MC_Rikkaruoho69 (ツ)

MC_Rikkaruoho69 (ツ) — CS2 Stats

FI76561199239878977[U:1:1279613249]Steam profile ↗✓ No bans

598Tracked matches57%Win rate2024Tracked since
761Hours in CS14Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating4,041Grey band · top ~82.9% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 27 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,041 +644 27 Jun17 Sept · 16 days played
2,6634,041peak 4,04127 Jun17 Sept
4,041Peak Premier in tracked matches
38Days played since 2026-06-27

Premier CS Rating

  • At peak — 4,041
  • +1,168 over 30 days · improving
  • +644 over 90 days
  • Next: Light Blue band at 5,000 959 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches15
Win rate73%
K/D1.43
Headshot %53%

Measured 13 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate47.4%38.1%39.9%above
Shot accuracy0.8%3.7%6.9%6.1% short
Kill/death ratio1.020.830.92above
Match win rate43.8%40.1%42.3%above

This profile matches the typical Light Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMC_Rikkaruoho69 (ツ)PREMIER4,041 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

HOT50437Last 10050%Win rateWWWWLWWWLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +10.7pp headshot accuracy · −33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 555ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 528ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim4.4
Utility4.1
Positioning5.6
Opening Duels4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.6
Utility4.1
Mechanics3.0
Opening Duels3.5
Win Impact7.2

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time562ms−84ms
first ⅓ avg 647ms → last ⅓ avg 562ms
Headshot accuracy20.5%+5.8%
first ⅓ avg 14.6% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–2 · nuke, 28 Aug
44%Best headshot accuracy · 9–4 · vertigo, 14 Sept
414msFastest reaction time · 9–4 · vertigo, 14 Sept
13–0Biggest win · mirage, 12 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
55In matches decided by ≤2 rounds
9Overtime games

Map breakdown

vertigoBest map · 80% over 10dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC29111838%-0.00
nukeA1911858%0.03
mirageA169756%0.05
vertigoS108280%0.05
ancientA106460%0.00
dust2D71614%-0.01
cache41325%0.02
anubis32167%0.04
poseidon110100%0.11
overpass1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,269Lifetime kills
1.02K/D · Top 25% of Grey band
1,064Matches
43.8%Match win rate · Top 25% of Grey band
47.4%Headshot % · Top 25% of Grey band
0.8%Shot accuracy
3,101MVPs
290Hours (in match)
869Bombs planted
325Bombs defused

Most-used weapons

Lifetime map wins

2,378nuke
1,311inferno
914vertigo
521dust2
118train
42lake
37office
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
32.2%Accuracy (enemy spotted)
30.4%Spray accuracy
63.3%Counter-strafing
9.6°Preaim
605msReaction time
39.1%T opening success
49.1%CT opening success
0.43Enemies flashed / flash
6.1%Flash assists
4.35HE damage / grenade
9.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4267 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0698% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–13-0.0116%17 Sept
vertigo9–50.1424%17 Sept
nuke9–20.0433%17 Sept
nuke9–40.0524%17 Sept
vertigo2–9-0.2623%16 Sept
vertigo9–20.1021%16 Sept
vertigo9–40.1944%14 Sept
inferno9–20.1729%14 Sept
inferno5–9-0.0132%14 Sept
dust214–160.0721%13 Sept
mirage13–100.1226%12 Sept
mirage13–00.1114%12 Sept
ancient13–110.0730%12 Sept
nuke12–90.0313%11 Sept
ancient10–130.0315%9 Sept
inferno5–9-0.019%4 Sept
nuke4–9-0.1111%4 Sept
nuke9–50.0310%2 Sept
nuke9–50.1815%1 Sept
inferno9–50.0516%1 Sept
inferno8–8-0.0927%1 Sept
inferno9–5-0.0014%31 Aug
inferno8–8-0.1313%31 Aug
nuke9–5-0.0022%31 Aug
nuke4–9-0.106%28 Aug
nuke9–20.2219%28 Aug
inferno9–6-0.0315%28 Aug
nuke6–9-0.0121%27 Aug
nuke13–40.0723%27 Aug
inferno9–40.1416%27 Aug
vertigo8–8-0.0920%27 Aug
inferno6–9-0.0319%26 Aug
inferno8–80.0233%26 Aug
mirage7–130.1714%25 Aug
ancient16–13-0.110%25 Aug
inferno9–50.1616%25 Aug
dust27–13-0.0325%25 Aug
ancient13–70.0411%25 Aug
anubis13–20.0410%25 Aug
inferno6–9-0.0127%25 Aug
inferno8–80.0517%25 Aug
ancient14–16-0.0314%24 Aug
inferno9–30.1020%24 Aug
mirage16–120.0913%24 Aug
poseidon9–20.1127%24 Aug
nuke9–50.2218%24 Aug
inferno3–9-0.0833%24 Aug
inferno7–9-0.0321%20 Aug
inferno9–6-0.0023%20 Aug
overpass8–8-0.0116%20 Aug
vertigo9–70.1017%20 Aug
inferno1–9-0.220%20 Aug
vertigo9–10.1619%19 Aug
inferno7–9-0.0629%19 Aug
nuke9–40.0825%18 Aug
inferno5–9-0.059%18 Aug
nuke1–9-0.1315%17 Aug
inferno9–60.0314%17 Aug
ancient9–13-0.0517%14 Aug
nuke6–90.0811%14 Aug
inferno6–90.0820%14 Aug
ancient13–60.0419%13 Aug
mirage13–30.0222%13 Aug
dust26–13-0.0410%13 Aug
vertigo9–40.1716%13 Aug
inferno9–70.0518%13 Aug
inferno9–60.0730%13 Aug
cache7–13-0.0319%12 Aug
anubis13–50.0614%12 Aug
mirage13–00.063%12 Aug
mirage13–90.0419%12 Aug
vertigo9–4-0.0513%31 Jul
inferno5–9-0.006%31 Jul
nuke6–90.0015%31 Jul
dust25–13-0.0514%28 Jul
inferno9–130.0215%27 Jul
ancient11–130.0617%27 Jul
ancient13–6-0.0311%17 Jul
mirage13–160.0013%15 Jul
ancient13–110.0111%14 Jul
nuke13–9-0.0016%14 Jul
cache13–50.0820%14 Jul
mirage2–13-0.0617%14 Jul
inferno0–9-0.2518%11 Jul
mirage13–8-0.0113%11 Jul
mirage16–14-0.0212%10 Jul
cache7–13-0.0413%10 Jul
cache8–130.0712%10 Jul
dust213–40.097%10 Jul
vertigo9–30.0215%7 Jul
mirage9–130.1110%4 Jul
mirage1–130.110%3 Jul
mirage7–13-0.0012%3 Jul
dust215–150.0319%2 Jul
mirage4–130.0422%2 Jul
inferno9–130.0026%1 Jul
mirage13–6-0.0015%30 Jun
nuke6–13-0.0619%30 Jun
anubis13–160.0223%30 Jun
dust24–13-0.1223%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →