Nasty — CS2 Stats
BE76561199062411415[U:1:1102145687]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 3 median | Level 4 median | vs Level 4 |
|---|---|---|---|---|
| Headshot rate | 51.6% | 42.1% | 42.5% | above |
| Shot accuracy | 0.0% | 12.1% | 10.9% | 10.9% short |
| Kill/death ratio | 1.23 | 0.99 | 0.99 | above |
| Match win rate | 52.1% | 43.9% | 44.2% | above |
This profile matches the typical Level 4 player on 3 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Strong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like donk 91% playstyle similarity
Most alike: opening-duel success, utility contribution.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
T-side openings. Opening success drops from 61% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 96 | 55% | 1.03 | 15.2 |
| Dust2 | 73 | 47% | 0.86 | 13.5 |
| Ancient | 36 | 42% | 0.81 | 13.9 |
| Inferno | 32 | 50% | 0.77 | 12.6 |
| Anubis | 31 | 48% | 0.90 | 14.7 |
| Nuke | 18 | 39% | 0.92 | 15.0 |
| Overpass | 5 | 80% | 1.09 | 14.6 |
| Cache | 4 | 50% | 0.96 | 15.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 39.3908% — below the 40% mark we flag