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US76561199087048503[U:1:1126782775]Steam profile ↗✓ No bans

73Tracked matches48%Win rate2022Tracked since
CSDB Rating4.9 DevelopingPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,534 +508 5 Mar – 18 Mar · 8 days played
11,80112,821peak 12,8215 Mar18 Mar
12,821Peak Premier in tracked matches
31Days played since 2022-09-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim58
Positioning43
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY27–30–7Last 6442%Win rateLWWLWTLLTW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +4.7pp headshot accuracy · −20ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 741ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 767ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 777ms

Newest first, from the last 64 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim5.8
Utility1.6
Positioning4.3
Opening Duels3.8

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 753ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.3
Utility1.6
Mechanics8.6
Opening Duels3.3
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time781ms−15ms
first ⅓ avg 796ms → last ⅓ avg 781ms
Headshot accuracy14.5%+0.8%
first ⅓ avg 13.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 64 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · dust2, 12 Jan →
27%Best headshot accuracy · 9–5 · inferno, 8 May →
508msFastest reaction time · 8–8 · inferno, 26 Apr →
13–4Biggest win · dust2, 17 Mar →

Across the last 64 tracked matches.

Highlights

3Longest win streak
6–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 56% over 16nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B1910–953%-0.02
infernoC166–1038%-0.04
mirageA169–756%-0.02
nukeD102–820%-0.02
ancient—10–10%-0.05
poseidon—10–10%-0.13
anubis—10–10%-0.14

Across the last 64 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
38.0%Accuracy (enemy spotted)
32.5%Spray accuracy
88.7%Counter-strafing
9.6°Preaim
753msReaction time
39.6%T opening success
46.8%CT opening success
0.36Enemies flashed / flash
1.3%Flash assists
5.69HE damage / grenade
2.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.868% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 752.7849ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3557 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0816%8 May →
inferno9–5-0.0527%8 May →
mirage16–13-0.047%18 Mar →
dust28–13-0.0221%17 Mar →
dust213–40.0119%17 Mar →
nuke15–150.0017%16 Mar →
inferno7–13-0.0115%16 Mar →
nuke9–13-0.0219%16 Mar →
inferno15–15-0.0711%13 Mar →
mirage13–11-0.0115%11 Mar →
mirage1–8-0.039%11 Mar →
dust211–13-0.0610%9 Mar →
inferno13–70.0720%9 Mar →
inferno13–8-0.046%9 Mar →
mirage10–13-0.0515%6 Mar →
dust21–13-0.037%6 Mar →
dust213–8-0.0312%5 Mar →
dust213–70.0217%5 Mar →
ancient11–13-0.0518%5 Mar →
nuke15–15-0.015%5 Mar →
mirage13–11-0.0418%4 Mar →
mirage9–13-0.008%4 Mar →
inferno13–11-0.0117%4 Mar →
inferno6–130.0226%2 Mar →
nuke8–13-0.0810%2 Mar →
mirage4–13-0.056%2 Mar →
mirage13–11-0.0214%2 Mar →
mirage13–4-0.0115%2 Mar →
nuke8–130.0017%25 Feb →
inferno13–6-0.0518%24 Feb →
dust213–10-0.0210%24 Feb →
mirage13–6-0.033%19 Feb →
mirage13–16-0.096%19 Feb →
nuke3–13-0.0415%17 Feb →
dust23–13-0.1120%17 Feb →
mirage7–13-0.018%17 Feb →
dust213–4-0.0310%17 Feb →
nuke6–13-0.006%17 Feb →
mirage13–6-0.018%5 Feb →
dust213–110.0013%5 Feb →
inferno3–9-0.178%5 Feb →
inferno1–9-0.266%3 Feb →
poseidon5–9-0.135%3 Feb →
dust213–11-0.0117%2 Feb →
inferno3–9-0.094%2 Feb →
inferno8–8-0.0120%2 Feb →
inferno8–8-0.0210%2 Feb →
inferno8–8-0.0317%27 Jan →
nuke9–50.0312%27 Jan →
mirage13–50.0011%23 Jan →
inferno9–60.0515%23 Jan →
inferno8–80.0214%26 Apr →
dust20–13-0.0822%7 Aug →
dust29–13-0.0713%29 Jan →
dust23–13-0.0917%17 Jan →
dust210–11-0.026%14 Jan →
dust213–70.1116%12 Jan →
dust28–130.0214%9 Jan →
dust213–8-0.0117%6 Jan →
dust29–00.0923%6 Jan →
mirage13–60.0221%10 Nov →
mirage4–9-0.0012%23 Apr →
anubis2–9-0.149%23 Apr →
nuke9–6-0.040%27 Sept →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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