maldives:_

maldives:_ — CS2 Stats

76561199062450110[U:1:1102184382]Steam profile ↗✓ No bans

94Tracked matches45%Win rate2020Tracked since
CSDB Rating6.5 SolidOpening Duellist
Premier CS Rating14,590Blue band · top ~30.6% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (60 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 94 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,590 -2,307 5 Apr – 16 Sept · 12 days played
14,33317,242peak 17,2425 Apr16 Sept
17,242Peak Premier in tracked matches
31Days played since 2020-09-26

Premier CS Rating

  • 2,652 below peak (17,242)
  • 0 over 90 days
  • Next: Purple band at 15,000 — 410 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmaldives:_FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER14,590 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning71
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY58–33–3Last 9462%Win rateWLWWLLWWWL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −3.5pp headshot accuracy · +17ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 11%
  • Avg reaction 683ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 666ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 657ms

Newest first, from the last 94 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.4 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.6
Utility3.9
Positioning7.1
Opening Duels7.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.1
Utility3.9
Mechanics8.4
Opening Duels6.2
Win Impact3.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.05
first ⅓ avg 0.00 → last ⅓ avg 0.05
Reaction time659ms+13ms
first ⅓ avg 647ms → last ⅓ avg 659ms
Headshot accuracy18.8%+1.9%
first ⅓ avg 16.9% → last ⅓ avg 18.8%

Rolling 5-match average across the last 94 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–0 · dust2, 2 Apr →
50%Best headshot accuracy · 16–2 · mirage, 28 May →
438msFastest reaction time · 2–14 · inferno, 26 May →
16–2Biggest win · mirage, 28 May →

Across the last 94 tracked matches.

Highlights

8Longest win streak
3–4In matches decided by ≤2 rounds
52Overtime games

Map breakdown

ancientBest map · 80% over 5dust2Weakest map · 50% over 26
MapGradePlayedRecordWin rateAvg rating
mirageS4128–1368%0.02
dust2B2613–1350%0.04
infernoA2012–860%0.02
ancientS54–180%0.04
overpass—21–150%0.02

Across the last 94 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 26). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
42.2%Accuracy (enemy spotted)
41.0%Spray accuracy
87.7%Counter-strafing
8.1°Preaim
657msReaction time
47.1%T opening success
62.6%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
7.51HE damage / grenade
6.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4891 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0511%12 Jun →
dust22–130.1016%14 Apr →
ancient13–8-0.037%14 Apr →
mirage13–50.0620%14 Apr →
inferno2–5-0.014%14 Apr →
inferno9–130.0029%13 Apr →
dust213–90.0422%13 Apr →
mirage13–50.1323%13 Apr →
inferno13–90.1021%13 Apr →
dust27–13-0.0316%12 Apr →
dust213–20.2222%12 Apr →
ancient13–50.0414%12 Apr →
inferno9–130.0520%11 Apr →
mirage11–130.0434%11 Apr →
ancient9–130.1117%11 Apr →
inferno13–4-0.0222%11 Apr →
overpass9–130.059%11 Apr →
mirage11–130.0115%10 Apr →
mirage8–130.0230%9 Apr →
dust215–150.1020%8 Apr →
mirage13–80.1021%8 Apr →
dust211–130.0217%8 Apr →
mirage11–130.0120%8 Apr →
dust28–130.0319%8 Apr →
mirage5–130.0623%7 Apr →
dust210–13-0.046%7 Apr →
dust26–130.0214%7 Apr →
dust213–110.0425%6 Apr →
mirage16–120.1426%6 Apr →
inferno16–130.0625%5 Apr →
dust213–80.1815%5 Apr →
mirage5–13-0.0527%5 Apr →
mirage8–130.0121%5 Apr →
dust24–13-0.0226%5 Apr →
ancient13–100.0519%5 Apr →
mirage3–130.0318%5 Apr →
dust25–13-0.0212%4 Apr →
mirage13–10.1213%4 Apr →
inferno13–40.1234%3 Apr →
inferno13–10.1326%3 Apr →
mirage8–13-0.0325%3 Apr →
mirage13–60.0322%2 Apr →
dust213–80.1021%2 Apr →
dust213–00.2433%2 Apr →
ancient13–90.0412%2 Apr →
inferno15–15-0.0318%2 Apr →
mirage16–130.0020%25 Jul →
mirage16–100.0018%25 Jul →
inferno16–40.0020%23 Jul →
dust219–16-0.0319%22 Jul →
mirage16–90.0027%22 Jul →
inferno16–60.0024%22 Jul →
dust210–160.0014%22 Jul →
inferno16–110.0013%22 Jul →
mirage16–130.009%21 Jul →
inferno16–120.0022%21 Jul →
overpass16–130.0012%21 Jul →
dust216–130.009%21 Jul →
mirage19–160.0016%21 Jul →
dust25–160.0019%20 Jul →
mirage7–16-0.0117%20 Jul →
dust216–40.004%20 Jul →
mirage16–130.0012%29 May →
dust216–40.0013%29 May →
mirage16–100.008%29 May →
mirage11–160.004%28 May →
mirage9–160.0016%28 May →
mirage16–50.0010%28 May →
mirage16–120.0013%28 May →
mirage16–20.0050%28 May →
mirage16–50.0012%28 May →
mirage16–40.0017%28 May →
mirage16–70.0025%28 May →
mirage16–40.0014%27 May →
inferno13–160.0016%27 May →
mirage16–30.0018%27 May →
mirage16–110.0025%26 May →
mirage15–150.0019%26 May →
dust21–160.0020%26 May →
mirage16–40.0022%26 May →
inferno2–140.000%26 May →
mirage16–110.0013%26 May →
dust26–160.0013%26 May →
mirage16–50.0025%25 May →
mirage16–140.0016%25 May →
dust216–60.0017%25 May →
mirage16–140.0014%24 May →
dust216–110.0017%24 May →
mirage16–100.0012%20 May →
inferno16–120.0020%28 Apr →
inferno19–160.0018%14 Apr →
inferno10–160.0022%11 Apr →
inferno16–80.0017%10 Jan →
inferno11–160.0017%26 Sept →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.