Harakiri

Harakiri — CS2 Stats

FI76561199066637744[U:1:1106372016]Steam profile ↗✓ No bans

467Tracked matches60%Win rate2022Tracked since
1,325Hours in CS20Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
FaceitLevel 8 · 1,139 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,038 -2,594 7 Mar – 10 Jun · 18 days played
17,45420,632peak 20,6327 Mar10 Jun
20,632Peak Premier in tracked matches
1,139Highest Faceit ELO seen on CSDB
66Days played since 2026-03-06

Faceit ELO

  • At peak — 1,139
  • Next: Level 6 at 1,201 — 62 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.5%46.8%48.2%4.8% short
Shot accuracy6.6%13.0%13.2%6.6% short
Kill/death ratio0.881.061.070.19 short
Match win rate50.1%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHarakiriFACEITLevel 8 · 1,139 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,139csdb.gg/stats

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Performance scores

Aim83
Positioning67
Utility50

0–100 skill scores via Leetify.

Recent form

HOT56–40–4Last 10056%Win rateWWLLWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −5.2pp headshot accuracy · −0ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 531ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.3
Utility5.0
Positioning6.7
Opening Duels4.9
Clutch3.2

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.7
Utility5.0
Mechanics8.7
Opening Duels5.6
Win Impact8.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time603ms−76ms
first ⅓ avg 679ms → last ⅓ avg 603ms
Headshot accuracy18.4%+0.9%
first ⅓ avg 17.4% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · nuke, 11 Mar →
31%Best headshot accuracy · 7–13 · mirage, 16 Aug →
422msFastest reaction time · 6–13 · nuke, 3 Oct →
13–2Biggest win · nuke, 26 Mar →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
4–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 75% over 8mirageWeakest map · 49% over 35
MapGradePlayedRecordWin rateAvg rating
nukeB3720–1754%0.01
mirageB3517–1849%-0.00
dust2S86–275%0.02
ancientA85–363%0.00
anubisS64–267%-0.01
inferno—42–250%-0.05
cache—22–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (49% over 35). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,217Lifetime kills
0.88K/D
1,211Matches
50.1%Match win rate · Top 25% of Level 8 players
43.5%Headshot %
6.6%Shot accuracy
2,934MVPs
1,086Hours (in match)
1,254Bombs planted
417Bombs defused

Most-used weapons

Lifetime map wins

5,807nuke
962dust2
788inferno
317vertigo
140train
31ar_baggage
20ar_shoots
11lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

290Matches
53%Win rate
1.09Avg K/D
75.5ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10246%1.1013.9
Nuke7659%1.2116.5
Ancient4562%1.0714.7
Dust22839%0.9013.5
Inferno2162%0.8312.9
Anubis1060%1.1714.7
Overpass425%0.9615.3
Cache2100%0.8617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
38.2%Accuracy (enemy spotted)
40.1%Spray accuracy
89.2%Counter-strafing
9.0°Preaim
597msReaction time
44.8%T opening success
60.3%CT opening success
0.56Enemies flashed / flash
5.5%Flash assists
6.28HE damage / grenade
8.97Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

49% win rate across 35 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–70.0213%13 Oct →
mirage13–110.0312%10 Oct →
nuke8–130.0114%9 Oct →
nuke6–13-0.0615%3 Oct →
nuke9–70.1218%3 Oct →
mirage13–10-0.0516%29 Sept →
mirage13–60.027%27 Sept →
nuke13–60.0322%3 Sept →
mirage13–70.0115%3 Sept →
nuke20–220.0316%30 Aug →
nuke16–120.0811%30 Aug →
cache19–150.0314%29 Aug →
nuke16–130.0116%28 Aug →
nuke11–130.0210%28 Aug →
anubis13–5-0.0417%22 Aug →
mirage7–130.0131%16 Aug →
dust29–13-0.0230%15 Aug →
mirage14–160.0121%15 Aug →
anubis7–13-0.0022%10 Aug →
nuke6–13-0.0228%9 Aug →
ancient16–12-0.0613%8 Aug →
mirage13–30.0519%6 Aug →
dust213–50.0529%5 Aug →
nuke6–13-0.0216%28 Jul →
mirage13–40.0318%26 Jul →
anubis13–80.0318%26 Jul →
mirage3–13-0.0025%23 Jul →
dust211–13-0.0121%20 Jul →
mirage13–70.0311%20 Jul →
mirage13–50.0818%19 Jul →
anubis13–40.0829%18 Jul →
mirage7–13-0.0615%16 Jul →
ancient13–30.0924%13 Jul →
dust219–160.0125%5 Jul →
mirage9–130.0220%25 Jun →
ancient13–80.0225%24 Jun →
mirage13–80.0218%16 Jun →
nuke2–130.0415%14 Jun →
nuke11–130.0223%10 Jun →
mirage13–80.0117%7 Jun →
nuke10–13-0.0120%4 Jun →
dust213–40.0118%31 May →
nuke13–80.0919%29 May →
nuke13–100.0125%29 May →
ancient13–110.0624%24 May →
nuke13–30.0720%14 May →
nuke3–13-0.0524%14 May →
nuke12–120.0319%13 May →
anubis5–13-0.0716%13 May →
mirage5–13-0.0211%11 May →
inferno13–10-0.0124%11 May →
mirage8–130.0013%11 May →
inferno22–19-0.0323%10 May →
mirage13–8-0.039%9 May →
cache13–11-0.0121%29 Apr →
nuke13–80.0026%25 Apr →
mirage2–110.0411%25 Apr →
mirage11–130.0328%18 Apr →
mirage13–9-0.0516%18 Apr →
inferno4–13-0.1020%12 Apr →
anubis13–10-0.0613%12 Apr →
nuke7–13-0.0811%11 Apr →
ancient11–13-0.0316%11 Apr →
mirage11–13-0.0315%11 Apr →
mirage11–13-0.0325%11 Apr →
nuke13–100.008%11 Apr →
mirage11–13-0.0325%8 Apr →
nuke13–50.0320%6 Apr →
dust213–60.0424%6 Apr →
mirage15–15-0.024%5 Apr →
nuke9–13-0.0522%4 Apr →
mirage13–4-0.0617%4 Apr →
inferno2–13-0.0415%4 Apr →
dust213–80.0821%4 Apr →
mirage12–160.0628%3 Apr →
nuke13–160.0125%29 Mar →
ancient13–16-0.0325%28 Mar →
nuke13–5-0.0124%27 Mar →
mirage12–12-0.0711%26 Mar →
nuke13–20.0221%26 Mar →
nuke13–50.0018%26 Mar →
nuke7–13-0.0218%25 Mar →
nuke13–80.0721%24 Mar →
nuke12–120.0117%24 Mar →
dust213–80.0016%24 Mar →
ancient0–8-0.0512%24 Mar →
mirage11–130.018%22 Mar →
ancient13–40.0411%21 Mar →
nuke13–8-0.0411%21 Mar →
nuke13–30.0124%18 Mar →
nuke13–40.0423%18 Mar →
nuke13–4-0.0512%17 Mar →
mirage13–7-0.0516%16 Mar →
mirage13–5-0.0411%16 Mar →
mirage13–20.0216%16 Mar →
nuke13–30.1326%11 Mar →
mirage9–130.0015%11 Mar →
mirage2–13-0.0221%7 Mar →
nuke10–13-0.037%6 Mar →
nuke13–80.0115%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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