EarlyBirdGetsTheVictoryroyale

EarlyBirdGetsTheVictoryroyale — CS2 Stats

76561199089142250[U:1:1128876522]Steam profile ↗✓ No bans

904Tracked matches34%Win rate2024Tracked since
318Hours in CS
CSDB Rating2.5 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 904 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 27 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,124 -2,188 27 Jan26 May · 30 days played
5,62610,835peak 10,83527 Jan26 May
11,479Peak Premier in tracked matches
32Days played since 2026-01-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim26
Positioning39
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY45541Last 10045%Win rateLWWWWLLTLW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · −1.1pp headshot accuracy · −8ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 691ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 747ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 751ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim2.6
Utility1.5
Positioning3.9
Opening Duels1.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 738ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning3.9
Utility1.5
Mechanics4.0
Opening Duels1.1
Win Impact0.0

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time755ms+32ms
first ⅓ avg 724ms → last ⅓ avg 755ms
Headshot accuracy16.8%+3.8%
first ⅓ avg 13.0% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–11 · dust2, 5 Feb
39%Best headshot accuracy · 14–16 · nuke, 11 Apr
453msFastest reaction time · 4–13 · mirage, 8 Feb
13–1Biggest win · ancient, 4 Feb

Across the last 100 tracked matches.

Highlights

5Longest win streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 57% over 14infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB26131350%-0.03
mirageB22101245%-0.02
dust2C2281436%-0.01
ancientA148657%-0.03
infernoD72529%-0.02
overpass42250%-0.04
anubis42250%-0.03
cache1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,187Lifetime kills
0.85K/D
841Matches
45.3%Match win rate · Top 50% of tracked players
45.1%Headshot % · Top 50% of tracked players
0.2%Shot accuracy
1,757MVPs
318Hours (in match)
1,142Bombs planted
174Bombs defused

Most-used weapons

Lifetime map wins

1,952dust2
1,807nuke
1,077vertigo
606inferno
67train
7lake
5italy
4office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
27.8%Accuracy (enemy spotted)
35.3%Spray accuracy
68.0%Counter-strafing
12.6°Preaim
738msReaction time
23.3%T opening success
38.9%CT opening success
0.29Enemies flashed / flash
0.0%Flash assists
8.79HE damage / grenade
1.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.563° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 737.6235ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2922 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0818%1 Jul
nuke16–13-0.0218%26 May
nuke13–8-0.0420%24 May
overpass13–11-0.0328%23 May
ancient13–100.0221%20 May
mirage8–13-0.0413%7 May
mirage1–13-0.0920%4 May
cache12–12-0.0219%28 Apr
anubis5–13-0.110%22 Apr
nuke13–2-0.0118%22 Apr
inferno7–130.0118%16 Apr
mirage9–13-0.0821%14 Apr
nuke14–16-0.0439%11 Apr
dust211–13-0.0418%1 Apr
nuke10–13-0.0710%1 Apr
mirage13–9-0.065%29 Mar
dust26–13-0.0923%29 Mar
dust29–13-0.0229%29 Mar
nuke8–13-0.0213%29 Mar
nuke9–13-0.0511%29 Mar
mirage13–11-0.0319%29 Mar
anubis13–30.0323%29 Mar
mirage1–13-0.0514%26 Mar
dust25–13-0.0218%26 Mar
nuke10–13-0.0319%26 Mar
nuke13–8-0.0217%26 Mar
ancient2–13-0.0325%25 Mar
anubis13–10-0.042%25 Mar
nuke1–13-0.0519%13 Mar
mirage5–13-0.038%2 Mar
dust211–13-0.059%24 Feb
dust213–6-0.0711%23 Feb
nuke5–13-0.0511%20 Feb
nuke8–13-0.0626%18 Feb
dust26–13-0.059%18 Feb
ancient13–11-0.0813%17 Feb
ancient5–13-0.078%17 Feb
ancient13–110.0310%17 Feb
dust213–40.0221%17 Feb
mirage13–70.0923%17 Feb
nuke13–9-0.0120%12 Feb
inferno2–13-0.0619%12 Feb
nuke8–13-0.0515%12 Feb
mirage6–13-0.1313%12 Feb
mirage13–8-0.0422%9 Feb
inferno7–13-0.0423%8 Feb
dust26–13-0.0622%8 Feb
mirage4–13-0.0817%8 Feb
mirage13–50.0515%8 Feb
dust29–13-0.0110%8 Feb
nuke13–110.0310%8 Feb
inferno13–90.0312%8 Feb
dust213–90.0222%8 Feb
inferno13–9-0.0215%8 Feb
mirage13–9-0.0015%8 Feb
nuke4–13-0.0616%5 Feb
anubis11–130.0219%5 Feb
dust213–110.0113%5 Feb
mirage13–6-0.0517%5 Feb
mirage13–10-0.0212%5 Feb
mirage13–10-0.0612%5 Feb
dust213–110.0918%5 Feb
overpass7–13-0.0417%4 Feb
ancient13–90.0020%4 Feb
ancient13–1-0.0414%4 Feb
mirage13–160.0220%4 Feb
mirage11–130.0515%4 Feb
dust27–130.049%4 Feb
nuke13–11-0.0120%4 Feb
nuke13–90.0113%4 Feb
mirage13–160.0416%4 Feb
ancient12–16-0.0314%4 Feb
overpass11–13-0.045%4 Feb
dust214–160.0018%4 Feb
overpass13–9-0.0715%4 Feb
dust213–10-0.0024%4 Feb
nuke13–50.0315%4 Feb
nuke13–70.0418%4 Feb
nuke16–14-0.0113%4 Feb
inferno8–130.0013%4 Feb
dust29–13-0.0220%4 Feb
dust213–50.0116%3 Feb
dust28–130.0814%3 Feb
nuke13–60.0615%3 Feb
ancient8–13-0.098%3 Feb
nuke13–10-0.0611%3 Feb
dust27–13-0.0410%3 Feb
mirage9–130.0116%2 Feb
ancient9–13-0.050%2 Feb
mirage5–130.0119%2 Feb
ancient16–12-0.0319%2 Feb
ancient13–40.012%1 Feb
dust216–130.0216%1 Feb
dust211–13-0.0613%1 Feb
ancient13–30.0414%1 Feb
ancient2–5-0.100%1 Feb
nuke4–13-0.107%1 Feb
inferno2–13-0.0510%27 Jan
nuke5–13-0.059%27 Jan
mirage13–40.0116%27 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →