r0st041k

r0st041k — CS2 Stats

TT76561199107291185[U:1:1147025457]Steam profile ↗✓ No bans

190Tracked matches57%Win rate2021Tracked since
1,820Hours in CS4Hrs last 2 wks
CSDB Rating6.2 SolidAll-Rounder
FaceitLevel 6 · 1,093 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 190
0.0ppWin rate · 57.1% → 57.1%

Rating over time

Premier CS Rating: 17,324 +623 23 Jan – 26 Mar · 4 days played
16,48217,324peak 17,32423 Jan26 Mar
17,324Peak Premier in tracked matches
1,209Highest Faceit ELO seen on CSDB
74Days played since 2025-01-12

Faceit ELO

  • 116 below peak (1,209)
  • Next: Level 6 at 1,201 — 108 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 5 first seen 2026-08-29
  • Level 4 first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.5%44.8%45.7%above
Shot accuracy15.9%12.4%12.7%above
Kill/death ratio1.181.031.05above
Match win rate50.4%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGr0st041kFACEITLevel 6 · 1,093 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,209csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning50
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY45–49–6Last 10045%Win rateLLWWWWWLWT

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −3.3pp headshot accuracy · −21ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 600ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 586ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.3
Utility4.2
Positioning5.0
Opening Duels4.4
Clutch3.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.0
Utility4.2
Mechanics9.3
Opening Duels3.5
Win Impact7.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time603ms−36ms
first ⅓ avg 639ms → last ⅓ avg 603ms
Headshot accuracy30.9%+5.7%
first ⅓ avg 25.2% → last ⅓ avg 30.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–3 · mirage, 25 Jul →
71%Best headshot accuracy · 6–13 · nuke, 7 Jul →
422msFastest reaction time · 13–11 · mirage, 1 Oct →
13–0Biggest win · mirage, 6 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
4–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 50% over 78dust2Weakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB7839–3950%0.01
dust2D60–60%-0.00
ancientD51–420%0.03
overpass—32–167%0.08
nuke—31–233%-0.04
train—21–150%0.03
anubis—10–10%-0.00
vertigo—10–10%0.04
inferno—11–0100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,741Lifetime kills
1.18K/D · Top 25% of Level 6 players
2,448Matches
50.4%Match win rate · Top 25% of Level 6 players
50.5%Headshot % · Top 25% of Level 6 players
15.9%Shot accuracy · Top 25% of Level 6 players
9,068MVPs
1,510Hours (in match)
2,034Bombs planted
588Bombs defused

Most-used weapons

Lifetime map wins

1,222dust2
698inferno
545nuke
542vertigo
334train
308lake
269cbble
15office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

102Matches
54%Win rate
1.46Avg K/D
77.1ADR
53%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2843%1.2215.5
Ancient2055%1.6015.4
Dust2933%1.0817.1
Nuke771%1.1719.3
Inferno475%1.1712.0
Anubis367%1.5817.3
Vertigo1100%2.4527.0
Overpass10%0.609.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
38.5%Spray accuracy
91.9%Counter-strafing
6.5°Preaim
605msReaction time
29.7%T opening success
57.9%CT opening success
0.66Enemies flashed / flash
3.2%Flash assists
5.01HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.6543% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0231%9 Nov →
mirage9–13-0.0118%14 Oct →
mirage13–5-0.0225%10 Oct →
mirage13–110.0323%1 Oct →
mirage13–40.1531%9 Aug →
mirage13–7-0.0229%6 Aug →
mirage13–00.0530%6 Aug →
mirage8–130.0145%4 Aug →
mirage13–60.0127%29 Jul →
mirage12–12-0.0430%28 Jul →
mirage13–30.0330%27 Jul →
mirage7–13-0.0931%27 Jul →
mirage4–13-0.0318%27 Jul →
mirage4–0-0.0033%27 Jul →
mirage13–60.0150%26 Jul →
dust24–13-0.0624%25 Jul →
mirage13–30.2740%25 Jul →
mirage6–13-0.0236%25 Jul →
mirage13–60.0229%24 Jul →
mirage1–9-0.0331%24 Jul →
mirage10–130.0732%21 Jul →
mirage13–60.1026%21 Jul →
mirage12–12-0.0242%17 Jul →
mirage13–100.0425%16 Jul →
overpass9–10.2425%7 Jul →
nuke6–13-0.0371%7 Jul →
mirage3–13-0.0448%7 Jul →
mirage8–13-0.0124%15 Jun →
mirage13–9-0.0427%4 Jun →
mirage13–30.1315%3 Jun →
mirage13–9-0.0213%24 May →
mirage5–13-0.0422%24 May →
mirage13–60.0236%14 May →
mirage2–13-0.0524%21 Apr →
mirage5–13-0.0523%26 Mar →
dust28–13-0.0325%16 Mar →
mirage11–130.0535%16 Mar →
mirage3–13-0.0337%15 Mar →
mirage13–11-0.0130%5 Mar →
dust21–130.0223%3 Mar →
mirage8–13-0.0516%24 Feb →
anubis7–13-0.0020%24 Feb →
mirage12–120.0329%20 Feb →
mirage13–10-0.0724%14 Feb →
dust212–160.0628%14 Feb →
mirage7–130.0952%14 Feb →
mirage13–11-0.0227%26 Jan →
mirage10–10.0721%25 Jan →
mirage8–13-0.0218%23 Jan →
nuke11–13-0.048%23 Jan →
ancient6–13-0.0323%19 Jan →
dust27–13-0.0633%17 Jan →
overpass11–13-0.0312%16 Jan →
ancient11–130.0236%16 Jan →
mirage13–10-0.0222%16 Jan →
dust26–130.0426%15 Jan →
mirage13–40.0725%14 Jan →
train10–130.1031%5 Jan →
mirage5–13-0.0637%3 Jan →
mirage13–60.0230%3 Jan →
mirage13–50.0528%2 Jan →
nuke16–12-0.0513%1 Jan →
mirage13–40.0622%1 Jan →
mirage5–130.0429%1 Jan →
train13–3-0.0411%29 Dec →
ancient6–130.0825%28 Dec →
mirage3–13-0.0538%26 Dec →
mirage11–130.0928%25 Dec →
ancient12–120.0430%24 Dec →
vertigo8–130.0415%19 Dec →
inferno13–70.0426%18 Dec →
mirage13–100.0428%18 Dec →
mirage12–120.0115%16 Dec →
mirage8–130.0138%5 Dec →
mirage5–130.0442%5 Dec →
mirage8–13-0.0430%13 Nov →
mirage13–60.0333%13 Nov →
mirage4–13-0.0214%10 Nov →
mirage13–70.1532%8 Aug →
mirage11–130.0724%30 Jun →
mirage10–13-0.0120%10 Jun →
mirage3–13-0.0815%3 Jun →
overpass9–50.0311%2 Jun →
mirage13–110.0224%2 Jun →
mirage1–13-0.0418%1 Jun →
mirage5–13-0.0610%28 May →
mirage11–130.0526%23 May →
mirage13–10-0.0622%26 Apr →
mirage13–20.0730%16 Mar →
mirage13–60.0420%5 Feb →
mirage13–70.1112%3 Feb →
mirage13–9-0.0110%1 Feb →
mirage13–10.0450%27 Jan →
mirage13–1-0.0029%24 Jan →
ancient13–50.0333%24 Jan →
mirage13–40.0444%23 Jan →
mirage13–60.0330%18 Jan →
mirage9–130.0128%17 Jan →
mirage9–130.0127%15 Jan →
mirage12–12-0.0218%12 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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