Jxckson

Jxckson — CS2 Stats

GB76561199102502598[U:1:1142236870]Steam profile ↗✓ No bans

999Tracked matches44%Win rate2020Tracked since
963Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating20,000Top 50% of 204,097 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80271 of 251191 tracked
FaceitLevel 9 · 1,276 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 -1,539 5 Jul – 25 Sept · 20 days played
20,00022,729peak 22,7295 Jul25 Sept
22,960Peak Premier in tracked matches
1,276Highest Faceit ELO seen on CSDB
49Days played since 2026-07-05

Faceit ELO

  • At peak — 1,276
  • Next: Level 7 at 1,351 — 75 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-18
  • Level 5 first seen 2026-09-18

Premier CS Rating

  • 2,729 below peak (22,729)
  • -726 over 30 days · declining
  • -1,539 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.5%48.2%50.9%above
Shot accuracy6.2%13.3%13.7%7.6% short
Kill/death ratio0.961.071.090.13 short
Match win rate37.0%46.9%48.4%11.4% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJxcksonFACEITLevel 9 · 1,276 ELOSTANDINGTop 20.7% of rankedPREMIER20,000 · Pink bandPEAK ELO1,276csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning47
Utility52

0–100 skill scores via Leetify.

Recent form

COLD43–53–4Last 10043%Win rateWLLWLLWTLT

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −5.9pp headshot accuracy · +73ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 604ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.8
Utility5.2
Positioning4.7
Opening Duels1.1
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.7
Utility5.2
Mechanics7.1
Opening Duels1.7
Win Impact3.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time582ms−60ms
first ⅓ avg 642ms → last ⅓ avg 582ms
Headshot accuracy24.3%−1.4%
first ⅓ avg 25.7% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 12–12 · vertigo, 23 Sept →
42%Best headshot accuracy · 13–6 · office, 8 Jul →
359msFastest reaction time · 13–5 · dust2, 10 Sept →
13–0Biggest win · cache, 30 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
4–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 9infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB2111–1052%0.02
mirageD186–1233%-0.01
dust2B178–947%0.01
ancientC104–640%-0.01
anubisD103–730%-0.02
nukeS96–367%-0.03
infernoD51–420%-0.03
train—42–250%0.04
vertigo—41–325%0.02
office—21–150%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,647Lifetime kills
0.96K/D
2,040Matches
37.0%Match win rate
59.5%Headshot % · Top 25% of Level 9 players
6.2%Shot accuracy
3,309MVPs
963Hours (in match)
1,802Bombs planted
470Bombs defused

Most-used weapons

AK-4718,670
AWP3,919
FAMAS1,050
Knife651
MP7568

Lifetime map wins

3,256dust2
2,069inferno
1,072nuke
653vertigo
523train
198office
49cbble
18safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

