k2 (not good)

k2 (not good) — CS2 Stats

US76561199106431861[U:1:1146166133]Steam profile ↗✓ No bans

538Tracked matches37%Win rate2020Tracked since
1,605Hours in CS20Hrs last 2 wks
CSDB Rating3.0 LearningPositional Player
Premier CS Rating4,689Grey band · top ~80.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 538 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 20 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,689 +1,204 21 Jun22 Sept · 25 days played
3,2575,485peak 5,48521 Jun22 Sept
5,485Peak Premier in tracked matches
41Days played since 2026-06-20

Premier CS Rating

  • 796 below peak (5,485)
  • -311 over 30 days · steady
  • +1,204 over 90 days
  • Next: Light Blue band at 5,000 311 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches18
Win rate39%
K/D1.01
Headshot %35%

Measured 16 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,562), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate38.9%38.2%39.9%1.0% short
Shot accuracy6.9%3.7%6.9%meets
Kill/death ratio0.730.830.920.18 short
Match win rate28.5%40.2%42.3%13.8% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGk2 (not good)PREMIER4,689 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning52
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY40564Last 10040%Win rateLLLLWLWLWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +2.8pp headshot accuracy · +20ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 634ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 626ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim2.9
Utility3.0
Positioning5.2
Opening Duels1.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.2
Utility3.0
Mechanics4.7
Opening Duels2.1
Win Impact0.6

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time635ms−61ms
first ⅓ avg 695ms → last ⅓ avg 635ms
Headshot accuracy11.2%+0.2%
first ⅓ avg 11.0% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · dust2, 20 Jul
26%Best headshot accuracy · 8–13 · dust2, 27 Jun
453msFastest reaction time · 1–13 · inferno, 5 Jul
13–1Biggest win · anubis, 29 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
66In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 55% over 29dust2Weakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA29161355%0.01
dust2D1841422%0.01
cacheD1331023%-0.00
infernoB136746%0.02
mirageC125742%-0.02
anubisC94544%0.01
ancient32167%-0.00
train1010%-0.05
vertigo1010%-0.14
overpass1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,715Lifetime kills
0.73K/D
2,215Matches
28.5%Match win rate
38.9%Headshot % · Top 50% of Grey band
6.9%Shot accuracy · Top 50% of Grey band
3,016MVPs
670Hours (in match)
729Bombs planted
233Bombs defused

Most-used weapons

AK-4715,768
MAC-101,549
AWP1,135
MP91,058
Knife512

Lifetime map wins

3,685dust2
2,098inferno
1,084nuke
618vertigo
313train
206office
38cbble
12lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
31.5%Accuracy (enemy spotted)
33.9%Spray accuracy
70.9%Counter-strafing
14.0°Preaim
631msReaction time
25.3%T opening success
46.6%CT opening success
0.44Enemies flashed / flash
8.0%Flash assists
4.56HE damage / grenade
2.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.001° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1398% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4406 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–130.0112%22 Sept
inferno5–13-0.0114%22 Sept
nuke9–13-0.0715%21 Sept
cache10–130.1012%21 Sept
mirage13–7-0.0023%21 Sept
anubis4–130.0611%20 Sept
nuke13–110.028%20 Sept
anubis10–130.0314%20 Sept
inferno13–110.039%20 Sept
cache13–10-0.019%20 Sept
inferno13–110.109%20 Sept
nuke9–13-0.0712%19 Sept
anubis8–13-0.0313%18 Sept
inferno13–50.079%18 Sept
nuke9–130.0713%18 Sept
nuke13–70.057%18 Sept
nuke13–70.1010%16 Sept
nuke2–11-0.0214%16 Sept
mirage13–6-0.044%16 Sept
anubis9–13-0.037%16 Sept
nuke12–16-0.0511%15 Sept
dust210–13-0.0121%15 Sept
anubis13–5-0.003%14 Sept
nuke13–100.0015%12 Sept
inferno6–13-0.0114%8 Sept
nuke11–13-0.018%8 Sept
inferno11–13-0.008%8 Sept
mirage8–13-0.0314%4 Sept
nuke7–13-0.0510%4 Sept
cache8–13-0.078%31 Aug
inferno13–9-0.0611%31 Aug
mirage12–12-0.0514%31 Aug
nuke13–50.0210%28 Aug
cache13–7-0.083%26 Aug
nuke13–80.004%26 Aug
dust213–50.0715%26 Aug
ancient13–9-0.0310%21 Aug
train2–13-0.054%21 Aug
cache14–16-0.029%18 Aug
dust29–13-0.0216%18 Aug
mirage5–13-0.0816%17 Aug
anubis2–13-0.073%13 Aug
cache4–130.0420%13 Aug
dust213–8-0.034%11 Aug
nuke13–100.0315%11 Aug
dust28–13-0.019%11 Aug
dust26–13-0.0311%9 Aug
mirage10–13-0.0515%8 Aug
nuke13–50.0611%8 Aug
dust214–16-0.0110%6 Aug
nuke2–130.0318%6 Aug
dust215–150.0511%5 Aug
cache7–130.014%1 Aug
nuke13–100.0818%1 Aug
dust24–13-0.0019%1 Aug
ancient13–110.0111%1 Aug
inferno13–20.098%31 Jul
inferno13–80.0110%31 Jul
nuke13–80.058%30 Jul
nuke13–80.0315%30 Jul
nuke13–6-0.0014%30 Jul
mirage5–130.0013%29 Jul
nuke11–00.105%29 Jul
anubis13–1-0.0114%29 Jul
mirage4–13-0.018%27 Jul
anubis13–90.1017%27 Jul
cache11–130.039%24 Jul
nuke13–60.0410%24 Jul
dust213–100.0610%24 Jul
nuke13–160.0612%24 Jul
nuke2–9-0.137%23 Jul
mirage13–90.0113%22 Jul
mirage13–70.1213%22 Jul
dust213–100.1210%20 Jul
dust210–130.0120%20 Jul
cache13–90.0514%18 Jul
inferno5–130.0610%18 Jul
dust26–130.016%18 Jul
dust27–130.0314%15 Jul
nuke12–160.117%15 Jul
anubis13–70.024%8 Jul
inferno1–13-0.006%5 Jul
nuke5–13-0.0112%5 Jul
vertigo0–13-0.148%5 Jul
mirage2–0-0.0114%5 Jul
mirage1–13-0.0717%1 Jul
nuke4–3-0.0018%1 Jul
dust210–13-0.0913%1 Jul
nuke9–13-0.079%29 Jun
cache5–13-0.036%29 Jun
inferno9–130.0113%29 Jun
cache12–12-0.0013%29 Jun
dust28–13-0.0226%27 Jun
ancient10–130.004%21 Jun
inferno15–15-0.015%21 Jun
cache11–13-0.088%20 Jun
overpass0–11-0.030%20 Jun
dust29–13-0.0113%20 Jun
nuke13–8-0.0011%20 Jun
dust28–13-0.0218%20 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →