gsaker147

gsaker147 — CS2 Stats

76561199106785821[U:1:1146520093]Steam profile ↗✓ No bans

80Tracked matches50%Win rate2021Tracked since
136Hours in CS
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate24.6%41.3%41.8%17.2% short
Shot accuracy12.2%12.7%12.2%meets
Kill/death ratio0.780.950.980.20 short
Match win rate19.1%42.6%43.3%24.2% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGgsaker147FACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning45
Utility0

0–100 skill scores via Leetify.

Recent form

STEADY27–30–9Last 6641%Win rateLLLLWWLLWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +3.1pp headshot accuracy · +16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 12%
  • Avg reaction 702ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 705ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 697ms

Newest first, from the last 66 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3 against its own average).

Aim6.1
Utility0.0
Positioning4.5
Opening Duels1.7
Clutch0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.5
Utility0.0
Mechanics8.9
Opening Duels1.6
Win Impact5.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.06
first ⅓ avg 0.02 → last ⅓ avg -0.04
Reaction time686ms+21ms
first ⅓ avg 665ms → last ⅓ avg 686ms
Headshot accuracy9.6%+1.4%
first ⅓ avg 8.2% → last ⅓ avg 9.6%

Rolling 5-match average across the last 66 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–1 · vertigo, 17 Feb →
23%Best headshot accuracy · 1–9 · nuke, 16 May →
438msFastest reaction time · 0–8 · inferno, 7 Sept →
13–1Biggest win · mirage, 22 Mar →

Across the last 66 tracked matches.

Highlights

5Longest win streak
L4Current streak
4–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 67% over 9infernoWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
infernoD205–1525%-0.01
nukeD124–833%-0.05
mirageB115–645%-0.02
vertigoS96–367%0.06
dust2B63–350%-0.02
ancient—31–233%-0.00
memento—31–233%-0.00
train—11–0100%0.01
mills—11–0100%0.09

Across the last 66 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,855Lifetime kills
0.78K/D
593Matches
19.1%Match win rate
24.6%Headshot %
12.2%Shot accuracy
562MVPs
136Hours (in match)
122Bombs planted
26Bombs defused

Most-used weapons

Lifetime map wins

739dust2
288inferno
266nuke
132vertigo
116train
2office
1italy
1militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

35Matches
26%Win rate
0.69Avg K/D
60.2ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage812%0.619.5
Nuke825%0.6411.6
Inferno617%0.618.8
Vertigo520%0.7510.8
Dust2540%0.7711.4
Ancient367%0.9215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.9%Headshot accuracy
38.0%Accuracy (enemy spotted)
35.2%Spray accuracy
89.9%Counter-strafing
9.8°Preaim
674msReaction time
39.0%T opening success
34.2%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.9229% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9534% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–9-0.0713%16 May →
nuke1–9-0.1523%16 May →
mirage1–13-0.0914%22 Mar →
ancient1–13-0.044%22 Mar →
mirage13–1-0.046%22 Mar →
dust213–30.0216%22 Mar →
nuke7–13-0.0514%21 Mar →
mirage13–16-0.075%19 Mar →
nuke13–5-0.019%18 Mar →
dust213–10-0.0113%16 Mar →
mirage9–13-0.029%14 Mar →
inferno8–13-0.109%13 Mar →
mirage13–9-0.033%9 Mar →
mirage13–60.057%9 Mar →
inferno15–15-0.0723%8 Mar →
dust29–13-0.0411%7 Mar →
mirage6–13-0.015%7 Mar →
nuke9–13-0.055%4 Mar →
mirage8–13-0.036%2 Mar →
nuke10–13-0.018%27 Feb →
mirage15–15-0.075%27 Feb →
inferno6–130.006%26 Feb →
dust213–11-0.053%26 Feb →
nuke13–80.0112%26 Feb →
mirage13–10.0810%26 Feb →
inferno7–9-0.0410%25 Feb →
vertigo9–50.045%24 Feb →
nuke7–9-0.093%23 Feb →
train13–20.0121%23 Feb →
vertigo7–20.1211%23 Feb →
mirage13–4-0.007%22 Feb →
vertigo8–8-0.056%22 Feb →
inferno5–9-0.184%22 Feb →
nuke9–2-0.0115%21 Feb →
inferno9–6-0.048%20 Feb →
inferno7–9-0.0711%18 Feb →
vertigo9–30.076%18 Feb →
nuke9–70.0113%18 Feb →
inferno8–8-0.115%18 Feb →
vertigo4–90.0014%18 Feb →
inferno8–80.115%18 Feb →
vertigo8–8-0.068%17 Feb →
inferno7–9-0.024%17 Feb →
inferno9–20.162%17 Feb →
inferno6–90.0011%17 Feb →
vertigo9–1-0.020%17 Feb →
inferno7–9-0.0513%17 Feb →
vertigo9–10.299%17 Feb →
inferno9–20.0414%17 Feb →
vertigo9–20.156%16 Feb →
inferno9–10.216%16 Feb →
inferno9–70.004%16 Feb →
nuke8–8-0.1311%22 Jan →
inferno8–80.0112%22 Jan →
inferno11–130.0714%25 Sept →
mills13–30.094%25 Sept →
inferno0–8-0.1811%7 Sept →
memento5–9-0.114%21 Aug →
memento9–40.215%21 Aug →
memento8–8-0.1021%14 Aug →
ancient7–130.016%18 May →
ancient13–110.026%13 May →
inferno7–9-0.0410%2 May →
dust210–13-0.066%7 Apr →
nuke11–9-0.048%6 Apr →
dust28–160.000%16 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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