BLUE BANDS

BLUE BANDS — CS2 Stats

BR76561199069894383[U:1:1109628655]Steam profile ↗✓ No bans

2,313Tracked matches77%Win rate2020Tracked since
8,514Hours in CS
CSDB Rating7.2 StrongPositional Player
FaceitLevel 10 · 2,774 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,774 → 2,774
+4Tracked matches · now 2,313
+3.3ppWin rate · 73.3% → 76.7%

Rating over time

2,774Highest Faceit ELO seen on CSDB
31Days played since 2026-05-01

Faceit ELO

  • At peak — 2,774
  • Next: 3,000 ELO at 3,000 — 226 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-02
  • Level 10 first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate70.2%50.9%
Shot accuracy17.5%13.7%
Kill/death ratio1.191.09
Match win rate68.1%48.4%

Share this profile

CSDB.GGBLUE BANDSFACEITLevel 10 · 2,774 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,774csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning68
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY60–40Last 10060%Win rateLWWWLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −3.8pp headshot accuracy · +15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 675ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 658ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.6
Utility2.7
Positioning6.8
Opening Duels5.1
Clutch4.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.8
Utility2.7
Mechanics8.2
Opening Duels4.4
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time624ms−9ms
first ⅓ avg 632ms → last ⅓ avg 624ms
Headshot accuracy26.2%−2.7%
first ⅓ avg 28.9% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · cache, 14 May →
43%Best headshot accuracy · 13–4 · ancient, 9 May →
422msFastest reaction time · 10–13 · anubis, 25 May →
17–0Biggest win · nuke, 21 Jun →

Across the last 100 tracked matches.

Highlights

13Longest win streak
7–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 75% over 12overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA4729–1862%0.03
cacheS129–375%0.03
ancientA117–464%0.02
dust2C83–538%0.01
overpassD72–529%0.02
anubisS64–267%0.03
nukeB63–350%0.02
inferno—33–0100%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

198,045Lifetime kills
1.19K/D · Top 50% of Level 10 players
4,861Matches
68.1%Match win rate · Top 5% of Level 10 players
70.2%Headshot % · Top 5% of Level 10 players
17.5%Shot accuracy · Top 25% of Level 10 players
18,904MVPs
8,514Hours (in match)
4,825Bombs planted
1,256Bombs defused

Most-used weapons

AK-47112,653
AWP4,872
Knife3,531
MP92,826
FAMAS1,489

Lifetime map wins

8,374vertigo
4,485dust2
2,566train
2,478inferno
1,388nuke
16cbble
13italy
2safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,390Matches
62%Win rate
1.30Avg K/D
85.7ADR
63%Headshot %

Clutches & streaks

41%1v1 clutch win
24%1v2 clutch win
23Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage40660%1.3218.3
Anubis12165%1.2916.9
Ancient9353%1.0716.4
Dust26250%1.2618.4
Vertigo2548%1.2520.1
Nuke2245%1.0617.2
Cache825%1.1118.4
Overpass475%1.2316.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.3%Spray accuracy
86.9%Counter-strafing
8.5°Preaim
620msReaction time
49.3%T opening success
46.0%CT opening success
0.58Enemies flashed / flash
1.5%Flash assists
5.61HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.351 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0224%28 Sept →
mirage13–70.0021%27 Sept →
mirage13–110.0321%27 Sept →
cache13–80.0819%27 Sept →
mirage9–13-0.0136%19 Jul →
mirage13–9-0.0424%12 Jul →
mirage13–60.0020%12 Jul →
cache13–110.0025%12 Jul →
mirage7–130.0225%12 Jul →
dust28–13-0.0332%24 Jun →
dust213–50.0423%22 Jun →
anubis13–6-0.0135%22 Jun →
dust28–130.0328%22 Jun →
mirage17–190.0322%21 Jun →
ancient13–90.0332%21 Jun →
overpass13–6-0.0024%21 Jun →
nuke17–00.0641%21 Jun →
anubis11–13-0.0123%21 Jun →
mirage13–100.0331%21 Jun →
overpass13–8-0.0127%20 Jun →
mirage13–50.0740%20 Jun →
cache13–20.0432%20 Jun →
nuke13–100.0733%20 Jun →
inferno13–60.1132%20 Jun →
anubis13–80.0621%5 Jun →
mirage13–20.0820%5 Jun →
nuke13–8-0.0219%5 Jun →
ancient13–11-0.0321%4 Jun →
dust213–20.0518%4 Jun →
cache13–50.0530%3 Jun →
mirage13–00.0725%3 Jun →
overpass8–13-0.0213%3 Jun →
overpass5–130.0729%3 Jun →
ancient13–60.0521%2 Jun →
inferno16–130.0225%2 Jun →
ancient4–13-0.0630%31 May →
overpass4–130.0527%30 May →
ancient19–17-0.0131%30 May →
nuke10–130.0126%30 May →
anubis10–130.0333%25 May →
dust27–130.0124%25 May →
mirage13–40.0233%25 May →
mirage13–40.0638%25 May →
ancient13–60.0519%23 May →
dust213–60.0527%22 May →
mirage8–130.0627%22 May →
mirage10–13-0.0217%22 May →
mirage10–130.0228%21 May →
mirage8–130.0123%21 May →
ancient13–80.1235%21 May →
anubis13–70.0725%21 May →
mirage13–90.0124%21 May →
mirage7–13-0.0823%21 May →
cache13–60.0133%20 May →
mirage4–13-0.0429%20 May →
mirage13–40.1040%20 May →
mirage11–13-0.0118%19 May →
mirage13–90.0221%19 May →
mirage11–130.0031%19 May →
mirage13–20.1735%19 May →
mirage13–110.0322%19 May →
mirage11–13-0.0440%19 May →
mirage13–80.1235%19 May →
cache5–130.0332%19 May →
ancient0–13-0.0416%18 May →
dust216–190.0425%18 May →
cache13–7-0.0512%16 May →
mirage13–80.0635%16 May →
mirage13–60.0619%16 May →
mirage13–70.0024%15 May →
ancient11–130.0631%15 May →
overpass17–19-0.0217%15 May →
mirage13–100.0734%15 May →
mirage10–130.0527%15 May →
mirage7–13-0.0134%15 May →
anubis13–40.0423%14 May →
mirage16–120.0427%14 May →
mirage13–110.0630%14 May →
cache13–50.1726%14 May →
mirage7–13-0.0724%14 May →
cache5–13-0.0621%14 May →
mirage13–80.0522%12 May →
dust28–13-0.0920%12 May →
mirage13–50.0129%12 May →
ancient6–130.0530%11 May →
ancient13–40.0143%9 May →
inferno13–60.0125%9 May →
overpass10–130.0537%9 May →
nuke12–16-0.0127%9 May →
nuke11–130.0329%9 May →
mirage9–13-0.0323%6 May →
cache11–130.0837%5 May →
mirage9–130.0538%2 May →
cache13–11-0.0120%2 May →
cache13–80.0630%2 May →
mirage13–40.0842%2 May →
mirage13–50.0437%2 May →
mirage13–10-0.0327%2 May →
mirage13–100.0429%1 May →
mirage13–70.0738%1 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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