Levi

Levi — CS2 Stats

JP76561199115239112[U:1:1154973384]Steam profile ↗✓ No bans

2,063Tracked matches54%Win rate2023Tracked since
6,186Hours in CS
CSDB Rating7.5 StrongPositional Player
Premier CS Rating23,497Top 25% of 215,248 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#38773 of 261502 tracked
FaceitLevel 8 · 1,381 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,497 +1,158 30 Sept – 12 Nov · 11 days played
22,33923,797peak 23,79730 Sept12 Nov
23,797Peak Premier in tracked matches
1,670Highest Faceit ELO seen on CSDB
25Days played since 2026-09-30

Faceit ELO

  • 289 below peak (1,670)
  • Next: Level 8 at 1,531 — 150 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 7 first seen 2026-09-30
  • Level 6 first seen 2026-09-30

Premier CS Rating

  • 300 below peak (23,797)
  • +1,042 over 30 days · improving
  • Next: Red band at 25,000 — 1,503 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-30
  • Purple band first seen 2026-09-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.7%46.8%48.2%3.5% short
Shot accuracy2.3%13.0%13.2%10.9% short
Kill/death ratio1.001.061.070.07 short
Match win rate46.3%46.3%46.9%meets

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLeviFACEITLevel 8 · 1,381 ELOSTANDINGTop 31.2% of rankedPREMIER23,497 · Pink bandPEAK ELO1,670csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning72
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–43–9Last 10048%Win rateLLTLWLWWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +7.9pp headshot accuracy · +42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 38%
  • Avg reaction 675ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 39%
  • Avg reaction 621ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 35%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.8
Utility5.0
Positioning7.2
Opening Duels5.8
Clutch4.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 98% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.2
Utility5.0
Mechanics9.0
Opening Duels5.5
Win Impact6.2

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time585ms−15ms
first ⅓ avg 600ms → last ⅓ avg 585ms
Headshot accuracy33.2%+5.4%
first ⅓ avg 27.8% → last ⅓ avg 33.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 10–0 · cache, 23 Oct →
75%Best headshot accuracy · 0–5 · train, 11 Nov →
398msFastest reaction time · 2–8 · nuke, 17 Oct →
13–1Biggest win · mirage, 30 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
7–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 88% over 8overpassWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC3515–2043%0.03
cacheB147–750%0.04
mirageD124–833%0.02
dust2S87–188%0.01
overpassD82–625%0.04
infernoA74–357%0.02
anubisS54–180%0.01
train—41–325%0.07
office—32–167%0.11
vertigo—22–0100%0.06
ancient—20–20%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

114,901Lifetime kills
1.00K/D
7,318Matches
46.3%Match win rate · Top 50% of Level 8 players
44.7%Headshot %
2.3%Shot accuracy
13,553MVPs
6,186Hours (in match)
3,170Bombs planted
997Bombs defused

Most-used weapons

AK-4736,725
AWP22,825
MP94,248
MAC-102,596
Knife2,233

Lifetime map wins

18,159dust2
4,235inferno
3,288nuke
3,116vertigo
1,740office
1,092italy
801train
26lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