355Matches
54%Win rate
0.96Avg K/D
70.3ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
13%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5360%0.9113.5
Anubis2450%0.9814.8
Nuke2361%0.9213.7
Dust21958%0.8712.5
Ancient1844%1.0215.8
Inferno1662%0.8812.4
Cache967%0.9112.8
Overpass967%0.7412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
39.9%Spray accuracy
82.0%Counter-strafing
10.4°Preaim
581msReaction time
36.6%T opening success
36.7%CT opening success
0.57Enemies flashed / flash
4.6%Flash assists
5.99HE damage / grenade
10.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5733% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache22–190.0422%8 Oct →
train11–130.0028%7 Oct →
nuke10–13-0.0424%2 Oct →
nuke9–5-0.143%2 Oct →
ancient4–130.0015%25 Sept →
mirage2–13-0.0232%24 Sept →
vertigo13–40.0622%23 Sept →
vertigo12–120.1026%23 Sept →
inferno6–90.0031%20 Sept →
anubis12–12-0.0422%20 Sept →
anubis1–13-0.0324%20 Sept →
anubis7–13-0.0317%18 Sept →
mirage7–13-0.0637%12 Sept →
dust213–50.0132%10 Sept →
nuke13–110.0340%9 Sept →
dust213–60.0518%8 Sept →
cache9–130.0335%8 Sept →
ancient5–13-0.0528%8 Sept →
mirage6–13-0.0125%6 Sept →
dust28–130.0629%6 Sept →
cache13–40.0412%6 Sept →
mirage12–120.0026%4 Sept →
anubis13–9-0.1117%3 Sept →
anubis13–90.0522%2 Sept →
cache4–13-0.0425%1 Sept →
dust26–0-0.0725%30 Aug →
cache13–00.0628%30 Aug →
cache9–130.0427%30 Aug →
dust213–10-0.0326%27 Aug →
mirage6–13-0.0624%27 Aug →
nuke9–13-0.0317%26 Aug →
cache13–70.0229%26 Aug →
cache13–7-0.0319%26 Aug →
dust22–13-0.1037%25 Aug →
cache13–2-0.0125%21 Aug →
anubis7–13-0.0828%21 Aug →
ancient4–13-0.0219%21 Aug →
dust210–13-0.0120%20 Aug →
anubis8–130.0224%20 Aug →
cache11–130.0324%19 Aug →
train13–70.0712%18 Aug →
train13–60.0321%18 Aug →
ancient13–40.049%15 Aug →
ancient10–130.0326%11 Aug →
nuke3–5-0.0433%7 Aug →
inferno8–13-0.0121%5 Aug →
mirage7–130.0426%5 Aug →
dust210–13-0.0020%5 Aug →
mirage13–6-0.0411%5 Aug →
cache13–110.0117%4 Aug →
dust26–130.0929%2 Aug →
mirage11–130.0231%2 Aug →
vertigo6–13-0.0212%2 Aug →
cache5–130.0633%2 Aug →
vertigo2–13-0.0515%30 Jul →
nuke13–80.0425%30 Jul →
cache8–130.0534%29 Jul →
mirage13–16-0.0719%28 Jul →
ancient13–50.0218%28 Jul →
anubis13–80.0720%28 Jul →
mirage13–10-0.0020%28 Jul →
anubis13–160.0120%26 Jul →
ancient11–13-0.0212%25 Jul →
mirage13–110.0120%24 Jul →
dust22–13-0.0024%24 Jul →
nuke13–7-0.0421%23 Jul →
inferno13–11-0.0118%23 Jul →
ancient5–13-0.0632%22 Jul →
inferno0–13-0.060%22 Jul →
dust213–60.0021%22 Jul →
dust24–130.0322%22 Jul →
nuke16–13-0.0616%22 Jul →
cache13–100.0226%22 Jul →
cache10–130.0531%22 Jul →
nuke13–60.0235%21 Jul →
cache11–130.0128%21 Jul →
cache4–13-0.0519%21 Jul →
anubis4–13-0.0421%20 Jul →
cache3–13-0.0324%20 Jul →
ancient16–12-0.0112%19 Jul →
mirage3–13-0.1024%19 Jul →
ancient13–6-0.0127%15 Jul →
mirage9–130.0934%11 Jul →
dust213–70.0027%11 Jul →
mirage8–13-0.0121%10 Jul →
cache13–80.0519%9 Jul →
mirage13–10-0.0230%8 Jul →
mirage13–7-0.0036%8 Jul →
office7–13-0.0829%8 Jul →
office13–60.0842%8 Jul →
dust27–130.0228%7 Jul →
cache13–40.0736%7 Jul →
mirage5–130.0110%7 Jul →
train7–130.0324%7 Jul →
dust212–120.0732%7 Jul →
mirage8–40.0523%7 Jul →
cache9–30.0123%7 Jul →
inferno7–13-0.0635%5 Jul →
dust213–50.0629%5 Jul →
dust213–00.0133%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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