Vrååla

Vrååla — CS2 Stats

IS76561199103762004[U:1:1143496276]Steam profile ↗✓ No bans

424Tracked matches52%Win rate2023Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating29,109Top 1% of 215,386 CSDB-tracked playersRed band · top ~1% of ranked players (population est.)
CSDB Leaderboard#1487 of 261537 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 29,109 → 29,109
+1Tracked matches · now 424
+1.8ppWin rate · 50.0% → 51.8%

Rating over time

Premier CS Rating: 29,109 -1,001 3 Jun – 9 Nov · 12 days played
27,54230,110peak 30,1103 Jun9 Nov
30,123Peak Premier in tracked matches
26Days played since 2026-06-03

Premier CS Rating

  • 1,001 below peak (30,110)
  • +18 over 90 days
  • Next: Gold band at 30,000 — 891 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGVråålaPREMIER29,109 · Red bandcsdb.gg/stats

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Performance scores

Aim82
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY71–26–3Last 10071%Win rateTWLWLTWWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −3.6pp headshot accuracy · +28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 575ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 554ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility4.2
Positioning5.6
Opening Duels3.2

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 52% on T to 35% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.6
Utility4.2
Mechanics6.0
Opening Duels3.3
Win Impact5.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time518ms−14ms
first ⅓ avg 533ms → last ⅓ avg 518ms
Headshot accuracy25.7%−2.3%
first ⅓ avg 27.9% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.41Best match rating · 13–1 · ancient, 8 Aug →
100%Best headshot accuracy · 0–13 · dust2, 16 Aug →
94msFastest reaction time · 13–2 · anubis, 13 Aug →
13–0Biggest win · anubis, 20 Sept →

Across the last 100 tracked matches.

Highlights

17Longest win streak
4–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 100% over 6vertigoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageS2722–581%0.05
dust2S1812–667%0.04
cacheS108–280%0.08
ancientS96–367%0.10
anubisA95–456%0.07
vertigoC83–538%-0.00
nukeS66–0100%0.12
infernoS55–0100%0.01
train—42–250%0.01
office—31–233%0.03
overpass—11–0100%0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
36.3%Accuracy (enemy spotted)
41.3%Spray accuracy
77.1%Counter-strafing
10.4°Preaim
530msReaction time
51.8%T opening success
34.9%CT opening success
0.43Enemies flashed / flash
5.6%Flash assists
9.12HE damage / grenade
4.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4347 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.9012% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.069%11 Nov →
mirage13–9-0.0623%6 Nov →
mirage4–13-0.0513%6 Nov →
nuke13–100.0721%6 Nov →
vertigo1–70.0415%6 Nov →
ancient12–12-0.049%6 Nov →
ancient13–90.0623%30 Oct →
office13–10.0330%30 Oct →
office9–130.0230%30 Oct →
cache7–13-0.0114%21 Oct →
cache2–13-0.0613%21 Oct →
cache13–30.0428%21 Oct →
office7–130.0329%15 Oct →
train7–13-0.0625%9 Oct →
mirage13–10.0311%9 Oct →
vertigo13–40.0216%9 Oct →
dust29–13-0.0540%6 Oct →
vertigo13–100.0323%24 Sept →
vertigo12–120.0320%24 Sept →
vertigo6–13-0.0217%24 Sept →
anubis13–40.1528%20 Sept →
anubis2–130.0220%20 Sept →
anubis13–00.0638%20 Sept →
anubis10–13-0.0121%20 Sept →
anubis2–130.0121%18 Sept →
mirage13–10.0161%14 Sept →
dust23–13-0.0728%12 Sept →
dust213–9-0.0432%12 Sept →
mirage13–60.0830%12 Sept →
train13–50.0234%24 Aug →
train9–130.0234%24 Aug →
vertigo11–13-0.0225%24 Aug →
nuke13–00.2767%16 Aug →
mirage13–00.0690%16 Aug →
dust213–00.3388%16 Aug →
dust213–10.0793%16 Aug →
mirage13–40.1588%16 Aug →
dust20–13-0.03100%16 Aug →
mirage2–00.15100%16 Aug →
dust20–20.000%15 Aug →
ancient1–40.23100%13 Aug →
mirage13–00.11100%13 Aug →
anubis13–20.2088%13 Aug →
inferno4–00.00100%13 Aug →
mirage13–30.2173%13 Aug →
dust26–00.0671%13 Aug →
nuke6–20.2075%13 Aug →
cache13–00.1276%13 Aug →
mirage13–10.2477%13 Aug →
cache2–00.24100%13 Aug →
mirage13–10.05100%12 Aug →
dust213–00.1068%12 Aug →
nuke13–40.14100%12 Aug →
mirage13–00.1293%12 Aug →
cache13–10.3369%12 Aug →
ancient13–00.0753%12 Aug →
inferno13–00.1567%12 Aug →
dust213–00.2691%12 Aug →
mirage10–130.04100%8 Aug →
ancient13–10.4165%8 Aug →
cache13–10.2553%8 Aug →
ancient13–20.0936%8 Aug →
anubis13–00.0347%8 Aug →
anubis13–00.2073%8 Aug →
dust213–30.1881%8 Aug →
ancient13–00.0620%8 Aug →
ancient13–30.1085%8 Aug →
mirage13–00.1854%8 Aug →
dust21–8-0.0327%3 Aug →
mirage1–1-0.060%3 Aug →
overpass13–30.0420%3 Aug →
vertigo13–9-0.0927%2 Aug →
vertigo5–13-0.0410%2 Aug →
mirage13–30.0239%9 Jul →
dust213–0-0.0023%9 Jul →
dust213–60.0032%9 Jul →
cache13–10-0.0818%2 Jul →
dust213–6-0.0611%2 Jul →
ancient1–2-0.07100%1 Jul →
cache13–7-0.0425%1 Jul →
inferno13–10-0.0726%24 Jun →
train13–20.0525%24 Jun →
nuke7–20.064%24 Jun →
mirage13–30.0643%24 Jun →
mirage8–130.0220%10 Jun →
mirage13–90.0321%10 Jun →
cache13–5-0.0020%10 Jun →
dust213–00.000%3 Jun →
mirage13–0-0.010%3 Jun →
nuke13–80.0133%3 Jun →
inferno13–1-0.0116%3 Jun →
dust20–13-0.04100%3 Jun →
mirage16–12-0.0612%3 Jun →
anubis11–13-0.0227%3 Jun →
mirage13–110.0433%3 Jun →
dust213–40.0645%3 Jun →
inferno13–5-0.0437%3 Jun →
mirage8–13-0.0226%3 Jun →
mirage13–4-0.0520%3 Jun →
mirage13–8-0.0029%3 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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