Isch bin de Uwe

Isch bin de Uwe — CS2 Stats

DE76561199058042366[U:1:1097776638]Steam profile ↗✓ No bans

3,173Tracked matches34%Win rate2021Tracked since
CSDB Rating3.2 LearningPositional Player
Premier CS Rating2,720Grey band · top ~88.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 1 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,720 -836 1 Aug23 Sept · 38 days played
1,5893,923peak 3,9231 Aug23 Sept
3,939Peak Premier in tracked matches
40Days played since 2026-08-01

Premier CS Rating

  • 1,203 below peak (3,923)
  • +379 over 30 days · steady
  • Next: Light Blue band at 5,000 2,280 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGIsch bin de UwePREMIER2,720 · Grey bandcsdb.gg/stats

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Performance scores

Aim36
Positioning44
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY27685Last 10027%Win rateLWWWLWWLLW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −1.6pp headshot accuracy · −72ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 542ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 574ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim3.6
Utility3.5
Positioning4.4
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 27% on CT — first contacts on the defending side are being lost.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.4
Utility3.5
Mechanics5.4
Opening Duels2.4
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time606ms−47ms
first ⅓ avg 653ms → last ⅓ avg 606ms
Headshot accuracy10.6%+0.4%
first ⅓ avg 10.2% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · ancient, 23 Sept
25%Best headshot accuracy · 11–13 · dust2, 19 Sept
352msFastest reaction time · 4–13 · dust2, 3 Sept
13–3Biggest win · inferno, 3 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
37In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 6nukeWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
dust2D3993023%-0.03
infernoD2581732%-0.02
nukeD100100%-0.05
cacheD6060%-0.01
ancientS64267%0.00
mirageB63350%-0.04
anubisC52340%0.00
office21150%0.02
vertigo1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
29.0%Accuracy (enemy spotted)
33.1%Spray accuracy
74.4%Counter-strafing
11.7°Preaim
616msReaction time
49.3%T opening success
26.5%CT opening success
0.49Enemies flashed / flash
1.8%Flash assists
10.68HE damage / grenade
2.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1964% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4931 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.5018% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0622%23 Sept
inferno13–6-0.0517%23 Sept
ancient13–70.1111%23 Sept
dust213–40.037%23 Sept
inferno5–13-0.000%23 Sept
inferno16–12-0.016%22 Sept
office13–7-0.0112%22 Sept
dust23–13-0.073%21 Sept
inferno6–130.0111%21 Sept
dust213–9-0.029%20 Sept
nuke7–13-0.0416%20 Sept
dust210–13-0.0520%19 Sept
cache4–13-0.084%19 Sept
dust211–130.0125%19 Sept
dust26–13-0.0218%19 Sept
dust215–15-0.038%17 Sept
dust210–13-0.039%17 Sept
mirage13–11-0.007%17 Sept
dust23–13-0.144%15 Sept
dust213–100.034%15 Sept
dust213–50.0615%14 Sept
anubis13–60.0310%14 Sept
dust213–160.0017%14 Sept
dust26–13-0.0115%13 Sept
nuke4–13-0.045%13 Sept
vertigo7–130.036%11 Sept
cache11–130.016%10 Sept
dust29–13-0.0619%10 Sept
dust211–130.0514%10 Sept
dust25–13-0.079%9 Sept
dust26–13-0.026%9 Sept
nuke6–13-0.079%8 Sept
ancient13–9-0.036%8 Sept
anubis4–13-0.019%7 Sept
dust215–150.018%7 Sept
inferno11–13-0.007%6 Sept
cache11–13-0.025%6 Sept
inferno5–13-0.0811%5 Sept
dust23–13-0.105%5 Sept
office12–120.049%5 Sept
inferno8–13-0.019%4 Sept
dust29–13-0.0214%4 Sept
anubis8–13-0.0412%3 Sept
anubis13–80.0614%3 Sept
dust24–13-0.083%3 Sept
nuke9–13-0.0513%2 Sept
inferno13–6-0.028%2 Sept
anubis15–15-0.027%2 Sept
ancient13–6-0.0112%2 Sept
ancient9–13-0.054%1 Sept
dust26–13-0.0110%31 Aug
nuke7–13-0.0110%31 Aug
mirage4–13-0.0912%31 Aug
inferno7–130.018%30 Aug
nuke5–13-0.0813%24 Aug
dust23–13-0.0913%24 Aug
cache14–160.0914%22 Aug
nuke3–13-0.0920%22 Aug
dust27–13-0.088%20 Aug
nuke11–13-0.007%20 Aug
mirage13–8-0.044%20 Aug
dust29–13-0.038%19 Aug
inferno13–70.0410%19 Aug
dust213–16-0.048%19 Aug
inferno2–13-0.1017%18 Aug
inferno3–13-0.0615%18 Aug
inferno2–13-0.096%17 Aug
inferno1–13-0.080%17 Aug
inferno3–13-0.085%17 Aug
dust29–13-0.0414%17 Aug
dust27–130.0313%16 Aug
dust23–13-0.038%16 Aug
dust26–13-0.0211%13 Aug
mirage9–13-0.0113%13 Aug
ancient2–130.0123%12 Aug
dust213–8-0.0212%12 Aug
dust28–130.069%11 Aug
inferno9–130.0112%11 Aug
inferno13–8-0.043%9 Aug
dust28–13-0.068%9 Aug
dust213–7-0.0013%7 Aug
inferno13–11-0.016%7 Aug
nuke9–13-0.049%6 Aug
dust213–7-0.038%6 Aug
cache9–13-0.037%6 Aug
mirage3–13-0.087%6 Aug
inferno10–130.0813%6 Aug
inferno15–150.058%5 Aug
dust213–100.006%4 Aug
mirage13–4-0.047%4 Aug
inferno6–13-0.0314%4 Aug
dust210–13-0.0018%3 Aug
inferno13–30.0411%3 Aug
inferno8–13-0.0315%3 Aug
nuke5–13-0.026%2 Aug
inferno2–13-0.073%2 Aug
dust213–10-0.0623%2 Aug
dust27–13-0.0013%2 Aug
ancient13–11-0.005%1 Aug
inferno13–80.0114%1 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →