spede

spede — CS2 Stats

FI76561199078187034[U:1:1117921306]Steam profile ↗✓ No bans

1,113Tracked matches53%Win rate2021Tracked since
2,260Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating25,308Top 10% of 204,219 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#17987 of 251276 tracked
FaceitLevel 10 · 1,859 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+4397Premier CS Rating · 20,911 → 25,308
0Faceit ELO · 1,859 → 1,859
+200Tracked matches · now 1,113
−3.8ppWin rate · 57.1% → 53.3%

Rating over time

Premier CS Rating: 20,911 +0 28 Aug – 30 Aug · 2 observations
20,91120,911peak 20,91128 Aug30 Aug
Faceit ELO: 1,859 +0 28 Aug – 30 Aug · 2 observations
1,8591,859peak 1,85928 Aug30 Aug
25,308Peak Premier on CSDB
1,859Highest Faceit ELO seen on CSDB
2Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,859
  • Next: Level 10 at 2,001 — 142 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • At peak — 25,308
  • Next: Gold band at 30,000 — 4,692 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches117——
Win rate57%——
K/D1.13——
Headshot %55%——

Measured 12 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.1%50.9%
Shot accuracy6.5%13.7%
Kill/death ratio0.881.09
Match win rate43.2%48.4%

Share this profile

CSDB.GGspedeFACEITLevel 10 · 1,859 ELOSTANDINGTop 12.4% of rankedPREMIER25,308 · Red bandPEAK ELO1,859csdb.gg/stats

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Performance scores

Aim81
Positioning61
Utility43

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.1
Utility4.3
Positioning6.1
Opening Duels4.1
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.1
Utility4.3
Mechanics5.4
Opening Duels5.3
Win Impact6.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

112,612Lifetime kills
0.88K/D
4,964Matches
43.2%Match win rate
49.1%Headshot %
6.5%Shot accuracy
21,345MVPs
2,260Hours (in match)
2,715Bombs planted
6,052Bombs defused

Most-used weapons

AK-4734,717
AWP16,273
Knife1,706
MP91,466
P901,321

Lifetime map wins

8,524nuke
6,743inferno
5,606dust2
4,733vertigo
1,944train
168cbble
31lake
22office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

582Matches
54%Win rate
1.16Avg K/D
89.0ADR
54%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage21250%1.1617.6
Ancient10454%1.1517.6
Dust28355%1.0316.3
Nuke8061%1.3019.0
Anubis4760%1.2017.8
Inferno2654%1.1619.5
Cache1136%1.3517.4
Overpass862%1.0114.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
37.4%Accuracy (enemy spotted)
43.7%Spray accuracy
74.1%Counter-strafing
8.6°Preaim
576msReaction time
52.6%T opening success
49.9%CT opening success
0.42Enemies flashed / flash
6.0%Flash assists
7.32HE damage / grenade
5.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4201 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.