kala

kala — CS2 Stats

76561199065174887[U:1:1104909159]Steam profile ↗✓ No bans

208Tracked matches43%Win rate2022Tracked since
567Hours in CS8Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 60 days played since 28 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,731 -938 5 Oct18 Jan · 16 days played
9,49810,980peak 10,9805 Oct18 Jan
10,980Peak Premier in tracked matches
60Days played since 2025-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate54.1%42.7%43.8%above
Shot accuracy12.3%11.2%12.0%above
Kill/death ratio0.911.001.020.11 short
Match win rate43.4%43.9%44.7%1.3% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGkalaFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim76
Positioning54
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY40573Last 10040%Win rateWWWLLLLWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.2pp headshot accuracy · −99ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 473ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 541ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.6
Utility3.2
Positioning5.4
Opening Duels4.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.4
Utility3.2
Mechanics7.3
Opening Duels4.0
Win Impact2.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time618ms−44ms
first ⅓ avg 662ms → last ⅓ avg 618ms
Headshot accuracy25.1%−2.6%
first ⅓ avg 27.6% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–4 · nuke, 6 Dec
50%Best headshot accuracy · 11–13 · nuke, 13 May
406msFastest reaction time · 13–11 · vertigo, 27 Oct
13–1Biggest win · inferno, 10 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
910In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 50% over 8ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC23101343%-0.01
mirageC2081240%0.00
nukeC125742%0.02
ancientD123925%-0.04
anubisB84450%-0.05
vertigoD72529%0.01
overpassC73443%0.03
cacheC52340%-0.03
dust242250%0.05
golden1010%0.04
palacio110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,973Lifetime kills
0.91K/D
854Matches
43.4%Match win rate
54.1%Headshot % · Top 25% of Level 4 players
12.3%Shot accuracy · Top 50% of Level 4 players
1,962MVPs
322Hours (in match)
449Bombs planted
137Bombs defused

Most-used weapons

Lifetime map wins

2,053inferno
487nuke
366vertigo
305dust2
297lake
140train
134cbble
15office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
40%Win rate
0.80Avg K/D
58.6ADR
66%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
30.4%Accuracy (enemy spotted)
37.3%Spray accuracy
82.8%Counter-strafing
8.6°Preaim
620msReaction time
42.4%T opening success
49.4%CT opening success
0.44Enemies flashed / flash
4.5%Flash assists
6.04HE damage / grenade
4.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4418 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–3-0.0427%17 Sept
anubis13–5-0.0125%17 Sept
cache13–9-0.0123%17 Sept
anubis8–13-0.220%16 Sept
nuke8–130.0724%16 Sept
anubis7–13-0.0336%15 Sept
mirage5–13-0.0128%14 Sept
mirage13–50.0724%14 Sept
inferno7–13-0.0518%10 Sept
inferno13–10.0227%10 Sept
inferno13–110.0237%8 Sept
nuke6–130.0119%8 Sept
ancient13–110.0432%6 Sept
cache10–130.0016%1 Sept
mirage8–130.0419%1 Sept
ancient13–7-0.0322%27 Aug
anubis13–1-0.0514%27 Aug
cache13–5-0.0126%16 Aug
mirage9–13-0.0624%26 Jul
mirage13–9-0.0522%28 Jun
inferno9–13-0.0326%11 Jun
anubis13–90.0534%11 Jun
vertigo12–120.0027%5 Jun
ancient3–13-0.0625%4 Jun
anubis10–13-0.0422%28 May
nuke11–130.0450%13 May
nuke11–13-0.0140%2 May
nuke9–60.0425%29 Apr
cache5–13-0.0919%29 Apr
cache12–12-0.0322%29 Apr
ancient4–13-0.0529%19 Apr
nuke4–9-0.1426%15 Apr
ancient5–13-0.0720%12 Mar
inferno7–0-0.0350%12 Mar
inferno10–13-0.0329%6 Feb
mirage10–13-0.0326%5 Feb
mirage7–130.0338%30 Jan
ancient5–13-0.0718%29 Jan
inferno13–30.1026%29 Jan
mirage16–14-0.0216%28 Jan
mirage13–10-0.0112%26 Jan
mirage6–13-0.0518%26 Jan
mirage2–13-0.0142%18 Jan
inferno13–60.0231%18 Jan
ancient0–13-0.0335%8 Jan
mirage13–60.0432%8 Jan
overpass7–130.0438%6 Jan
ancient6–13-0.1022%6 Jan
inferno8–13-0.0036%2 Jan
inferno13–20.0325%1 Jan
inferno9–1-0.0142%15 Dec
nuke14–160.0128%10 Dec
inferno10–8-0.0231%6 Dec
nuke9–40.1522%6 Dec
nuke13–100.0419%2 Dec
mirage13–100.0135%1 Dec
inferno5–130.0539%17 Nov
inferno3–13-0.0920%13 Nov
vertigo13–10-0.0429%10 Nov
inferno14–16-0.0225%9 Nov
mirage6–13-0.0334%9 Nov
vertigo13–11-0.0124%27 Oct
golden11–130.0422%23 Oct
vertigo10–130.0736%23 Oct
dust26–130.0619%23 Oct
ancient8–13-0.0518%22 Oct
palacio13–110.0327%21 Oct
anubis3–13-0.0514%21 Oct
overpass13–40.0230%21 Oct
inferno11–130.0324%21 Oct
nuke13–80.0136%21 Oct
overpass9–130.0531%20 Oct
inferno12–12-0.0026%16 Oct
mirage13–80.0733%16 Oct
mirage13–16-0.0045%15 Oct
vertigo8–130.0528%14 Oct
inferno9–13-0.0223%14 Oct
overpass4–130.0027%14 Oct
ancient11–130.0130%8 Oct
overpass13–110.0333%5 Oct
ancient13–11-0.0223%4 Oct
dust213–110.0226%3 Oct
vertigo7–9-0.0132%3 Oct
inferno3–9-0.1118%3 Oct
vertigo11–130.0427%1 Oct
inferno4–130.0532%1 Oct
mirage8–13-0.0119%18 Sept
inferno5–90.0114%17 Sept
overpass10–130.0541%17 Sept
nuke11–13-0.0924%1 Sept
overpass13–50.019%1 Sept
ancient7–13-0.0411%31 Aug
mirage8–130.0329%31 Aug
mirage9–13-0.0237%31 Aug
nuke13–50.0629%31 Aug
mirage13–100.0324%31 Aug
inferno16–13-0.0334%31 Aug
dust213–30.0836%28 Aug
inferno13–7-0.0133%28 Aug
dust27–130.0436%28 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →