Kasper

Kasper — CS2 Stats

76561199093540521[U:1:1133274793]Steam profile ↗✓ No bans

814Tracked matches45%Win rate2020Tracked since
304Hours in CS
CSDB Rating5.7 SolidPositional Player
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=1,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate58.3%41.0%41.3%above
Shot accuracy16.8%14.1%12.6%above
Kill/death ratio1.150.950.96above
Match win rate50.3%42.2%42.5%above

Across every metric we can compare, this profile already matches the typical Level 2 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGKasperFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim81
Positioning54
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY51427Last 10051%Win rateLWLWWLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · +10ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 608ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 570ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim8.1
Utility2.1
Positioning5.4
Opening Duels3.8

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.4
Utility2.1
Mechanics8.6
Opening Duels2.8
Win Impact3.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time599ms−21ms
first ⅓ avg 620ms → last ⅓ avg 599ms
Headshot accuracy21.9%+1.0%
first ⅓ avg 20.9% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–2 · inferno, 24 Apr
54%Best headshot accuracy · 9–6 · inferno, 27 Apr
352msFastest reaction time · 8–8 · inferno, 9 May
9–0Biggest win · inferno, 27 Apr

Across the last 100 tracked matches.

Highlights

8Longest win streak
613In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 57% over 69dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA69393057%0.03
nukeC146843%0.04
dust2D61517%0.00
mirage42250%0.03
poseidon3030%-0.02
overpass32167%-0.00
cache110100%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,447Lifetime kills
1.15K/D · Top 25% of Level 1 players
994Matches
50.3%Match win rate · Top 10% of Level 1 players
58.3%Headshot % · Top 5% of Level 1 players
16.8%Shot accuracy · Top 25% of Level 1 players
3,583MVPs
304Hours (in match)
1,030Bombs planted
160Bombs defused

Most-used weapons

Lifetime map wins

2,737inferno
1,167dust2
883nuke
291vertigo
100office
83cbble
76train
74lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
35.1%Accuracy (enemy spotted)
34.6%Spray accuracy
88.8%Counter-strafing
8.7°Preaim
642msReaction time
39.6%T opening success
43.0%CT opening success
0.62Enemies flashed / flash
5.5%Flash assists
5.91HE damage / grenade
3.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3845 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6058% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–9-0.1021%1 Jun
inferno9–70.0335%1 Jun
inferno6–9-0.1414%21 May
inferno9–10.2545%21 May
inferno9–60.0425%21 May
inferno3–9-0.150%10 May
inferno9–20.150%10 May
inferno6–90.0626%10 May
inferno7–9-0.0923%10 May
nuke3–90.0226%9 May
nuke9–30.0217%9 May
inferno9–20.1127%9 May
inferno8–8-0.1023%9 May
inferno9–60.1324%9 May
inferno9–70.1224%9 May
inferno9–60.1619%9 May
inferno9–7-0.0213%9 May
cache13–80.0025%8 May
inferno3–9-0.187%8 May
inferno7–9-0.1319%8 May
inferno8–8-0.0417%8 May
inferno0–9-0.210%8 May
inferno1–9-0.1332%8 May
inferno9–20.2131%8 May
inferno9–4-0.0418%8 May
nuke3–9-0.0011%8 May
nuke9–30.1939%8 May
inferno9–60.0221%8 May
inferno2–9-0.0820%8 May
dust25–12-0.0235%7 May
inferno8–80.0127%7 May
inferno3–9-0.0539%7 May
inferno9–50.0422%7 May
inferno9–70.0132%7 May
inferno9–5-0.0215%7 May
inferno9–60.0623%7 May
inferno9–70.1011%7 May
inferno9–40.2225%7 May
nuke9–6-0.0024%7 May
inferno9–4-0.0117%7 May
mirage9–130.0830%6 May
nuke13–90.1225%6 May
inferno6–90.0536%27 Apr
dust29–130.0225%27 Apr
mirage11–130.0822%27 Apr
inferno9–50.0813%27 Apr
inferno3–9-0.1012%27 Apr
nuke3–9-0.1015%27 Apr
inferno9–00.2130%27 Apr
nuke5–90.0313%27 Apr
poseidon8–8-0.0111%27 Apr
inferno9–60.1113%27 Apr
nuke7–90.1217%27 Apr
inferno9–30.1221%27 Apr
inferno9–60.1020%27 Apr
inferno9–50.0916%27 Apr
nuke9–50.0612%27 Apr
inferno9–60.0954%27 Apr
inferno9–00.1517%27 Apr
inferno2–9-0.219%26 Apr
inferno9–40.0916%26 Apr
inferno9–30.0917%26 Apr
dust24–100.0336%26 Apr
dust211–13-0.0420%26 Apr
inferno9–50.1026%25 Apr
inferno9–60.1613%25 Apr
inferno8–80.009%24 Apr
overpass9–50.1228%24 Apr
inferno7–90.0718%24 Apr
inferno4–9-0.108%24 Apr
inferno9–20.3024%24 Apr
nuke7–90.0714%24 Apr
poseidon7–9-0.0715%24 Apr
inferno9–30.0933%24 Apr
nuke3–9-0.0217%24 Apr
inferno6–9-0.0412%24 Apr
inferno7–90.0118%23 Apr
inferno9–60.1222%23 Apr
inferno9–10.0329%23 Apr
inferno9–10.2012%23 Apr
inferno9–5-0.0013%23 Apr
inferno9–5-0.0216%23 Apr
inferno8–8-0.0315%23 Apr
overpass4–13-0.0411%22 Apr
mirage13–70.0328%22 Apr
dust213–7-0.0021%22 Apr
nuke7–9-0.0224%22 Apr
inferno9–10.1321%22 Apr
poseidon4–90.0233%22 Apr
overpass9–7-0.0814%22 Apr
inferno7–9-0.0533%22 Feb
inferno5–9-0.0523%22 Feb
inferno7–9-0.0222%21 Feb
inferno8–8-0.0432%21 Feb
nuke9–20.0522%21 Feb
inferno3–9-0.1319%21 Feb
dust26–130.0532%19 Feb
inferno7–9-0.0333%19 Feb
mirage13–5-0.0515%18 Feb
inferno5–9-0.0515%18 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →