Cccp GroGü ®

Cccp GroGü ® — CS2 Stats

76561199120782759[U:1:1160517031]Steam profile ↗✓ No bans

5,026Tracked matches24%Win rate2022Tracked since
CSDB Rating2.6 Learning
WingmanSilver Elite Master
Ladder ranks via Leetify

Performance scores

Aim31
Positioning40
Utility16

0–100 skill scores via Leetify.

Recent form

COLD36622Last 10036%Win rateLLLWWLLLLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim3.1
Aggression2.4
Utility1.6
Positioning4.0
Opening Duels0.2
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 716ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.0
Utility1.6
Mechanics5.9
Opening Duels0.5
Win Impact0.0

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time713ms−43ms
first ⅓ avg 756ms → last ⅓ avg 713ms
Headshot accuracy12.2%+0.2%
first ⅓ avg 12.0% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–2
130Biggest win — dust2
4Longest win streak
L3Current streak
104In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 64% over 11mirageWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
nukeB1991047%-0.03
infernoD1731418%-0.06
mirageD1221017%-0.05
ancientA117464%-0.03
anubisD112918%-0.03
cacheC104640%-0.03
dust2C94544%-0.03
overpassC73443%-0.04
train31233%-0.06
vertigo110100%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

269Matches
47%Win rate
0.65Avg K/D
64.7ADR
35%Headshot %

Clutches & streaks

28%1v1 clutch win
10%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno6549%0.6810.8
Ancient4641%0.6811.2
Nuke4271%0.7410.6
Anubis3644%0.6610.1
Mirage2450%0.568.8
Vertigo1338%0.6710.0
Train838%0.5310.6
Dust2757%0.6210.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
29.7%Accuracy (enemy spotted)
34.2%Spray accuracy
76.6%Counter-strafing
11.8°Preaim
716msReaction time
34.0%T opening success
27.9%CT opening success
0.18Enemies flashed / flash
1.0%Flash assists
6.16HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.702% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.024ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1847 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0716%27 Aug
inferno6–13-0.067%23 Aug
mirage6–130.028%23 Aug
cache13–20.1219%23 Aug
nuke13–90.0414%23 Aug
mirage10–13-0.067%23 Aug
nuke8–13-0.076%14 Aug
inferno4–13-0.0712%14 Aug
anubis11–13-0.0716%28 Jul
ancient5–13-0.099%28 Jul
mirage13–11-0.058%28 Jul
cache8–13-0.058%28 Jul
inferno6–13-0.063%28 Jul
inferno11–13-0.0819%25 Jul
mirage9–13-0.0611%25 Jul
nuke10–130.019%17 Jun
mirage8–13-0.0717%16 Jun
ancient13–50.0010%15 Jun
nuke8–13-0.0519%14 Jun
inferno8–20.0219%14 Jun
inferno6–13-0.0822%13 Jun
inferno9–13-0.016%13 Jun
anubis15–15-0.0111%13 Jun
overpass10–13-0.0913%13 Jun
nuke10–13-0.059%13 Jun
anubis6–13-0.0111%9 Jun
nuke9–13-0.0213%9 Jun
overpass13–11-0.0517%9 Jun
nuke6–13-0.0611%9 Jun
cache13–11-0.037%5 Jun
mirage13–4-0.0214%31 May
mirage8–13-0.0619%25 May
ancient13–90.0015%25 May
dust213–8-0.0119%24 May
ancient7–13-0.0421%24 May
dust28–13-0.0212%22 May
nuke13–5-0.077%22 May
ancient13–10-0.0313%17 May
anubis13–9-0.027%17 May
cache7–13-0.0713%16 May
cache7–13-0.053%16 May
cache7–3-0.045%16 May
anubis4–130.0314%15 May
inferno13–11-0.059%15 May
dust22–13-0.1220%14 May
ancient13–10-0.0610%14 May
nuke13–10-0.0224%14 May
mirage9–13-0.125%14 May
inferno2–13-0.104%14 May
overpass5–13-0.0416%14 May
cache3–13-0.054%13 May
nuke9–13-0.1011%13 May
inferno2–13-0.127%13 May
anubis3–13-0.029%13 May
inferno8–13-0.0614%13 May
nuke3–13-0.0718%12 May
cache11–13-0.0228%10 May
train12–12-0.0414%10 May
overpass10–13-0.067%10 May
inferno5–13-0.0618%9 May
nuke7–13-0.0110%9 May
dust213–00.0216%8 May
cache13–9-0.029%8 May
mirage7–130.017%8 May
cache2–13-0.119%8 May
inferno1–13-0.087%8 May
nuke16–140.0119%27 Apr
dust25–13-0.0411%27 Apr
mirage14–16-0.0510%26 Apr
inferno1–13-0.0413%25 Apr
mirage4–13-0.016%25 Apr
nuke13–7-0.0213%25 Apr
ancient13–100.019%24 Apr
nuke13–7-0.0325%24 Apr
nuke16–14-0.0420%24 Apr
dust213–16-0.0518%24 Apr
train13–9-0.0611%23 Apr
ancient13–11-0.0114%23 Apr
inferno6–13-0.0213%21 Apr
anubis10–13-0.0212%20 Apr
anubis1–13-0.0915%18 Apr
vertigo13–9-0.0611%18 Apr
dust213–10.036%18 Apr
inferno13–10-0.035%17 Apr
ancient13–11-0.007%17 Apr
mirage10–13-0.1121%17 Apr
anubis5–13-0.1114%16 Apr
nuke13–50.0214%16 Apr
dust23–13-0.076%15 Apr
anubis13–30.069%14 Apr
ancient8–13-0.077%13 Apr
anubis8–13-0.0516%11 Apr
nuke13–8-0.0412%11 Apr
overpass13–11-0.027%11 Apr
nuke8–13-0.0018%10 Apr
train1–13-0.089%10 Apr
inferno9–13-0.087%10 Apr
dust213–11-0.0414%10 Apr
overpass5–13-0.039%10 Apr
overpass13–10-0.0016%9 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →