Teukka12

Teukka12 — CS2 Stats

FI76561199076439531[U:1:1116173803]Steam profile ↗✓ No bans

557Tracked matches53%Win rate2025Tracked since
629Hours in CS10Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
Premier CS Rating3,536Grey band · top ~85% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 14 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 3,536 +295 14 Aug17 Sept · 16 days played
3,0314,040peak 4,04014 Aug17 Sept
4,040Peak Premier in tracked matches
26Days played since 2026-08-14

Premier CS Rating

  • 504 below peak (4,040)
  • +505 over 30 days · improving
  • Next: Light Blue band at 5,000 1,464 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches189+9
Win rate50%33%+17pp
K/D1.170.94+0.24
Headshot %53%49%+4pp

Measured 12 Sep 202620 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate52.6%38.1%39.9%above
Shot accuracy1.1%3.7%6.9%5.8% short
Kill/death ratio1.080.830.92above
Match win rate42.8%40.1%42.3%meets

This profile matches the typical Light Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTeukka12PREMIER3,536 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning45
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateWWWWLLLLLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +7.5pp headshot accuracy · +31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 32%
  • Avg reaction 716ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 632ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim5.6
Utility4.8
Positioning4.5
Opening Duels1.3
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.5
Utility4.8
Mechanics4.4
Opening Duels1.0
Win Impact6.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.06
first ⅓ avg -0.02 → last ⅓ avg 0.04
Reaction time590ms−13ms
first ⅓ avg 602ms → last ⅓ avg 590ms
Headshot accuracy25.5%+6.1%
first ⅓ avg 19.4% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–3 · inferno, 4 Sept
46%Best headshot accuracy · 9–2 · poseidon, 24 Aug
359msFastest reaction time · 9–5 · inferno, 1 Sept
13–2Biggest win · anubis, 25 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
45In matches decided by ≤2 rounds
6Overtime games

Map breakdown

vertigoBest map · 67% over 9ancientWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB33161748%0.02
nukeA1710759%0.03
ancientD111109%-0.01
mirageC104640%-0.01
vertigoS96367%0.04
dust2B63350%-0.00
anubisA53260%-0.01
cache43175%-0.06
train21150%-0.04
office1010%-0.00
poseidon110100%0.17
overpass1010%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,389Lifetime kills
1.08K/D · Top 10% of Grey band
1,071Matches
42.8%Match win rate · Top 50% of Grey band
52.6%Headshot % · Top 10% of Grey band
1.1%Shot accuracy
3,272MVPs
287Hours (in match)
1,162Bombs planted
318Bombs defused

Most-used weapons

Lifetime map wins

2,311inferno
1,188dust2
1,000nuke
505vertigo
210train
106office
5ar_shoots
4ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
37%Win rate
1.02Avg K/D
69.8ADR
61%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%1.0013.8
Anubis333%1.0317.7
Ancient30%0.7611.3
Inferno333%0.8812.0
Dust2250%0.548.5
Overpass10%0.296.0
Cache1100%4.0012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
28.6%Accuracy (enemy spotted)
30.2%Spray accuracy
69.7%Counter-strafing
8.5°Preaim
596msReaction time
35.4%T opening success
32.3%CT opening success
0.46Enemies flashed / flash
2.7%Flash assists
7.81HE damage / grenade
12.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4641 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3533% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–130.0830%17 Sept
vertigo9–5-0.0844%17 Sept
nuke9–20.2330%17 Sept
nuke9–40.1029%17 Sept
nuke5–9-0.0329%16 Sept
inferno3–9-0.0819%16 Sept
dust24–13-0.0436%16 Sept
mirage11–130.018%16 Sept
vertigo2–90.0223%16 Sept
vertigo9–20.1941%16 Sept
mirage13–110.1023%15 Sept
inferno13–80.1617%15 Sept
nuke6–130.1118%15 Sept
ancient8–130.0710%15 Sept
vertigo9–40.0236%14 Sept
inferno9–20.1222%14 Sept
inferno5–9-0.0929%14 Sept
dust214–16-0.0713%13 Sept
ancient6–13-0.0122%9 Sept
inferno9–50.0825%9 Sept
ancient5–13-0.0432%5 Sept
dust213–40.1727%5 Sept
inferno3–130.0630%4 Sept
inferno9–30.2433%4 Sept
inferno5–9-0.1024%4 Sept
nuke4–9-0.0224%4 Sept
vertigo9–60.0233%3 Sept
ancient3–13-0.0921%2 Sept
inferno5–13-0.0616%2 Sept
inferno13–110.0723%2 Sept
anubis13–16-0.0017%2 Sept
office10–13-0.0029%2 Sept
nuke9–50.0726%2 Sept
nuke9–5-0.0517%1 Sept
inferno9–50.0414%1 Sept
inferno8–80.0732%1 Sept
inferno9–50.0535%31 Aug
inferno8–80.1015%31 Aug
nuke9–50.1619%31 Aug
dust213–10-0.0613%29 Aug
dust213–70.0337%29 Aug
ancient13–30.0233%29 Aug
inferno9–10.2227%29 Aug
nuke4–9-0.0320%28 Aug
nuke9–20.1116%28 Aug
inferno9–60.1730%28 Aug
cache13–11-0.0925%27 Aug
nuke6–9-0.0622%27 Aug
nuke13–40.0528%27 Aug
inferno9–40.078%27 Aug
vertigo8–80.1029%27 Aug
mirage10–13-0.0526%26 Aug
cache13–5-0.0126%26 Aug
inferno13–50.1025%26 Aug
anubis13–10-0.0519%26 Aug
vertigo8–8-0.0622%26 Aug
inferno6–9-0.0612%26 Aug
inferno8–8-0.0423%26 Aug
anubis13–20.0117%25 Aug
inferno6–9-0.0917%25 Aug
inferno8–8-0.0421%25 Aug
ancient14–16-0.0425%24 Aug
inferno9–30.1415%24 Aug
mirage16–120.0219%24 Aug
poseidon9–20.1746%24 Aug
nuke9–5-0.0921%24 Aug
inferno3–9-0.218%24 Aug
mirage13–40.0212%21 Aug
ancient5–13-0.0215%21 Aug
inferno7–9-0.0818%20 Aug
inferno9–60.1113%20 Aug
overpass8–80.0117%20 Aug
vertigo9–7-0.0419%20 Aug
inferno1–9-0.1417%20 Aug
inferno13–70.0123%19 Aug
mirage6–13-0.0712%19 Aug
mirage8–13-0.0519%19 Aug
mirage4–13-0.0235%19 Aug
vertigo9–10.2022%19 Aug
inferno7–90.0018%19 Aug
mirage13–3-0.0230%18 Aug
inferno4–9-0.210%18 Aug
nuke9–40.1127%18 Aug
inferno5–9-0.0928%18 Aug
train8–13-0.0617%17 Aug
nuke1–9-0.1222%17 Aug
inferno9–60.0216%17 Aug
ancient6–13-0.0226%16 Aug
cache13–7-0.0821%16 Aug
mirage9–13-0.0418%16 Aug
ancient2–130.039%16 Aug
train7–1-0.0130%16 Aug
dust25–13-0.0414%15 Aug
cache13–16-0.0622%14 Aug
ancient5–13-0.0219%14 Aug
anubis7–13-0.0317%14 Aug
ancient9–13-0.0415%14 Aug
anubis13–9-0.0023%14 Aug
inferno8–20.2319%14 Aug
nuke6–9-0.1426%14 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →