No bans

77Tracked matches38%Win rate2021Tracked since
661Hours in CS31Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating15,298Purple band · top ~27.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,298 +13,235 15 Oct – 23 Oct · 22 days played
2,06317,124peak 17,12415 Oct23 Oct
17,202Peak Premier in tracked matches
47Days played since 2021-04-09

Premier CS Rating

  • 1,826 below peak (17,124)
  • Next: Pink band at 20,000 — 4,702 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate56.6%44.4%46.9%above
Shot accuracy2.5%11.9%13.0%10.5% short
Kill/death ratio1.251.031.08above
Match win rate53.8%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAndraprapPREMIER15,298 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning44
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY36–38–1Last 7548%Win rateWLLLLLLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.6pp headshot accuracy · +51ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 569ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 551ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 526ms

Newest first, from the last 75 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.9
Utility4.9
Positioning4.4
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.4
Utility4.9
Mechanics7.5
Opening Duels1.1
Win Impact1.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time551ms−200ms
first ⅓ avg 751ms → last ⅓ avg 551ms
Headshot accuracy19.8%−3.0%
first ⅓ avg 22.7% → last ⅓ avg 19.8%

Rolling 5-match average across the last 75 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · mirage, 29 Sept →
54%Best headshot accuracy · 0–13 · dust2, 18 Oct →
453msFastest reaction time · 9–13 · cache, 27 Sept →
13–1Biggest win · train, 14 Oct →

Across the last 75 tracked matches.

Highlights

6Longest win streak
5–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 57% over 21anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.02
nukeD124–833%-0.02
infernoB115–645%0.02
dust2B84–450%-0.01
trainB63–350%0.01
ancientC52–340%0.03
anubisD51–420%-0.01
cache—32–167%-0.01
overpass—33–0100%0.06
grail—10–10%0.05

Across the last 75 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,679Lifetime kills
1.25K/D · Top 25% of Purple band
925Matches
53.8%Match win rate · Top 10% of Purple band
56.6%Headshot % · Top 10% of Purple band
2.5%Shot accuracy
8,523MVPs
465Hours (in match)
1,272Bombs planted
871Bombs defused

Most-used weapons

Lifetime map wins

4,784dust2
4,435inferno
502nuke
224vertigo
122train
3italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
75%Win rate
1.43Avg K/D
77.9ADR
53%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.7212.5
Nuke1100%1.2714.0
Anubis1100%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
35.7%Spray accuracy
83.5%Counter-strafing
8.8°Preaim
564msReaction time
35.0%T opening success
34.0%CT opening success
0.63Enemies flashed / flash
6.4%Flash assists
8.82HE damage / grenade
8.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9916% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0321%23 Oct →
ancient4–130.1519%20 Oct →
anubis8–13-0.0118%17 Oct →
nuke1–13-0.049%17 Oct →
ancient7–13-0.0220%13 Oct →
inferno11–13-0.0017%13 Oct →
dust24–13-0.0813%10 Oct →
mirage13–9-0.0224%3 Oct →
mirage13–80.0521%1 Oct →
mirage13–40.1523%29 Sept →
dust27–13-0.0118%28 Sept →
inferno13–110.1125%27 Sept →
cache9–13-0.0416%27 Sept →
anubis3–13-0.0618%27 Sept →
mirage6–130.0028%27 Sept →
anubis1–13-0.0130%27 Sept →
cache5–1-0.049%27 Sept →
mirage9–130.028%25 Sept →
mirage13–70.0421%24 Sept →
dust214–160.0718%12 Sept →
anubis13–110.0019%4 Sept →
cache13–20.0638%29 Aug →
nuke1–7-0.0219%28 Aug →
mirage9–130.0124%23 Aug →
nuke15–15-0.0122%1 Jun →
inferno10–13-0.0116%23 May →
ancient13–100.0218%23 May →
anubis10–130.0118%18 May →
dust213–30.0414%18 May →
mirage6–13-0.0117%17 May →
nuke13–11-0.0612%16 May →
nuke9–130.0235%15 May →
mirage0–13-0.0521%3 May →
mirage13–80.0124%30 Apr →
dust213–100.0326%29 Apr →
mirage13–100.0022%28 Apr →
mirage13–20.0231%28 Apr →
nuke13–7-0.0320%23 Apr →
ancient13–20.013%5 Mar →
nuke11–13-0.0332%26 Oct →
inferno9–00.0847%24 Oct →
train13–80.0629%19 Oct →
nuke4–130.0228%19 Oct →
train6–13-0.0729%19 Oct →
overpass13–70.0826%19 Oct →
nuke11–130.0320%18 Oct →
mirage3–13-0.0427%18 Oct →
dust20–13-0.1054%18 Oct →
train4–13-0.1112%16 Oct →
overpass13–50.0116%16 Oct →
inferno4–13-0.0333%15 Oct →
mirage4–13-0.0618%15 Oct →
inferno13–100.0026%15 Oct →
mirage13–70.0316%15 Oct →
train0–7-0.040%14 Oct →
train13–10.1141%14 Oct →
nuke9–13-0.0814%14 Oct →
mirage13–50.0535%14 Oct →
inferno13–40.0123%14 Oct →
mirage13–30.1223%14 Oct →
overpass13–50.0927%13 Oct →
train13–50.0816%13 Oct →
inferno13–100.0522%11 Oct →
inferno9–130.0632%2 Oct →
mirage13–70.0632%29 Sept →
mirage3–80.0626%27 Sept →
nuke13–50.0231%26 Sept →
mirage3–60.076%25 Sept →
nuke13–11-0.0111%25 Sept →
inferno2–12-0.0344%24 Sept →
dust213–9-0.0417%24 Sept →
ancient5–130.0116%1 Sept →
grail6–130.0533%1 Sept →
inferno1–70.0426%3 Aug →
mirage11–30.000%9 Apr →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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