yelf

yelf — CS2 Stats

76561199080852111[U:1:1120586383]Steam profile ↗✓ No bans

569Tracked matches37%Win rate2023Tracked since
416Hours in CS
CSDB Rating6.3 SolidOpening Duellist
CSDB Leaderboard#23760 of 234032 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 14 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,713 +4,714 23 Feb24 Apr · 15 days played
19,99926,145peak 26,14523 Feb24 Apr
26,145Peak Premier in tracked matches
40Days played since 2026-02-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.1%51.0%
Shot accuracy0.4%13.7%
Kill/death ratio1.061.09
Match win rate47.6%48.4%

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CSDB.GGyelfFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning66
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateLLWLWLWLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.7pp headshot accuracy · −59ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 514ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 555ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.1
Utility2.8
Positioning6.6
Opening Duels7.0
Clutch4.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.6
Utility2.8
Mechanics7.7
Opening Duels5.9
Win Impact0.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time598ms−10ms
first ⅓ avg 608ms → last ⅓ avg 598ms
Headshot accuracy28.1%+2.2%
first ⅓ avg 26.0% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · mirage, 1 Apr
55%Best headshot accuracy · 13–8 · dust2, 18 Feb
422msFastest reaction time · 13–8 · dust2, 18 Feb
13–0Biggest win · mirage, 18 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
37In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 61% over 28nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB30161453%0.04
dust2A28171161%0.05
nukeD124833%-0.00
ancientC114736%0.03
anubisD93633%0.03
infernoB63350%0.03
overpass41325%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,339Lifetime kills
1.06K/D
1,018Matches
47.6%Match win rate
57.1%Headshot % · Top 25% of Level 10 players
0.4%Shot accuracy
2,897MVPs
416Hours (in match)
625Bombs planted
226Bombs defused

Most-used weapons

Lifetime map wins

2,172dust2
658nuke
642inferno
185train
89vertigo
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

335Matches
57%Win rate
1.29Avg K/D
87.0ADR
51%Headshot %

Clutches & streaks

42%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12966%1.3919.4
Dust26042%1.2418.9
Anubis5258%1.2217.4
Nuke3250%1.3218.5
Ancient2952%1.0816.9
Inferno1861%1.3617.9
Overpass667%1.5218.5
Train633%1.0015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.6%Headshot accuracy
39.9%Accuracy (enemy spotted)
42.8%Spray accuracy
84.6%Counter-strafing
8.9°Preaim
597msReaction time
45.7%T opening success
61.2%CT opening success
0.36Enemies flashed / flash
8.1%Flash assists
10.76HE damage / grenade
1.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3628 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0935%20 Sept
nuke11–13-0.0327%19 Sept
dust213–90.0525%18 Sept
dust213–160.1030%8 Sept
mirage13–50.0733%27 Aug
mirage6–130.0518%18 Aug
dust213–30.1627%18 Aug
dust26–130.0439%25 Jul
mirage13–110.0027%17 Jul
nuke3–13-0.0339%17 Jul
mirage13–80.0213%16 Jul
mirage22–190.0137%16 Jul
nuke17–19-0.0326%15 Jul
mirage13–10-0.0036%12 Jul
nuke6–130.0218%12 Jul
inferno14–160.0316%28 Jun
ancient10–13-0.0428%28 Jun
dust29–130.0423%4 May
inferno13–6-0.0050%24 Apr
ancient10–130.0226%23 Apr
overpass1–13-0.0314%23 Apr
mirage7–130.0424%20 Apr
inferno9–30.1126%19 Apr
nuke5–13-0.0233%19 Apr
mirage13–70.0437%13 Apr
dust29–13-0.0531%13 Apr
mirage13–70.1733%1 Apr
mirage7–130.0424%1 Apr
anubis4–13-0.0429%1 Apr
anubis9–13-0.0435%1 Apr
dust213–80.1125%26 Mar
mirage13–100.0116%26 Mar
dust213–10-0.0228%26 Mar
dust214–160.0927%25 Mar
dust24–130.0731%25 Mar
dust213–70.0213%21 Mar
mirage13–8-0.0312%21 Mar
overpass6–13-0.0223%20 Mar
dust23–13-0.0429%18 Mar
nuke13–50.0027%18 Mar
mirage13–00.1545%18 Mar
mirage12–120.0630%16 Mar
mirage10–130.0130%15 Mar
dust25–130.0315%15 Mar
nuke11–130.0939%12 Mar
anubis10–130.0224%8 Mar
dust213–50.1538%28 Feb
ancient13–7-0.0121%26 Feb
mirage13–110.1532%26 Feb
inferno13–100.077%26 Feb
nuke2–13-0.0529%26 Feb
overpass4–130.008%26 Feb
mirage13–100.0724%26 Feb
dust213–20.0940%26 Feb
anubis6–13-0.0415%25 Feb
mirage10–130.0916%25 Feb
nuke2–13-0.0115%25 Feb
dust211–130.0419%25 Feb
ancient9–13-0.0120%25 Feb
dust213–20.1138%25 Feb
nuke13–100.0334%24 Feb
ancient13–100.0721%24 Feb
ancient16–120.0631%24 Feb
mirage10–130.0322%24 Feb
mirage13–60.0531%24 Feb
mirage2–13-0.0335%24 Feb
dust213–8-0.0317%24 Feb
dust213–100.0221%24 Feb
mirage13–4-0.0238%24 Feb
nuke13–9-0.0024%24 Feb
dust213–80.1134%24 Feb
dust213–70.0721%23 Feb
mirage2–130.0519%23 Feb
dust213–100.0623%23 Feb
mirage7–130.0425%23 Feb
nuke13–60.0212%23 Feb
mirage16–120.0636%23 Feb
dust213–5-0.0122%23 Feb
dust213–110.0124%22 Feb
ancient10–130.0511%22 Feb
inferno7–130.0522%22 Feb
anubis9–130.0514%22 Feb
ancient13–30.1029%20 Feb
mirage7–130.0640%20 Feb
dust28–13-0.0134%20 Feb
mirage9–13-0.0722%18 Feb
ancient10–130.0133%18 Feb
dust213–80.0455%18 Feb
overpass13–100.0627%17 Feb
anubis13–20.1326%17 Feb
anubis13–90.0340%17 Feb
mirage11–130.0526%16 Feb
anubis15–150.0212%16 Feb
mirage6–13-0.0226%16 Feb
ancient9–130.0016%15 Feb
dust28–130.0221%15 Feb
anubis13–100.1120%15 Feb
dust213–100.0723%15 Feb
ancient10–130.0223%15 Feb
mirage13–20.1639%14 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →