J.J.K.P

J.J.K.P — CS2 Stats

FI76561199063188107[U:1:1102922379]Steam profile ↗✓ No bans

1,188Tracked matches36%Win rate2022Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating17,260Purple band · top ~19.4% of ranked players (population est.)
FaceitLevel 5 · 1,198 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,260 +1,121 24 Aug – 4 Nov · 26 days played
15,00018,247peak 18,24724 Aug4 Nov
18,551Peak Premier in tracked matches
1,198Highest Faceit ELO seen on CSDB
39Days played since 2026-08-23

Faceit ELO

  • At peak — 1,198
  • Next: Level 6 at 1,201 — 3 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-01
  • Level 4 first seen 2026-09-01

Premier CS Rating

  • 987 below peak (18,247)
  • -25 over 30 days · steady
  • Next: Pink band at 20,000 — 2,740 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJ.J.K.PFACEITLevel 5 · 1,198 ELOSTANDINGTop 67.6% of rankedPREMIER17,260 · Purple bandPEAK ELO1,198csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning52
Utility57

0–100 skill scores via Leetify.

Recent form

COLD43–53–4Last 10043%Win rateLWLLWLLLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +4.3pp headshot accuracy · +31ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 586ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.7
Utility5.7
Positioning5.2
Opening Duels2.4
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.2
Utility5.7
Mechanics6.4
Opening Duels2.2
Win Impact0.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time562ms+0ms
first ⅓ avg 561ms → last ⅓ avg 562ms
Headshot accuracy16.5%−1.1%
first ⅓ avg 17.6% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 2–0 · dust2, 4 Nov →
36%Best headshot accuracy · 13–3 · inferno, 20 Sept →
375msFastest reaction time · 10–13 · nuke, 4 Oct →
13–1Biggest win · inferno, 27 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 53% over 19nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB2914–1548%-0.02
dust2B209–1145%-0.01
infernoB1910–953%-0.01
nukeD123–925%-0.03
anubisD103–730%-0.03
ancientD62–433%-0.03
cache—21–150%0.03
train—10–10%-0.06
vertigo—11–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

155Matches
51%Win rate
0.86Avg K/D
70.1ADR
42%Headshot %

Clutches & streaks

44%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5753%0.9314.3
Dust21856%0.7912.6
Anubis1553%0.8613.3
Inferno1338%0.9413.8
Vertigo1155%0.8612.0
Ancient1050%0.8314.8
Nuke743%0.9312.9
Overpass333%0.6811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.4%Accuracy (enemy spotted)
34.6%Spray accuracy
78.6%Counter-strafing
10.2°Preaim
550msReaction time
40.1%T opening success
37.5%CT opening success
0.61Enemies flashed / flash
10.8%Flash assists
4.63HE damage / grenade
21.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.5472% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0717%4 Nov →
inferno16–120.0123%4 Nov →
mirage7–13-0.0218%4 Nov →
nuke2–13-0.1130%4 Nov →
dust22–00.210%4 Nov →
dust26–13-0.0429%3 Nov →
ancient17–19-0.0118%3 Nov →
nuke5–13-0.0523%3 Nov →
nuke8–13-0.0217%28 Oct →
mirage6–13-0.0123%28 Oct →
mirage15–15-0.029%28 Oct →
inferno7–13-0.0314%27 Oct →
anubis11–13-0.0312%27 Oct →
mirage15–150.0210%27 Oct →
dust213–5-0.0215%27 Oct →
train7–13-0.0614%26 Oct →
inferno13–110.0111%25 Oct →
dust213–7-0.0128%25 Oct →
inferno9–130.0126%25 Oct →
anubis11–13-0.0716%22 Oct →
inferno6–13-0.0017%22 Oct →
dust28–13-0.0310%18 Oct →
inferno7–13-0.0617%18 Oct →
mirage13–10-0.0014%18 Oct →
mirage13–6-0.0225%18 Oct →
anubis13–20.043%18 Oct →
cache13–40.0315%18 Oct →
nuke10–130.0315%17 Oct →
mirage13–11-0.0313%17 Oct →
dust210–13-0.107%17 Oct →
anubis10–13-0.0522%13 Oct →
inferno4–13-0.0618%9 Oct →
inferno12–120.0119%9 Oct →
cache7–130.0426%6 Oct →
mirage7–13-0.0811%6 Oct →
anubis13–3-0.026%6 Oct →
mirage10–13-0.0412%6 Oct →
nuke10–13-0.0012%4 Oct →
mirage13–20.1517%4 Oct →
inferno13–50.0324%4 Oct →
mirage13–7-0.0512%4 Oct →
mirage13–9-0.0121%4 Oct →
inferno8–13-0.0415%3 Oct →
mirage5–13-0.0812%3 Oct →
inferno12–12-0.0117%2 Oct →
mirage15–19-0.0413%30 Sept →
dust26–13-0.0420%30 Sept →
nuke2–13-0.0414%30 Sept →
anubis13–11-0.099%29 Sept →
dust213–50.016%29 Sept →
nuke12–16-0.0218%29 Sept →
dust24–13-0.043%29 Sept →
mirage8–13-0.0417%29 Sept →
mirage13–16-0.0114%28 Sept →
dust213–11-0.0310%28 Sept →
dust26–13-0.0215%28 Sept →
mirage7–13-0.049%28 Sept →
inferno13–1-0.047%27 Sept →
ancient7–13-0.0613%26 Sept →
mirage13–9-0.0318%26 Sept →
dust213–100.026%26 Sept →
inferno13–10-0.0415%26 Sept →
mirage13–110.0212%26 Sept →
dust211–13-0.0228%25 Sept →
nuke13–6-0.0521%25 Sept →
anubis11–13-0.0318%25 Sept →
dust25–13-0.0119%23 Sept →
ancient13–8-0.0619%23 Sept →
mirage7–13-0.0226%23 Sept →
inferno13–7-0.0425%23 Sept →
inferno13–7-0.0229%23 Sept →
nuke13–110.0225%22 Sept →
inferno6–13-0.0120%21 Sept →
ancient13–6-0.0221%21 Sept →
mirage13–10-0.0614%21 Sept →
inferno13–3-0.0336%20 Sept →
inferno13–100.0415%20 Sept →
nuke16–14-0.0115%19 Sept →
dust214–160.0319%18 Sept →
mirage13–11-0.0010%18 Sept →
mirage6–13-0.0715%15 Sept →
mirage13–30.0211%14 Sept →
mirage13–6-0.0113%14 Sept →
mirage13–110.0219%12 Sept →
anubis4–90.0433%9 Sept →
dust213–10-0.0311%8 Sept →
ancient10–120.016%7 Sept →
dust28–13-0.0515%6 Sept →
dust213–7-0.0415%6 Sept →
mirage11–13-0.0418%5 Sept →
anubis9–13-0.039%5 Sept →
inferno13–90.0129%5 Sept →
nuke4–13-0.0613%5 Sept →
anubis5–13-0.0412%26 Aug →
mirage11–13-0.0416%26 Aug →
dust216–14-0.0114%26 Aug →
nuke13–16-0.0226%25 Aug →
dust25–13-0.058%24 Aug →
vertigo16–130.019%23 Aug →
mirage13–8-0.0515%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.