225Matches
51%Win rate
1.09Avg K/D
76.5ADR
50%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7753%1.0515.7
Dust25956%1.1416.6
Ancient2843%0.9014.9
Inferno2148%1.1218.1
Anubis1625%0.9413.9
Nuke1385%1.5918.0
Cache425%1.2719.5
Overpass425%0.7811.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.2%Headshot accuracy
33.8%Accuracy (enemy spotted)
33.3%Spray accuracy
90.3%Counter-strafing
8.8°Preaim
587msReaction time
45.2%T opening success
58.8%CT opening success
0.64Enemies flashed / flash
9.4%Flash assists
7.76HE damage / grenade
5.34Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0129%12 Nov →
mirage10–130.0227%11 Nov →
train12–120.1536%11 Nov →
train0–5-0.0075%11 Nov →
mirage13–40.0721%11 Nov →
dust28–130.0067%10 Nov →
inferno9–20.1036%10 Nov →
dust216–140.0431%9 Nov →
mirage4–13-0.0139%9 Nov →
dust213–100.0132%9 Nov →
dust216–12-0.0230%9 Nov →
mirage2–13-0.0139%9 Nov →
vertigo13–110.0541%3 Nov →
anubis13–40.1421%3 Nov →
mirage13–50.1018%3 Nov →
mirage7–130.0241%3 Nov →
dust213–30.1331%3 Nov →
mirage7–130.0616%1 Nov →
inferno4–13-0.0333%1 Nov →
cache5–130.0044%1 Nov →
inferno7–13-0.0730%31 Oct →
nuke13–80.0420%31 Oct →
inferno8–80.0231%29 Oct →
office13–40.0434%29 Oct →
office13–20.2340%28 Oct →
inferno13–20.0314%28 Oct →
office12–120.0629%28 Oct →
anubis10–13-0.0329%23 Oct →
cache10–00.2338%23 Oct →
cache13–50.0929%23 Oct →
cache9–130.0533%23 Oct →
cache13–7-0.0331%22 Oct →
overpass13–60.1130%22 Oct →
cache13–70.1036%22 Oct →
overpass6–13-0.0517%22 Oct →
nuke12–120.0153%22 Oct →
cache13–3-0.0030%22 Oct →
cache13–80.0233%22 Oct →
cache3–130.0731%21 Oct →
cache9–130.1146%21 Oct →
cache9–13-0.0137%21 Oct →
cache9–13-0.0736%21 Oct →
overpass8–130.0421%20 Oct →
nuke13–90.0434%19 Oct →
nuke11–13-0.0419%19 Oct →
overpass12–120.0624%19 Oct →
nuke13–30.0138%19 Oct →
nuke13–60.0446%18 Oct →
nuke6–130.0729%18 Oct →
nuke12–120.0138%18 Oct →
nuke13–40.0827%18 Oct →
nuke13–20.0227%18 Oct →
nuke13–110.1440%17 Oct →
nuke2–8-0.0133%17 Oct →
nuke13–30.1131%17 Oct →
nuke13–110.0237%17 Oct →
overpass12–12-0.0235%17 Oct →
nuke10–13-0.0525%17 Oct →
nuke0–90.0347%17 Oct →
inferno6–1-0.0450%17 Oct →
dust213–11-0.0643%17 Oct →
mirage13–10-0.1033%17 Oct →
nuke6–130.0029%16 Oct →
nuke13–30.0136%16 Oct →
overpass13–50.1044%16 Oct →
anubis16–120.0430%16 Oct →
anubis13–11-0.0431%16 Oct →
mirage7–13-0.0319%16 Oct →
nuke7–13-0.0633%15 Oct →
nuke6–13-0.0130%15 Oct →
nuke12–120.0826%15 Oct →
nuke13–90.0323%15 Oct →
overpass10–130.0534%14 Oct →
nuke12–120.1135%14 Oct →
nuke5–130.0928%14 Oct →
nuke13–40.0225%14 Oct →
nuke5–13-0.0230%14 Oct →
nuke13–50.0230%14 Oct →
nuke11–130.0627%14 Oct →
nuke10–13-0.0217%14 Oct →
nuke6–13-0.0020%12 Oct →
dust213–10-0.0528%12 Oct →
nuke13–30.0526%12 Oct →
mirage10–130.0444%12 Oct →
train13–110.0832%7 Oct →
train8–130.0530%7 Oct →
nuke13–100.0129%3 Oct →
nuke5–130.0026%3 Oct →
overpass8–130.0622%3 Oct →
nuke4–13-0.0337%3 Oct →
vertigo13–70.0826%3 Oct →
nuke11–130.0723%3 Oct →
ancient8–13-0.0129%2 Oct →
anubis13–4-0.0522%2 Oct →
ancient2–13-0.0328%2 Oct →
inferno9–40.1524%1 Oct →
cache2–13-0.0139%30 Sept →
dust213–30.0324%30 Sept →
cache13–50.0422%30 Sept →
mirage13–10.1229%30 Sept →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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