slaterr.

slaterr. — CS2 Stats

76561199085626835[U:1:1125361107]Steam profile ↗✓ No bans

1,033Tracked matches48%Win rate2022Tracked since
374Hours in CS
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating12,780Blue band · top ~40.2% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,033 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,780 -486 24 Jun – 13 Sept · 25 days played
10,97113,865peak 13,86524 Jun13 Sept
14,580Peak Premier in tracked matches
26Days played since 2026-06-24

Premier CS Rating

  • 1,085 below peak (13,865)
  • -486 over 90 days
  • Next: Purple band at 15,000 — 2,220 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2——
Win rate50%——
K/D1.04——
Headshot %46%——

Measured 30 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate52.3%41.9%44.3%above
Shot accuracy8.0%9.6%11.9%3.9% short
Kill/death ratio0.920.981.030.11 short
Match win rate43.3%43.8%45.2%2.0% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGslaterr.PREMIER12,780 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning40
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY47–51–2Last 10047%Win rateLWWLWLWLLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −2.9pp headshot accuracy · +1ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 536ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility3.8
Positioning4.0
Opening Duels2.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 97% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.0
Utility3.8
Mechanics6.2
Opening Duels1.6
Win Impact4.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time619ms+9ms
first ⅓ avg 610ms → last ⅓ avg 619ms
Headshot accuracy17.0%+3.7%
first ⅓ avg 13.2% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · inferno, 28 Jun →
43%Best headshot accuracy · 9–0 · nuke, 22 Jul →
453msFastest reaction time · 13–10 · inferno, 25 Jun →
13–2Biggest win · nuke, 20 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 72% over 18overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB2010–1050%-0.03
anubisC197–1237%-0.03
infernoS1813–572%-0.01
ancientC177–1041%-0.02
cacheB105–550%-0.03
mirageC73–443%-0.05
overpassD61–517%-0.06
dust2—31–233%-0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,175Lifetime kills
0.92K/D
1,151Matches
43.3%Match win rate
52.3%Headshot % · Top 25% of Blue band
8.0%Shot accuracy
2,050MVPs
374Hours (in match)
534Bombs planted
113Bombs defused

Most-used weapons

Lifetime map wins

2,401inferno
1,658nuke
596vertigo
403dust2
178train
100cbble
15office
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
60%Win rate
0.65Avg K/D
59.9ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage475%0.9011.5
Anubis3100%0.6312.3
Nuke250%0.367.0
Vertigo10%0.337.0
Dust210%0.539.0
Overpass1100%0.4210.0
Ancient10%0.5310.0
Inferno1100%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
35.8%Accuracy (enemy spotted)
38.4%Spray accuracy
77.8%Counter-strafing
9.0°Preaim
623msReaction time
26.3%T opening success
42.9%CT opening success
0.57Enemies flashed / flash
2.4%Flash assists
9.28HE damage / grenade
5.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2918% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.036%1 Aug →
anubis13–4-0.0213%1 Aug →
nuke13–11-0.0723%1 Aug →
inferno0–13-0.0529%1 Aug →
ancient13–80.069%1 Aug →
anubis4–13-0.0717%31 Jul →
inferno13–7-0.0015%31 Jul →
nuke4–13-0.0428%31 Jul →
cache9–130.0112%31 Jul →
ancient8–13-0.017%28 Jul →
mirage1–13-0.0718%24 Jul →
cache11–13-0.0718%23 Jul →
ancient7–13-0.0415%23 Jul →
nuke13–90.0122%23 Jul →
anubis13–30.0018%23 Jul →
ancient13–10-0.0213%23 Jul →
anubis13–40.0010%22 Jul →
cache13–10-0.0515%22 Jul →
nuke9–00.0443%22 Jul →
ancient7–13-0.0415%22 Jul →
anubis13–30.0219%22 Jul →
nuke15–150.0125%22 Jul →
dust25–13-0.1117%21 Jul →
nuke13–2-0.0710%20 Jul →
mirage5–13-0.0421%20 Jul →
ancient8–13-0.0413%19 Jul →
inferno13–4-0.0116%19 Jul →
cache11–130.0112%19 Jul →
cache8–13-0.0916%18 Jul →
mirage13–3-0.0424%18 Jul →
anubis10–13-0.0121%18 Jul →
ancient13–9-0.004%18 Jul →
nuke13–5-0.0317%18 Jul →
inferno0–13-0.1021%18 Jul →
dust28–13-0.139%17 Jul →
anubis13–60.0212%14 Jul →
cache13–11-0.0115%14 Jul →
inferno13–60.0312%14 Jul →
cache13–10-0.0410%13 Jul →
nuke13–9-0.0417%13 Jul →
nuke6–13-0.0614%13 Jul →
anubis11–13-0.0010%13 Jul →
cache10–3-0.0211%13 Jul →
inferno13–9-0.0412%12 Jul →
cache13–2-0.0122%12 Jul →
anubis9–13-0.0517%12 Jul →
ancient13–9-0.0215%12 Jul →
inferno13–8-0.0118%10 Jul →
anubis7–130.0015%10 Jul →
ancient3–13-0.0911%10 Jul →
cache5–13-0.0214%10 Jul →
nuke13–100.009%9 Jul →
anubis11–13-0.0815%9 Jul →
nuke13–16-0.0316%9 Jul →
inferno13–30.0117%9 Jul →
anubis14–16-0.004%5 Jul →
inferno13–3-0.0617%5 Jul →
nuke13–10-0.0212%5 Jul →
mirage13–4-0.0113%5 Jul →
inferno10–13-0.0211%5 Jul →
anubis11–13-0.0615%4 Jul →
dust216–12-0.0112%3 Jul →
nuke13–40.0213%3 Jul →
inferno13–70.0414%3 Jul →
overpass6–13-0.0318%3 Jul →
mirage2–13-0.0923%3 Jul →
nuke11–13-0.0319%2 Jul →
inferno13–90.0213%2 Jul →
nuke13–20.0513%2 Jul →
ancient15–15-0.0314%2 Jul →
overpass11–13-0.0316%1 Jul →
nuke4–13-0.0617%1 Jul →
nuke10–13-0.0421%30 Jun →
nuke9–13-0.0529%30 Jun →
anubis13–110.008%28 Jun →
ancient13–11-0.0211%28 Jun →
inferno11–13-0.019%28 Jun →
inferno13–20.1316%28 Jun →
overpass8–13-0.120%28 Jun →
nuke4–13-0.0616%28 Jun →
anubis8–13-0.107%28 Jun →
ancient11–130.0116%26 Jun →
anubis1–13-0.049%26 Jun →
mirage13–110.0225%26 Jun →
overpass13–8-0.098%26 Jun →
ancient7–13-0.0614%26 Jun →
nuke8–13-0.0919%25 Jun →
overpass9–13-0.0511%25 Jun →
inferno13–6-0.0316%25 Jun →
ancient13–9-0.027%25 Jun →
anubis8–13-0.0510%25 Jun →
inferno13–3-0.0419%25 Jun →
ancient0–13-0.077%25 Jun →
inferno13–10-0.0112%25 Jun →
inferno14–16-0.0511%24 Jun →
anubis16–130.0316%24 Jun →
anubis11–13-0.0618%24 Jun →
ancient13–110.029%24 Jun →
overpass9–13-0.0613%24 Jun →
mirage4–13-0.136%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.