rantaheikki

rantaheikki — CS2 Stats

76561199088261235[U:1:1127995507]Steam profile ↗✓ No bans

238Tracked matches33%Win rate2021Tracked since
285Hours in CS
CSDB Rating3.0 LearningSupport
WingmanMaster Guardian II
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 11 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,157 +2,284 11 Oct15 Jan · 19 days played
3,8737,525peak 7,52511 Oct15 Jan
7,647Peak Premier in tracked matches
48Days played since 2025-10-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim30
Positioning33
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLLWWWLLWWL

Last 10 vs previous 10: +50pp win rate · +0.06 avg rating · −10.9pp headshot accuracy · −10ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 653ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 724ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 729ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim3.0
Utility3.5
Positioning3.3
Opening Duels0.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 707ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning3.3
Utility3.5
Mechanics5.0
Opening Duels1.6
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time729ms+65ms
first ⅓ avg 664ms → last ⅓ avg 729ms
Headshot accuracy19.9%+1.8%
first ⅓ avg 18.1% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–4 · inferno, 1 Feb
52%Best headshot accuracy · 6–13 · dust2, 15 Feb
422msFastest reaction time · 9–7 · inferno, 30 Dec
13–3Biggest win · vertigo, 19 Jan

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
98In matches decided by ≤2 rounds
4Overtime games

Map breakdown

trainBest map · 88% over 8dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
vertigoB24111346%-0.05
nukeC1871139%-0.04
infernoC1771041%0.00
ancientB126650%-0.03
trainS87188%-0.04
overpassS64267%-0.02
dust2D51420%-0.05
cache31233%-0.05
poseidon32167%-0.05
mirage21150%-0.01
office110100%-0.03
anubis110100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,696Lifetime kills
0.80K/D
1,011Matches
38.6%Match win rate
39.4%Headshot %
11.8%Shot accuracy · Top 50% of tracked players
1,952MVPs
285Hours (in match)
726Bombs planted
137Bombs defused

Most-used weapons

Lifetime map wins

2,002inferno
1,223vertigo
831nuke
460dust2
211train
98office
98lake
48cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
25.4%Accuracy (enemy spotted)
31.9%Spray accuracy
72.5%Counter-strafing
12.1°Preaim
707msReaction time
10.6%T opening success
42.6%CT opening success
0.43Enemies flashed / flash
7.1%Flash assists
10.76HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0857° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 707.2277ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4313 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo10–130.0516%15 Jun
ancient4–13-0.0321%28 May
office13–7-0.038%15 May
cache13–100.0337%14 May
nuke13–40.0416%14 May
vertigo2–13-0.067%14 May
vertigo1–9-0.2310%13 May
inferno9–60.1814%13 May
nuke16–140.0120%11 May
inferno4–13-0.0821%4 May
inferno11–13-0.0133%3 May
cache8–13-0.0629%3 May
cache4–13-0.1010%1 May
inferno8–13-0.087%11 Apr
vertigo3–9-0.1132%27 Mar
nuke4–13-0.0714%2 Mar
vertigo0–9-0.0542%1 Mar
poseidon1–9-0.1938%1 Mar
dust26–13-0.0252%15 Feb
dust211–13-0.0421%11 Feb
vertigo9–60.0219%9 Feb
train1–13-0.0715%9 Feb
vertigo13–5-0.0527%9 Feb
vertigo9–4-0.0011%5 Feb
vertigo7–9-0.1513%5 Feb
nuke13–11-0.0613%5 Feb
poseidon9–30.1127%3 Feb
vertigo8–8-0.0415%3 Feb
vertigo9–30.005%3 Feb
inferno9–40.2516%1 Feb
nuke13–6-0.0612%1 Feb
nuke10–130.0220%1 Feb
ancient1–13-0.0917%27 Jan
inferno7–9-0.060%26 Jan
vertigo7–9-0.0322%26 Jan
poseidon9–3-0.0617%26 Jan
train13–5-0.019%24 Jan
vertigo6–13-0.0424%19 Jan
vertigo13–3-0.0917%19 Jan
nuke10–13-0.0325%15 Jan
ancient6–13-0.0321%15 Jan
mirage11–13-0.0223%7 Jan
ancient7–130.0023%6 Jan
train13–7-0.058%5 Jan
inferno9–7-0.078%30 Dec
nuke6–9-0.0320%30 Dec
inferno8–80.0041%18 Dec
inferno9–10.1850%18 Dec
inferno4–9-0.1022%18 Dec
overpass4–13-0.0713%7 Dec
nuke7–13-0.0438%7 Dec
nuke8–13-0.0621%4 Dec
nuke13–9-0.0413%4 Dec
overpass13–6-0.0214%3 Dec
dust215–15-0.0423%29 Nov
inferno11–13-0.0415%26 Nov
inferno3–90.0314%26 Nov
overpass13–8-0.0210%26 Nov
train13–50.0416%26 Nov
dust213–8-0.078%26 Nov
vertigo5–9-0.1029%26 Nov
vertigo8–8-0.0433%13 Nov
vertigo8–80.0519%13 Nov
nuke10–13-0.048%13 Nov
ancient9–13-0.0410%13 Nov
inferno9–60.0118%5 Nov
vertigo5–9-0.125%5 Nov
nuke3–9-0.1411%5 Nov
ancient13–8-0.0211%3 Nov
anubis13–8-0.0614%3 Nov
nuke0–13-0.0723%3 Nov
vertigo13–9-0.0311%3 Nov
ancient13–11-0.0618%2 Nov
vertigo9–6-0.0429%1 Nov
inferno10–13-0.0619%30 Oct
train13–9-0.056%27 Oct
nuke13–11-0.0316%27 Oct
ancient13–8-0.080%26 Oct
overpass10–13-0.0213%26 Oct
inferno8–8-0.1020%22 Oct
vertigo13–60.0320%22 Oct
inferno9–6-0.0314%21 Oct
ancient6–13-0.0715%21 Oct
train13–11-0.0835%21 Oct
nuke7–13-0.0511%20 Oct
nuke10–13-0.0720%20 Oct
vertigo9–7-0.0628%20 Oct
vertigo9–5-0.0439%19 Oct
vertigo9–30.0527%19 Oct
ancient13–90.0127%12 Oct
ancient13–110.0219%12 Oct
inferno11–20.0419%12 Oct
mirage13–8-0.0116%12 Oct
train16–14-0.0318%12 Oct
dust214–16-0.0730%11 Oct
nuke13–6-0.060%11 Oct
overpass13–6-0.0311%11 Oct
ancient13–30.0316%11 Oct
train13–9-0.0522%11 Oct
overpass13–100.0622%11 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →