NIXO

NIXO — CS2 Stats

SO76561199088563200[U:1:1128297472]Steam profile ↗✓ No bans

707Tracked matches52%Win rate2021Tracked since
1,215Hours in CS2Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating7,383Light Blue band · top ~67.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,383 -871 26 Mar – 9 Oct · 20 days played
6,39911,903peak 11,90326 Mar9 Oct
11,903Peak Premier in tracked matches
31Days played since 2026-03-26

Premier CS Rating

  • 4,520 below peak (11,903)
  • +864 over 30 days · improving
  • Next: Blue band at 10,000 — 2,617 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches7——
Win rate57%——
K/D1.07——
Headshot %47%——

Measured 17 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.3%43.7%44.8%7.5% short
Shot accuracy17.0%12.0%12.4%above
Kill/death ratio0.981.021.030.05 short
Match win rate37.8%44.7%45.2%7.4% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNIXOFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER7,383 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning52
Utility47

0–100 skill scores via Leetify.

Recent form

HOT54–43–3Last 10054%Win rateWWWLLWWWWW

Last 10 vs previous 10: +50pp win rate · +0.02 avg rating · −0.6pp headshot accuracy · −23ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 566ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 575ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim5.4
Utility4.7
Positioning5.2
Opening Duels3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.2
Utility4.7
Mechanics5.7
Opening Duels3.0
Win Impact5.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time592ms−63ms
first ⅓ avg 655ms → last ⅓ avg 592ms
Headshot accuracy16.5%−2.1%
first ⅓ avg 18.7% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–7 · inferno, 5 Oct →
32%Best headshot accuracy · 13–6 · anubis, 12 May →
430msFastest reaction time · 12–12 · vertigo, 1 Jun →
13–0Biggest win · mirage, 9 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
5–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 75% over 12overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%-0.02
ancientA169–756%0.01
anubisS129–375%-0.02
dust2A116–555%0.00
mirageS107–370%0.00
nukeA95–456%-0.01
infernoC73–443%0.01
overpassD50–50%-0.06
vertigo—42–250%-0.01
train—41–325%-0.06
office—21–150%-0.02
italy—10–10%-0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,654Lifetime kills
0.98K/D
2,773Matches
37.8%Match win rate
37.3%Headshot %
17.0%Shot accuracy · Top 25% of Level 5 players
2,918MVPs
747Hours (in match)
1,972Bombs planted
317Bombs defused

Most-used weapons

AK-477,438
AWP2,181
SG 5531,684
MP71,564
Negev1,456
MP91,343

Lifetime map wins

2,764inferno
2,325dust2
1,223nuke
1,206vertigo
812train
103safehouse
89lake
63ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

22Matches
55%Win rate
0.76Avg K/D
—ADR
47%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage862%0.7611.1
Inferno580%0.8711.0
Vertigo3100%0.7511.3
Nuke20%0.6111.0
Anubis20%0.5810.0
Ancient10%1.0716.0
Dust210%0.478.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
31.8%Accuracy (enemy spotted)
27.5%Spray accuracy
75.6%Counter-strafing
9.4°Preaim
591msReaction time
33.0%T opening success
50.8%CT opening success
0.55Enemies flashed / flash
2.2%Flash assists
10.34HE damage / grenade
5.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9542% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–20.0719%9 Oct →
mirage13–00.0219%9 Oct →
inferno13–70.0820%5 Oct →
cache8–13-0.107%5 Oct →
inferno6–130.0417%21 Sept →
dust213–10-0.0113%10 Sept →
ancient13–90.0118%10 Sept →
ancient13–50.0217%25 Aug →
cache13–80.0017%25 Aug →
cache13–7-0.0117%17 Aug →
mirage6–13-0.0311%17 Aug →
inferno5–130.0217%17 Aug →
nuke13–16-0.067%17 Aug →
dust211–13-0.0021%13 Aug →
ancient7–130.0420%13 Aug →
anubis13–4-0.0414%13 Aug →
inferno13–60.0421%13 Aug →
dust210–13-0.0824%9 Aug →
ancient13–8-0.0220%9 Aug →
anubis15–150.0318%9 Aug →
cache6–130.069%28 Jul →
mirage13–50.0219%28 Jul →
ancient8–13-0.0714%28 Jul →
cache13–50.0314%16 Jul →
dust210–130.0216%16 Jul →
nuke7–130.0115%16 Jul →
ancient4–13-0.0022%16 Jul →
anubis13–7-0.018%22 Jun →
ancient8–130.0030%22 Jun →
nuke13–70.0213%5 Jun →
cache10–13-0.0114%5 Jun →
dust28–130.0516%2 Jun →
ancient13–70.0820%2 Jun →
anubis13–4-0.028%2 Jun →
vertigo12–120.0113%1 Jun →
mirage6–130.0216%1 Jun →
dust29–13-0.0223%1 Jun →
mirage14–16-0.0013%30 May →
cache13–6-0.045%30 May →
cache9–13-0.049%29 May →
anubis13–6-0.0522%26 May →
dust213–11-0.0023%26 May →
nuke13–9-0.0210%26 May →
ancient13–00.0118%26 May →
cache13–11-0.0911%26 May →
office13–11-0.0513%24 May →
train4–13-0.0617%24 May →
cache13–80.0419%24 May →
train13–7-0.0521%21 May →
cache13–7-0.0220%21 May →
vertigo13–10-0.0511%21 May →
anubis13–9-0.0218%21 May →
ancient10–13-0.0618%21 May →
nuke8–13-0.038%21 May →
anubis9–13-0.0224%20 May →
vertigo13–2-0.0026%20 May →
cache12–12-0.0518%20 May →
anubis7–13-0.0019%17 May →
cache3–13-0.0627%17 May →
overpass6–13-0.0619%17 May →
overpass5–13-0.1215%13 May →
cache13–90.0420%13 May →
dust213–30.0011%13 May →
train9–13-0.0819%12 May →
overpass5–13-0.0232%12 May →
cache1–1-0.140%12 May →
anubis13–6-0.0332%12 May →
nuke10–130.0227%12 May →
cache13–50.0318%12 May →
vertigo8–130.0026%12 May →
office6–130.0119%12 May →
italy4–13-0.0618%12 May →
cache10–13-0.0231%12 May →
nuke13–10-0.0411%5 May →
inferno13–2-0.0213%5 May →
cache8–13-0.0721%5 May →
ancient13–9-0.0119%5 May →
train11–13-0.0317%4 May →
cache13–10-0.0224%4 May →
nuke13–50.0421%19 Apr →
ancient14–16-0.0520%19 Apr →
inferno6–13-0.0618%19 Apr →
mirage16–13-0.0424%19 Apr →
anubis13–8-0.0215%19 Apr →
inferno7–13-0.0021%11 Apr →
dust213–11-0.0217%11 Apr →
ancient13–70.0316%11 Apr →
mirage13–90.018%11 Apr →
anubis13–9-0.0519%11 Apr →
overpass1–8-0.0810%7 Apr →
nuke13–1-0.0117%7 Apr →
mirage13–6-0.0119%7 Apr →
ancient13–20.0324%7 Apr →
dust213–80.0313%2 Apr →
ancient11–130.0318%2 Apr →
anubis13–80.0214%30 Mar →
overpass9–13-0.0426%30 Mar →
dust213–100.0718%30 Mar →
ancient13–50.0620%30 Mar →
mirage13–10-0.0613%26 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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